
Originally Posted by
Looonatic
I don't quite understand what was wrong with using a combination of skills and feats instead of some sort of 'leveling system' in order to represent crafting skill. I also don't understand what was so wrong with using mostly common materials(refined metals, rare woods, gemstones etc), the occasional rare material(black pudding bones) and spellcasting to create them from.
What was so borked with a crafting system that more closely followed 3.5 edition rules that it had to be replaced by a complex and unrelated add-on system instead?
While we're at it, why can we still not craft potions and scrolls?