+ :able to swing a greatsword and using devine power spels ect to cath up dmg, heals are as good as a bacon of hope path
- : no power atak,(due less feats) , toughnes comes in a lil late (might swap this), porbly needs more gearing due healing amp and meelee skils
Code:Character Plan by DDO Character Planner Version 3.8.0 DDO Character Planner Home Page Level 20 Lawful Good Warforged Male (20 Favored Soul) Hit Points: 362 (422 from gear +20 dranotic) Spell Points: 1842 (2302 whit gear) BAB: 15\15\20\25\25 (same as a fighter when divine power on) Fortitude: 18 (26 whit gear) Reflex: 12 (20 whit gear) Will: 12 (20 whit gear) Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (34 Point) (Level 1) (Level 20) (Level 20) Strength 18 26 26 (32+6 exp) Dexterity 10 10 10(16w gear) Constitution 16 18 20(26 w gear+6exp) Intelligence 8 10 10( Wisdom 10 10 10(16 w gear) Charisma 12 12 16(22wgear) Tomes Used +3 Tome of Strength used at level 11 +2 Tome of Constitution used at level 11 +2 Tome of Intelligence used at level 11 (can wait til lvl 16 if ya don't have any) Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 0 0 0 Bluff 1 3 3 Concentration 7 28 28(46wgear) Diplomacy 1 3 3 Disable Device n/a n/a n/a Haggle 1 3 3 Heal 0 0 0 Hide 0 0 0 Intimidate 1 3 5 Jump 4 9 9 Listen 0 0 0 Move Silently 0 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 0 2 Search -1 0 0 Spot 0 0 0 Swim 4 8 8 Tumble n/a 4 4(just enough to tuble w med plate) Use Magic Device n/a n/a n/a(why should you have it as a fvs) {\b {\ul Notable Equipment }} \par Striding Ring of the Archmagi \par Health Ring of Balance \par Dexterous Boots of Springing \par Armored Bracers of Repairing \par Ogre Power Gloves \par Proof against Poison Belt of Heavy Fortification \par Charismatic Cloak of Resistance \par Silver Flame Talisman \par Wise Cowl of Steady Spellcasting \par Blindness Ward Goggles of the Eagle \par \par Level 1 (Favored Soul) Skill: Concentration (+4) Feat: (Diety) Favored by the Lord of Blades Feat: (Past Life) Past Life: Ranger Feat: (Selected) Two Handed Fighting Feat: (Automatic) Attack Feat: (Automatic) Composite Plating Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Light Fortification Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Warforged Immunities Spell (1): Divine Favor Spell (1): Cure Light Wounds Level 2 (Favored Soul) Skill: Concentration (+1) Feat: (Automatic) Defensive Fighting Feat: (Automatic) Sunder Feat: (Automatic) Trip Spell (1): Nightshield Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Energy of the Scion I Enhancement: Favored Soul Charisma I Enhancement: Warforged Construct Thinking I Enhancement: Warforged Damage Reduction I Enhancement: Warforged Great Weapon Aptitude I Level 3 (Favored Soul) Skill: Concentration (+1) Feat: (Selected) Empower Healing Spell Feat: (Automatic) Child of the Lord of Blades Spell (1): Remove Fear Enhancement: Favored Soul Prayer of Life I Enhancement: Warforged Constitution I Level 4 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Spell (2): Cure Moderate Wounds Enhancement: Favored Soul Life Magic II Enhancement: Warforged Healer's Friend I Level 5 (Favored Soul) Skill: Concentration (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Spell (2): Resist Energy Enhancement: Favored Soul Prayer of Incredible Life I Enhancement: Warforged Healer's Friend II Level 6 (Favored Soul) Skill: Concentration (+1) Feat: (Selected) Quicken Spell Spell (3): Mass Aid Enhancement: Bladesworn Transformation Level 7 (Favored Soul) Skill: Concentration (+1) Spell (2): Bear's Endurance Spell (3): Cure Serious Wounds Enhancement: Favored Soul Charisma II Level 8 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Spell (4): Divine Power Enhancement: Favored Soul Prayer of Life II Level 9 (Favored Soul) Skill: Concentration (+1) Feat: (Selected) Extend Spell Spell (2): Eagle's Spendor Spell (3): Prayer Spell (4): Mass Shield of Faith Enhancement: Favored Soul Prayer of Incredible Life II Enhancement: Favored Soul Life Magic III Level 10 (Favored Soul) Skill: Concentration (+1) Feat: (Favored Soul Bonus) Energy Resistance: Acid Spell (5): Mass Cure Light Wounds Enhancement: Favored Soul Life Magic IV Level 11 (Favored Soul) Skill: Concentration (+1) Spell (3): Magic Circle Against Evil Spell (4): Recitation Spell (5): True Seeing Level 12 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Skill: Tumble (+0.5) Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Automatic) Beloved of the Lord of Blades Spell (6): Mass Cure Moderate Wounds Enhancement: Warforged Healer's Friend III Level 13 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Spell (4): Freedom of Movement Spell (5): Spell Resistance Spell (6): Heal Enhancement: Favored Soul Prayer of Life III Enhancement: Warforged Constitution II Level 14 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Spell (7): Mass Cure Serious Wounds Enhancement: Favored Soul Prayer of Incredible Life III Level 15 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Feat: (Selected) Maximize Spell Spell (5): Stalwart Pact Spell (6): Heroes Feast Spell (7): Mass Protection From Elements Enhancement: Favored Soul Damage Boost I Enhancement: Favored Soul Damage Boost II Enhancement: Favored Soul Greatsword Specialization I Level 16 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Skill: Tumble (+0.5) Spell (8): Death Pact Enhancement: Warforged Damage Reduction II Level 17 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Feat: (Automatic) Leap Of Faith Spell (7): Resurrection Spell (8): Mass Cure Critical Wounds Level 18 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Feat: (Selected) Toughness Spell (9): Mass Heal Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Favored Soul Toughness I Enhancement: Favored Soul Toughness II Level 19 (Favored Soul) Skill: Concentration (+1) Skill: Tumble (+0.5) Spell (8): Holy Aura Spell (9): Summon Monster IX Enhancement: Favored Soul Toughness III Level 20 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+1) Spell (9): True Resurrection Enhancement: Favored Soul Ascendency: Lord of Blades Enhancement: Favored Soul Greatsword Specialization II Enhancement: Warforged Hardiness I