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Character Plan by DDO Character Planner Version 3.8.2
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Gigantnormos Pvpness
Level 20 Lawful Neutral Dwarf Male
(2 Monk \ 18 Favored Soul)
Hit Points: 553
Spell Points: 1631
BAB: 14\14\19\24
Fortitude: 24
Reflex: 15
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 8 10 10
Dexterity 10 12 12
Constitution 20 28 30
Intelligence 8 10 10
Wisdom 16 18 19
Charisma 12 14 16
Tomes Used
+2 Tome of Strength used at level 2
+2 Tome of Dexterity used at level 2
+2 Tome of Constitution used at level 2
+2 Tome of Intelligence used at level 2
+2 Tome of Wisdom used at level 2
+2 Tome of Charisma used at level 2
+3 Tome of Constitution used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 5 10
Bluff 1 3 3
Concentration 9 33 38
Diplomacy 1 3 3
Disable Device n/a n/a n/a
Haggle 1 3 3
Heal 3 4 4
Hide 0 1 1
Intimidate 1 3 3
Jump 3 23 24
Listen 3 4 4
Move Silently 0 1 1
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 2
Spot 3 4 4
Swim -1 0 0
Tumble 1 2 2
Use Magic Device n/a n/a n/a
{\b {\ul Notable Equipment }} \par Minos Legens \par Pale Lavender Ioun Stone \par Kormor's Belt \par Dragonmarked Ring \par Stormreaver's Napkin \par Ash Boots \par Gloves of Titan's Grip \par Morgana's Ring \par Bracers of the Demon's Consort \par Dragontouched Shroud \par Sandstorm Goggles \par Skiver \par Sceptor of Healing \par \par Level 1 (Monk)
Skill: Balance (+3)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+1)
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Toughness
Feat: (Selected) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Unarmed Strike
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Way of the Patient Tortoise I
Enhancement: Improved Balance I
Enhancement: Improved Concentration I
Enhancement: Improved Jump I
Enhancement: Monk Wisdom I
Level 3 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Diety) Favored by the Sovereign Host
Feat: (Selected) Past Life: Arcane Initiate
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Spell (1): Remove Fear
Spell (1): Nightshield
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Toughness I
Level 4 (Favored Soul)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (1): Bless
Enhancement: Dwarven Poison Resistance I
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Charisma I
Level 5 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Automatic) Child of the Sovereign Host
Spell (1): Cure Light Wounds
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Life I
Level 6 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Maximize Spell
Spell (2): Cure Moderate Wounds
Enhancement: Racial Toughness II
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Toughness II
Level 7 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Spell (2): Deific Vengance
Enhancement: Improved Concentration II
Enhancement: Favored Soul Prayer of Incredible Smiting I
Enhancement: Favored Soul Spell Penetration I
Level 8 (Favored Soul)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (3): Cure Serious Wounds
Enhancement: Dwarven Constitution II
Level 9 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Empower Spell
Spell (3): Searing Light
Spell (2): Resist Energy
Enhancement: Racial Toughness III
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (4): Unholy Blight
Enhancement: Improved Concentration III
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Toughness III
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (2): Spawn Screen
Spell (3): Mass Aid
Spell (4): Cure Critical Wounds
Enhancement: Favored Soul Charisma II
Level 12 (Favored Soul)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Feat: (Selected) Quicken Spell
Spell (5): Raise Dead
Enhancement: Favored Soul Toughness IV
Level 13 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (3): Prayer
Spell (4): Chaos Hammer
Spell (5): Mass Cure Light Wounds
Enhancement: Racial Toughness IV
Level 14 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Automatic) Beloved of the Sovereign Host
Spell (6): Cometfall
Enhancement: Favored Soul Prayer of Smiting II
Enhancement: Favored Soul Prayer of Incredible Smiting II
Level 15 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Empower Healing Spell
Spell (4): Holy Smite
Spell (5): True Seeing
Spell (6): Heal
Enhancement: Improved Concentration IV
Enhancement: Favored Soul Smiting III
Level 16 (Favored Soul)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (7): Mass Spell Resistance
Enhancement: Favored Soul Smiting IV
Level 17 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Spell (5): Stalwart Pact
Spell (6): Blade Barrier
Spell (7): Mass Protection From Elements
Enhancement: Favored Soul Prayer of Incredible Smiting III
Level 18 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Spell (8): Mass Death Ward
Enhancement: Favored Soul Prayer of Smiting III
Enhancement: Favored Soul Energy of the Scion II
Level 19 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Automatic) Leap Of Faith
Spell (7): Mass Cure Serious Wounds
Spell (8): Death Pact
Enhancement: Favored Soul Saves Boost I
Enhancement: Favored Soul Life Magic II
Level 20 (Favored Soul)
Ability Raise: CON
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (9): Mass Heal
Enhancement: Favored Soul Life Magic III
This is a PVP build.
Ive been leveling one but their not all that easy.
It can reach 700 HP if geared and very easily hits tha 19 cha needed (builder didnt take items into stats)
Reccomended gear is in there, ive been grinding for months to get all the gear.
GOOD LUCK