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  1. #41
    Community Member GreenGurgler's Avatar
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    Quote Originally Posted by Alabore View Post
    This reminds of some short essay on MMOs I found a while ago, and how MMOs were effectively likened to an addiction or a bad habit to be knocked off.
    You mean this: 5-creepy-ways-video-games-are-trying-to-get-you-addicted ???
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  2. #42
    Community Member Alabore's Avatar
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    Quote Originally Posted by GreenGurgler View Post
    Yes.
    Could be.

    I recall another one about a guy who managed to kick the MMO habit - or he claimed.

    ...

    The fun thing about DDO is, quests tend to be faster and action quite hectic; I often feel so charged up after playing, I need to pump some irons to release tension a bit - with moderation, I'm not that much of a man of action...

    Maybe the closest thing to a typical MMO time sink in DDO used to be checking AH/brokers for bargains.

    ...

    By comparison, I tried some LoTRO too: the place is quite expansive, but you could fall asleep harvesting/processing resources, and your character could go on mostly unattended while you thoroughly checked the insides of your eyelids for cracks...

    .
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  3. #43
    Community Member EustaceTrevelyan's Avatar
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    Quote Originally Posted by bradleyforrest View Post
    Seriously. Can we also get a dev comment on if the bound crafting shards are supposed to be BtA or BtC? BtC just makes it a pointless system to have in the game. People will use it when it first comes out for the novelty, but will stop very quickly once the level of the grind is fully realized, coupled with the fact that you have to level crafting on ALL of your characters.

    Just to be clear: I have no problem with the crafted items being BtC, but I think that the shards should be BtA so that you can level up a single crafting character to create the items for your account. That would be enough to get me to use the system. That, and the further release of more recipes and Unbound crafting.
    It's going to be useful for clickies, since they remain useful, and the caster boost clickies (say ardor) can be put on weapons with MLs net lower than you can get, since there's ALWAYS some useless +2 or something to pointlessly bump the ML of the effect (i.e. Superior Ardor VI seems to always come on at least a +2 or 3 weapon).

    Other than that, you'll make weapons and items that are like GS (tho not quite as powerful), and higher ML. Same grind, and same level required to really be able to farm the mass amounts of plat/stuff you'll need.

  4. #44
    Community Member Doxmaster's Avatar
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    Aww...This could have been the next mabar event!

  5. #45
    Community Member darkrune's Avatar
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    Default But of course...

    Quote Originally Posted by KoboldTerror View Post
    This is not intended. In this phase of crafting all crafted items should remain Bound to Character. A bug has been entered to fix this.
    Typical developer response...

    Beneficial to the player base... Check!

    Must be nerfed immediately!!!
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  6. #46
    Community Member Cheswick's Avatar
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    I'll stop running ShantoKor for the end-reward items which were bound to account and random. That was going to be my one and only way to have a dedicated crafter character for my account

  7. #47
    Community Member EustaceTrevelyan's Avatar
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    Quote Originally Posted by bradleyforrest View Post
    That's not WAI. In order to use the eldritch rituals on an item, it has to be bound with Khyber shrds first, which makes it BTC. If it's still only BTA, then it's a bug.
    That's not a bug; devs have (somewhere) stated such. BTA stays BTA for the eldrich stuff. New crafting is different.

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