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  1. #1
    Community Member Cetus's Avatar
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    Default Would it be possible to have a monthly event on lama?

    Hey devs, well I was thinking about how much I enjoyed these super challenges over the weekend and I also just realized how much I already miss the opportunity to do them =D. Would it be possible to maybe pick a weekend every month or so and just host these sorts of events on the alternate server for us challenge freaks? I'm also a bit bummed about my ISP kicking me out 20 minutes into today's event; left me quite hungry for some more devil blood =D.

  2. #2
    The Hatchery sirgog's Avatar
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    A colosseum-style raid on the Live servers would, IMO, be even better.

    It could have a Normal level 18+ version - start with the three elite Tor dragons, then 90 seconds later (whether the dragons are dead or not) six elite Shroud lieutenants spawn, then 90 seconds later Baktor (from Epic Devil Assault wave 4, but minus the teleporting).

    Then an Elite version - wave 1 has epic VON2's Orphne's Shadow (plus all of her adds), then 90 seconds into that fight Turigulon spawns, then 90 seconds later all three epic Tor dragons.

    And finally an Epic version, which starts with Elite Horoth alongside a big wave of Devil trash, then 90 seconds later two Epic Lailats spawn (alongside Demon trash), and then finally epic Harry with all ten of his epic Lieutenants.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  3. #3
    Community Member Cetus's Avatar
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    Quote Originally Posted by sirgog View Post
    A colosseum-style raid on the Live servers would, IMO, be even better.

    It could have a Normal level 18+ version - start with the three elite Tor dragons, then 90 seconds later (whether the dragons are dead or not) six elite Shroud lieutenants spawn, then 90 seconds later Baktor (from Epic Devil Assault wave 4, but minus the teleporting).

    Then an Elite version - wave 1 has epic VON2's Orphne's Shadow (plus all of her adds), then 90 seconds into that fight Turigulon spawns, then 90 seconds later all three epic Tor dragons.

    And finally an Epic version, which starts with Elite Horoth alongside a big wave of Devil trash, then 90 seconds later two Epic Lailats spawn (alongside Demon trash), and then finally epic Harry with all ten of his epic Lieutenants.
    Hey that sounds great too! just something like what we had this weekend, because now the ordinary stuff seems lacking in comparison =]

  4. #4
    Community Member Mathieugh's Avatar
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    Quote Originally Posted by sirgog View Post
    A colosseum-style raid on the Live servers would, IMO, be even better.

    It could have a Normal level 18+ version - start with the three elite Tor dragons, then 90 seconds later (whether the dragons are dead or not) six elite Shroud lieutenants spawn, then 90 seconds later Baktor (from Epic Devil Assault wave 4, but minus the teleporting).

    Then an Elite version - wave 1 has epic VON2's Orphne's Shadow (plus all of her adds), then 90 seconds into that fight Turigulon spawns, then 90 seconds later all three epic Tor dragons.

    And finally an Epic version, which starts with Elite Horoth alongside a big wave of Devil trash, then 90 seconds later two Epic Lailats spawn (alongside Demon trash), and then finally epic Harry with all ten of his epic Lieutenants.
    That sounds really cool! Here's a thought Dev's, the Degenev Brothers or some other great Illusionists could be running things. That way existing named bosses could be used! This would actually be pretty cool as a CC style level select thing. There are plenty of interesting named throughout the levels, like maybe bring back some of the nerfed low level bosses (*cough*STK Guardian*cough*). Heck, use the Tharashk Arena for it!
    Mathieugh - Human 4 Ranger / 1 Rogue
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    Tharilanis - Drow 4 Bard / 1 Sorcerer
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  5. #5
    Hero Musouka's Avatar
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    Quote Originally Posted by Mathieugh View Post
    That sounds really cool! Here's a thought Dev's, the Degenev Brothers or some other great Illusionists could be running things. That way existing named bosses could be used! This would actually be pretty cool as a CC style level select thing. There are plenty of interesting named throughout the levels, like maybe bring back some of the nerfed low level bosses (*cough*STK Guardian*cough*). Heck, use the Tharashk Arena for it!
    Never trust the Degenev Brothers... they have bugs on their heads.
    Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server

  6. #6
    Community Member simsiim's Avatar
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    Quote Originally Posted by sirgog View Post
    A colosseum-style raid on the Live servers would, IMO, be even better.

    It could have a Normal level 18+ version - start with the three elite Tor dragons, then 90 seconds later (whether the dragons are dead or not) six elite Shroud lieutenants spawn, then 90 seconds later Baktor (from Epic Devil Assault wave 4, but minus the teleporting).

    Then an Elite version - wave 1 has epic VON2's Orphne's Shadow (plus all of her adds), then 90 seconds into that fight Turigulon spawns, then 90 seconds later all three epic Tor dragons.

    And finally an Epic version, which starts with Elite Horoth alongside a big wave of Devil trash, then 90 seconds later two Epic Lailats spawn (alongside Demon trash), and then finally epic Harry with all ten of his epic Lieutenants.
    I like that Idea, would be nice for the rest of the crowd if it was set up for the lower (all) levels could also get some of this. Then again if it was available everyday, then one would just need to level up to participate.

    If this was to become a monthly event, then it would need to be set up for all levels. maybe the first weekend of every month such an event happens.
    as for selecting level appropriate, it would need to be what ever epic would be for the other levels , So there is no real easy way to going through it.

    maybe the rewards could include some craftiable Blanks, that may include double Suffix & or Prefix slots, or some kinda Gem slot

  7. #7
    Community Member Shade's Avatar
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    I'd like to see what thoon did in the subterrane for our group, be made into the so called upcoming "challenge system" A way to compete with other players, without having to resort to the broken pvp.

    But yea, tiere'd too.

    So 1-50 levels selection.

    lvl1-10.. Allows group mode or raid mode. (so 2x 6 man groups = 12 players minimum)
    lvl11+
    24 players minimum required. (2 raid groups) Up to 48 allowed, (4 raid groups)
    Winner is the group that completes the challenge the fastest.

    Huge open area, with lots of traps that cant be disable like the runes in subterrane. Hell just use the subterrane bottom its a good design. But give no way out, eg you start there, so Ddoor doesnt let you escape.

    lvl1 would be for lvl1 max. So a cool way for ppl who have never played ddo, or just want to test a new character out do so. Rewards would be great for lvl1s, some twink stuff like Maelstroms, and +1 tomes.
    Win or lose, everyone who particpated gets a standard 3 day raid timer.
    Winners get better.. Chest spawned in there instance with chance at raid quality stuff.

    Then end reward for both winners and losers (well only if the losers actaully completed and didnt whipe) with gaurenteed interesting prize, but nothign too powerful. Like a +2 supreme ability potion, or xp pot, or or stack of 5 titan cookeis or stack of 5 mana pots.

    lvl4 could be balanced for veteran toons. lvl4 max.

    and so on. up to lvl20. lvl20 being desisgned for very casual players at lvl20.
    Rewards would be chance at +2 tomes, large ingredients, and very low chance at +3 tomes.
    lvl21-25, more challenging oponents, tho still with casual ungeared players in mind.
    lvl26-30, designe for your average lvl20. Might have some decent weapons, a tier2 greensteely maybe. But nothing t3, or epic.
    Rewards +2 tomes high chance, moderate chance at +3
    lvl31-35, designed for elite lvl20s. Full T3 greensteel setups. Yugo pots, and maybe 1 epic item.
    Rewards: moderate chances at +3 tomes, chance at some epic red crystlas, and some of the rarer epic scrolls. Very small chance at +4 tomes, (0.01% or less)
    lvl36-39
    True epic mode.
    Cannot be played until you beat it on lvl35. (tho only party leader needs it unlocked as usual)
    Later waves now comprise multiple epic bosses, well beyond the challenge of ToD elite. Full Epic DA bosses + Living spells to start like thoon presented us. Later addding epic araetrikos and others.
    Rewards: Highest chance at +4 tomes in the game. Say just very slightly higher chance then doing elite tod with sulo. Good chance at various epic shards/scrolls. Seals still need to be got thru regular griding.
    As lower lvls, you still only get rewarded if you complete faster then the other group.

    lvl40:.
    Nightmare mode.
    Designed to be absolutely impossible to win. And for bragging rights only.
    You don't need a competing raid party to start, 12 players minium is all.. The challenge is actaully winning, not winning faster then ther other team. Win or fail tho, its a 3 day timer.
    Traps are all 1 hit kills. and randomly change position every 10min, you do get a clicking sound as they spawn in tho, to give you a 1 second warning to get out of the way.
    Triple death penalty imposed. (3x dolur per 1 death)
    Initial spawn:
    Elite Horoth, Elite Sullomades, all 3 epic DA bosses. Constant elite meteor swarm respawns in packs of 10 every 5 minutes, in random positions.
    When horoth hits 50%, epic Damaze the windago spawns, giving everyone massive DR. If you drag him away from horoth, he leesh back to him and resets to full hp.
    After 15mins, A pack of 15 Wrath of Xyzzy spawn in, along with more boss waves, no matter if you've finished the previous waves or not.
    End Boss is a special nightmare version of abbot. 400K hp, deals double spell damage. Doesn't use disjunction or phase wraths, so he uses inferno and encasesment more often (and a speical infero that engulfs the entire area, no escape except maybe building up an encasement bridge to the sky heh). Epic Brimikites spawn in waves of 5 around him initially, then every 5min mins - kill those, and they drop boulders to help you with encasesments.

    lvl41-50 are the same as his one, but even harder. You can only unlock lvl41, if you beat 40. (then 42,43, and so on) Not tested to be winnable. Designed for crazy people only. No additional rewards beyond what 40 gives, just more scaled up insanity.
    Beating lvl50 would send out a global announcement tho, noting how nuts you are to win or lose. (like old reaver, globals for win or fail)

  8. #8
    Community Member Gleep_Wurp's Avatar
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    Default i like the idea but..

    if we dont get live events once a month on live why would we want/get it on test server?. (its not a preview server i have been here for a while).i love live events dont get me wrong been to them all. but stuff on lama is nothing more than a pipe dream.

  9. #9
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    If only a dev could come into Live *as* one of the epic Raid bosses. A fully dev controlled raid boss vs the players... see how well people fair with a human spamming his worst attacks.

    Then get one of the voice actors to narrate the whole thing live.

    Surely that would be well worth the cost of setting it up.

  10. #10
    Community Member Cetus's Avatar
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    Quote Originally Posted by Shade View Post
    I'd like to see what thoon did in the subterrane for our group, be made into the so called upcoming "challenge system" A way to compete with other players, without having to resort to the broken pvp.

    But yea, tiere'd too.

    So 1-50 levels selection.

    lvl1-10.. Allows group mode or raid mode. (so 2x 6 man groups = 12 players minimum)
    lvl11+
    24 players minimum required. (2 raid groups) Up to 48 allowed, (4 raid groups)
    Winner is the group that completes the challenge the fastest.

    Huge open area, with lots of traps that cant be disable like the runes in subterrane. Hell just use the subterrane bottom its a good design. But give no way out, eg you start there, so Ddoor doesnt let you escape.

    lvl1 would be for lvl1 max. So a cool way for ppl who have never played ddo, or just want to test a new character out do so. Rewards would be great for lvl1s, some twink stuff like Maelstroms, and +1 tomes.
    Win or lose, everyone who particpated gets a standard 3 day raid timer.
    Winners get better.. Chest spawned in there instance with chance at raid quality stuff.

    Then end reward for both winners and losers (well only if the losers actaully completed and didnt whipe) with gaurenteed interesting prize, but nothign too powerful. Like a +2 supreme ability potion, or xp pot, or or stack of 5 titan cookeis or stack of 5 mana pots.

    lvl4 could be balanced for veteran toons. lvl4 max.

    and so on. up to lvl20. lvl20 being desisgned for very casual players at lvl20.
    Rewards would be chance at +2 tomes, large ingredients, and very low chance at +3 tomes.
    lvl21-25, more challenging oponents, tho still with casual ungeared players in mind.
    lvl26-30, designe for your average lvl20. Might have some decent weapons, a tier2 greensteely maybe. But nothing t3, or epic.
    Rewards +2 tomes high chance, moderate chance at +3
    lvl31-35, designed for elite lvl20s. Full T3 greensteel setups. Yugo pots, and maybe 1 epic item.
    Rewards: moderate chances at +3 tomes, chance at some epic red crystlas, and some of the rarer epic scrolls. Very small chance at +4 tomes, (0.01% or less)
    lvl36-39
    True epic mode.
    Cannot be played until you beat it on lvl35. (tho only party leader needs it unlocked as usual)
    Later waves now comprise multiple epic bosses, well beyond the challenge of ToD elite. Full Epic DA bosses + Living spells to start like thoon presented us. Later addding epic araetrikos and others.
    Rewards: Highest chance at +4 tomes in the game. Say just very slightly higher chance then doing elite tod with sulo. Good chance at various epic shards/scrolls. Seals still need to be got thru regular griding.
    As lower lvls, you still only get rewarded if you complete faster then the other group.

    lvl40:.
    Nightmare mode.
    Designed to be absolutely impossible to win. And for bragging rights only.
    You don't need a competing raid party to start, 12 players minium is all.. The challenge is actaully winning, not winning faster then ther other team. Win or fail tho, its a 3 day timer.
    Traps are all 1 hit kills. and randomly change position every 10min, you do get a clicking sound as they spawn in tho, to give you a 1 second warning to get out of the way.
    Triple death penalty imposed. (3x dolur per 1 death)
    Initial spawn:
    Elite Horoth, Elite Sullomades, all 3 epic DA bosses. Constant elite meteor swarm respawns in packs of 10 every 5 minutes, in random positions.
    When horoth hits 50%, epic Damaze the windago spawns, giving everyone massive DR. If you drag him away from horoth, he leesh back to him and resets to full hp.
    After 15mins, A pack of 15 Wrath of Xyzzy spawn in, along with more boss waves, no matter if you've finished the previous waves or not.
    End Boss is a special nightmare version of abbot. 400K hp, deals double spell damage. Doesn't use disjunction or phase wraths, so he uses inferno and encasesment more often (and a speical infero that engulfs the entire area, no escape except maybe building up an encasement bridge to the sky heh). Epic Brimikites spawn in waves of 5 around him initially, then every 5min mins - kill those, and they drop boulders to help you with encasesments.

    lvl41-50 are the same as his one, but even harder. You can only unlock lvl41, if you beat 40. (then 42,43, and so on) Not tested to be winnable. Designed for crazy people only. No additional rewards beyond what 40 gives, just more scaled up insanity.
    Beating lvl50 would send out a global announcement tho, noting how nuts you are to win or lose. (like old reaver, globals for win or fail)
    I also think that a marilith running people all over those traps would be an interesting touch as well, in addition to 10 abishai spawning every 10 minutes in various locations in the sky like the meteor swarms.

  11. #11
    2015 DDO Players Council Seikojin's Avatar
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    I like both of Shades and Sirgogs options for big events.

    I think Lam held well to the event over the weekend, so I think a constant, public slaying area would be nice.

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