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  1. #1
    Community Member Cleanincubus's Avatar
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    May 2010
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    Default +3 Adamantine *** Monsterous Humanoid Bane - No deconstruction

    I tried to deconstruct a couple of these +3 Adamantine *** Monsterous Humanoid Bane weapons (*** = Dagger, Sickle, or Heavy Mace). But I get the error that is party associated with Named items, thus not allowing me to deconstruct them. Is this WAI, or a bug? Seems like it should be a bug, since I can deconstruct any other item that I get from other collectors, including the other Lordsmarch Plaza collector. With the amount of these things given out from collectable turn-ins, it'd be nice to be able to deconstruct them. Otherwise, once the crafting system hits the live server, I see these weapons filling up the weapon vendor in House D (more than they already do.)

  2. #2
    Community Member kittikatgurl's Avatar
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    Default

    Hmmm thats an interesting point. I don't know if those items are 'randomly generated' perse, as theres only a select few possibilities. However, it seems odd that those wouldn't be deconstructable.

  3. #3
    Community Member shortdevils's Avatar
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    Default

    did you get that weapon form collectibles...maybe thats why

  4. #4
    Community Member kittikatgurl's Avatar
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    Yeah he did - but the point hes making is that all other weapons from collectables (and armor items etc) work fine

  5. #5
    Community Member mutantbee's Avatar
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    Feb 2006
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    Default Wiki says No

    According to the Wiki Article, none of the item collectible weapons should work...

    http://ddowiki.com/page/Full_Crafting_System

    So, looks like the ones that do work, are not WAI.

  6. #6
    Community Member Jaid314's Avatar
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    well that's a shame. i really like the way the sickles look, and that is by far the most consistent way to get a sickle with that appearance

  7. #7
    The Hatchery
    2014 DDO Players Council
    Backley's Avatar
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    Sep 2009
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    Default

    Quote Originally Posted by mutantbee View Post
    According to the Wiki Article, none of the item collectible weapons should work...

    http://ddowiki.com/page/Full_Crafting_System

    So, looks like the ones that do work, are not WAI.
    I added that section to the wiki, and it is meant to be a documentation of what does/doesn't work, not a rule of what is/isn't WAI. I'll be updating it with the info from this thread.

    The +3 Adamantine X of Monsterous Humanoid Bane weapons don't match randomly-generated weapons, since these have lower ML than normal. That's probably why they are treated like named items.
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