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  1. #1
    Community Member Racalin's Avatar
    Join Date
    Sep 2008
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    120

    Default Bound/Unbound ingredients

    Hiya

    I was craftin the other day, and came up with an odd spot.

    I was chuggin along and pulled some ingreedients out of the bag. Clicked on recipe to build and seen that I had say 50 bound and 20 unbound ingredients and I needed a total of 62 for the recipe. Since they are different in being bound, but same item. Can we get them to be used but go to the more restrictive ingredient. Even we have to click a second screen sayin we are mixing the two. Currently if they can not be joined as far as I had tried. Any one else succeed in combing or what?
    Argo - Officer of House of Penton - Wilayreden 18 FVS - Solintinia 19 Cleric - Alkir 8/2 Rog/Rang - Theolean 17 Rang - Gchuk 14 Cleric - Katniip 8 Rogue - Igan 14 Fighter Canith - TwoLinger 16/1/1 Rang/Rog/Monk

  2. #2
    Community Member Lyetisha's Avatar
    Join Date
    Jul 2009
    Posts
    198

    Default

    I put them in my shared bank and it makes all the essences the same type. =)

  3. #3
    Community Member simsiim's Avatar
    Join Date
    Jul 2010
    Posts
    426

    Default

    Quote Originally Posted by Lyetisha View Post
    I put them in my shared bank and it makes all the essences the same type. =)

    I'm telling mom your cheating


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    MAAaaa ohm


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    what I do to keep them separated, is I actually have a Small Ingredients Bag (Formally know as Medium Ingredients Bag) it big enough to hold all the unbound Ingredients, and the Stuff needed to Deconstruct. makes it easier to getting the stuff for decon too, less scrolling in the bag to get it.

  4. #4
    Community Member Lyetisha's Avatar
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    Jul 2009
    Posts
    198

    Default

    Whatever works for you. =P I just use that Gargantuan bag since I got it for free =P

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