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  1. #21
    Community Member Trillea's Avatar
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    Quote Originally Posted by Siskel View Post
    Might be better off adding electric dot in the gaps. Personally I will be trying to work a rotation for a water savant that includes the electrical dot and some acid dots in my rotation and filling in the gaps with SLAs.
    Good ideas, but I think I will prefer trimming my AP damage enhancement lines to only force and ice, with just the basic 20% 1 AP boost in the rest.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
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    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  2. #22
    Community Member Monkey_Archer's Avatar
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    A couple easy nuking rotations for pit fiends (on normal)...

    Cold Savant

    4 ice storm (50 ticks) = 9385
    10 biting cold (135 ticks) = 36'592.4
    10 electric surge (135 ticks) = 25'339.5
    25 polar ray = 29'856.9
    25 niacs = 7'348.5
    12 frost lance = 7'937.8
    ------------
    116'460.1 damage
    -8'130 (271 cold hits * 30 cold resist)
    ------------
    108'330.1

    =1083.3 dps




    Air Savant

    4 ice storm (50 ticks) = 8190
    10 biting cold (135 ticks) = 25'339.5
    10 electric surge (135 ticks) = 36'592.4
    25 polar ray = 19'972.5
    25 shocking grasp = 9187.12
    12 lightning bolt = 8059.2
    -------------
    107'340.7
    -5550 (185 * 30 cold resist)
    -------------
    101'790.7

    =1017.9 dps
    Thelanis

  3. #23
    Community Member Trillea's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    A couple easy nuking rotations for pit fiends (on normal)...

    Cold Savant

    4 ice storm (50 ticks) = 9385
    10 biting cold (135 ticks) = 36'592.4
    10 electric surge (135 ticks) = 25'339.5
    25 polar ray = 29'856.9
    25 niacs = 7'348.5
    12 frost lance = 7'937.8
    ------------
    116'460.1 damage
    -8'130 (271 cold hits * 30 cold resist)
    ------------
    108'330.1

    =1083.3 dps




    Air Savant

    4 ice storm (50 ticks) = 8190
    10 biting cold (135 ticks) = 25'339.5
    10 electric surge (135 ticks) = 36'592.4
    25 polar ray = 19'972.5
    25 shocking grasp = 9187.12
    12 lightning bolt = 8059.2
    -------------
    107'340.7
    -5550 (185 * 30 cold resist)
    -------------
    101'790.7

    =1017.9 dps
    Not to say it can't happen, but how many sorcs do you think will want to be close enough to the pit fiend to spam shocking grasp? Or are you thinking that they will be using enlarge?
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  4. #24
    Community Member Arctigis's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    A couple easy nuking rotations for pit fiends (on normal)...

    Cold Savant

    4 ice storm (50 ticks) = 9385
    10 biting cold (135 ticks) = 36'592.4
    10 electric surge (135 ticks) = 25'339.5
    25 polar ray = 29'856.9
    25 niacs = 7'348.5
    12 frost lance = 7'937.8
    ------------
    116'460.1 damage
    -8'130 (271 cold hits * 30 cold resist)
    ------------
    108'330.1

    =1083.3 dps




    Air Savant

    4 ice storm (50 ticks) = 8190
    10 biting cold (135 ticks) = 25'339.5
    10 electric surge (135 ticks) = 36'592.4
    25 polar ray = 19'972.5
    25 shocking grasp = 9187.12
    12 lightning bolt = 8059.2
    -------------
    107'340.7
    -5550 (185 * 30 cold resist)
    -------------
    101'790.7

    =1017.9 dps
    Prove it.

  5. #25
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    Quote Originally Posted by Monkey_Archer View Post
    A couple easy nuking rotations for pit fiends (on normal)...

    Cold Savant

    4 ice storm (50 ticks) = 9385
    10 biting cold (135 ticks) = 36'592.4
    10 electric surge (135 ticks) = 25'339.5
    25 polar ray = 29'856.9
    25 niacs = 7'348.5
    12 frost lance = 7'937.8
    ------------
    116'460.1 damage
    -8'130 (271 cold hits * 30 cold resist)
    ------------
    108'330.1

    =1083.3 dps




    Air Savant

    4 ice storm (50 ticks) = 8190
    10 biting cold (135 ticks) = 25'339.5
    10 electric surge (135 ticks) = 36'592.4
    25 polar ray = 19'972.5
    25 shocking grasp = 9187.12
    12 lightning bolt = 8059.2
    -------------
    107'340.7
    -5550 (185 * 30 cold resist)
    -------------
    101'790.7

    =1017.9 dps
    Ice savant bypass 15 cold dr, so it is 1123,95 dps

    I like that those rotation uses only 86/100 seconds, so even after counting curses and eardweller you still have some time for doing something else.

  6. #26
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    A couple easy nuking rotations for pit fiends (on normal)...

    Cold Savant

    4 ice storm (50 ticks) = 9385
    10 biting cold (135 ticks) = 36'592.4
    10 electric surge (135 ticks) = 25'339.5
    25 polar ray = 29'856.9
    25 niacs = 7'348.5
    12 frost lance = 7'937.8
    ------------
    116'460.1 damage
    -8'130 (271 cold hits * 30 cold resist)
    ------------
    108'330.1

    =1083.3 dps
    Doom! only 1,1k DPS! Sorcs are clearly unplayable now.

  7. #27
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Trillea View Post
    60 second timeline :
    Ear dweller: 1
    Curse: 2, 32 - 10 sp total
    Ice storm: 3, 33 - 138 sp
    1-Biting cold (10 sec cooldown): 4, 14, 25, 36, 46, 56 - 384 sp
    2-Frost lance (8 sec cooldown): 5, 13, 21, 29, 37, 45, 53 - 42 sp
    3-Ottilukes (6 sec cooldown): 6, 12, 18, 24, 30, 38, 44, 50, 57 - 711 sp
    4-Polar ray (4 sec cooldown): 7, 11, 15, 19, 23, 27, 31, 35, 39, 43, 47, 51, 55, 59 - 756sp
    5-Cone (5 sec cooldown): 8, 16, 22, 28, 40, 48, 54 - 553 sp
    6-Niac (4 sec cooldown): 9, 17, 26, 34, 41, 49, 60 - 14 sp
    7-Horrid Wilting (6 sec cooldown): 10, 20, 42, 52, 58 - 320 sp

    total SP used: 2928 in 1 min - mana dump! This is assuming Maximize reduction tier 2 but no other metamagic-reducing capabilities. This is all calculated without Quicken spell. All spells are heightened, maximized, and empowered. Spells that the metamagics do not apply to did not have those metamagic costs calculated in total cost.

    e, c, i
    1, 2, 3, 4, 5, 6, 7
    4, 3, 2, 1
    4, 5, 6, 3
    4, 7, 2, 5
    4, 3, 1, 6
    4, 5, 2, 3
    4, c, i, 6
    4, 1, 2, 3
    4, 5, 6, 7
    4, 3, 2, 1
    4, 5, 6, 3
    4, 7, 2, 5
    4, 1, 3, 7
    4, 6


    eci1234567432145634725431645234ci64123456743214563 4725413746
    I'm getting 54983 total damage for 916.4 dps before vulnerability, not bad considering it includes all down time.
    Thelanis

  8. #28
    Community Member Shade's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    I'm getting 54983 total damage for 916.4 dps before vulnerability, not bad considering it includes all down time.
    Bad imo. Melee can likely sustain 800+ dps vs held targets forever.. Just by holding rightclick, and maybe tapping the odd boost every 30-60s.

    While a sorc with flawless gear and a flawless complex execution of many spells and debuffs over a short time unloading his whole mana bar under frenzy only barely beats it. pfft. Should be way higher.

  9. #29
    Community Member Absolute-Omniscience's Avatar
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    Quote Originally Posted by Shade View Post
    Bad imo. Melee can likely sustain 800+ dps vs held targets forever.. Just by holding rightclick, and maybe tapping the odd boost every 30-60s.

    While a sorc with flawless gear and a flawless complex execution of many spells and debuffs over a short time unloading his whole mana bar under frenzy only barely beats it. pfft. Should be way higher.
    Keyword is bolded. Multiply the sorcs dmg by *1,5 and you've got their dps vs held targets... Also, raid bosses.
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  10. #30
    Community Member Trillea's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    I'm getting 54983 total damage for 916.4 dps before vulnerability, not bad considering it includes all down time.
    Thanks Monkey! I appreciate it.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  11. #31
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    Quote Originally Posted by Absolute-Omniscience View Post
    Keyword is bolded. Multiply the sorcs dmg by *1,5 and you've got their dps vs held targets... Also, raid bosses.
    Hold costs mana and takes time to cast and does not last forever. That means some of damage spells have to go. Boss can not be held. Whatever the number is, its less the *1.5.

    As Shade said that 916 DPS assumes "flawless complex execution of many spells". I only have 5 fingers and that Trillea's casting sequence is pretty long ... Lets say 916 is not realistic. Real numbers will be less.

    I have a feeling savants realistic DPS (even with Hold) is more or less the same as Barbarians. Maybe even less. And only for 1 minute. If Im reading numbers right, you get oom fast. So not sustainable DPS. More like a touch longer burst.

    Looks like Shroud groups will continue to take only 1 arcane, easier to get auto-attack barb then "flawless complex" savant. Well, as predicted, devs will not alow anyone gets close or is better then kensai/beserker when it comes to DPS.

    Not happy

  12. #32
    Community Member Trillea's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    I'm getting 54983 total damage for 916.4 dps before vulnerability, not bad considering it includes all down time.
    By before vulnerability, do you mean that the curse is not added in, or only innate vulnerabilities?
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  13. #33
    Community Member Trillea's Avatar
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    Quote Originally Posted by Kriogen View Post
    Hold costs mana and takes time to cast and does not last forever. That means some of damage spells have to go. Boss can not be held. Whatever the number is, its less the *1.5.

    As Shade said that 916 DPS assumes "flawless complex execution of many spells". I only have 5 fingers and that Trillea's casting sequence is pretty long ... Lets say 916 is not realistic. Real numbers will be less.

    I have a feeling savants realistic DPS (even with Hold) is more or less the same as Barbarians. Maybe even less. And only for 1 minute. If Im reading numbers right, you get oom fast. So not sustainable DPS. More like a touch longer burst.

    Looks like Shroud groups will continue to take only 1 arcane, easier to get auto-attack barb then "flawless complex" savant. Well, as predicted, devs will not alow anyone gets close or is better then kensai/beserker when it comes to DPS.

    Not happy
    Like I said in my post, this is for a mana dump. I was trying to see what max DPS I could get as an ice savant against a boss without stacking curses. It is coming up short IMO. Give us our stacking curses back please.

    As for my sequence, I am by no means thinking that this is the ultimate-dps-chain, but it is very doable. I plan on doing this by putting all the spells on 1 hotbar and then hotkeying my number pad to that hotbar. I then put the sequence in my bio and cast away! Very doable, IMO.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  14. #34
    Community Member Aaxeyu's Avatar
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    The new version of the Spell DPS Calc will automaticly generate a sequence that (in theory should) put out the highest DPS.

    I wish I knew some programing language, open office calc is really limited sometimes . So it takes some time to do more complicated things. It have also been a busy week and I haven't had much spare time.

    I'm sure it will be ready "soon", but don't hold your breath

  15. #35
    Founder Tyrande's Avatar
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    Quote Originally Posted by Trillea View Post
    Like I said in my post, this is for a mana dump. I was trying to see what max DPS I could get as an ice savant against a boss without stacking curses. It is coming up short IMO. Give us our stacking curses back please.

    As for my sequence, I am by no means thinking that this is the ultimate-dps-chain, but it is very doable. I plan on doing this by putting all the spells on 1 hotbar and then hotkeying my number pad to that hotbar. I then put the sequence in my bio and cast away! Very doable, IMO.
    You are better off learning to be a musician playing the piano while the barbarian can play DDO in auto-attack mode with 800+ DPS while watching TV and be a couch potato.

    916 (non-realistic?) DPS is very bad IMHO when it only lasts 1 minute before OOM.

    How many Epic dungeons lasts only 1 minute before the next shrine?

    I can't think of any.

    Besides, assuming every epic minion monster post U9 is at least 1500hp, that means you will only kill one monster optimally in 2 seconds. After 30 epic rats,hobgoblins, etc., you are OOM. This is also assuming you are not using spell points for anything else, i.e. haste, blur, GH, resists, mass prots, etc. Realistically, you probably have enough spell points to kill 20 epic monsters before OOM; assuming 1/3 of them used for buffs.
    Last edited by Tyrande; 04-15-2011 at 04:58 PM.

    With Great Power Comes Great Responsibility

  16. #36
    Community Member Trillea's Avatar
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    Quote Originally Posted by Tyrande View Post
    You are better off learning to be a musician playing the piano while the barbarian can play DDO in auto-attack mode with 800+ DPS while watching TV and be a couch potato.
    The 800+dps Shade mentioned above was for a held target, this is a mana dump on a boss. Bosses cannot be held. So if we are going to compare apples to apples, 800 DPS on a held target is about 550 DPS on a non-held target. So comparing 550 DPS to the approx 916 is much more favorable, but as posted it only lasts a minute. Having a sorc dumping an entire bar of mana on a single target SHOULD be able to do MUCH more damage than this. We sorcs need our stacking curses back, and now.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  17. #37
    Community Member DrNuegebauer's Avatar
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    Quote Originally Posted by Shade View Post
    Bad imo. Melee can likely sustain 800+ dps vs held targets forever.. Just by holding rightclick, and maybe tapping the odd boost every 30-60s.

    While a sorc with flawless gear and a flawless complex execution of many spells and debuffs over a short time unloading his whole mana bar under frenzy only barely beats it. pfft. Should be way higher.
    And even against non held/stunned targets they can easily sustain 400+ - which means if the quest goes for longer than 3 minutes there's trouble for the mana dumpers!

  18. #38
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    Except sorcs can CC, instant death, buff, ddoor and barbarians cannot do anything except hit a single target.

  19. #39
    Community Member Trillea's Avatar
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    Quote Originally Posted by crazydamage View Post
    Except sorcs can CC, instant death, buff, ddoor and barbarians cannot do anything except hit a single target.
    Well barbs can do AoE damage (cleave, which was fixed), CC (stunning blow), run faster than any caster (sprint boost), have more HP, and take less damage (innate dr). Their prestige enhancements DIRECTLY add to most or all of these abilities. This PrE was supposed to add to 1 aspect of a sorc - their damage dealing capabilities. We are getting not NEARLY enough of a boost in that, and to top it all off, we are having to sacrifice 1/4 of our already-limited spell selection to do it. We need more payoff for the costs that we are paying. Give us a curse that stacks 3 times and I will shut up about it. Until this happens, you will be seeing my name a LOT on these forums.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  20. #40
    Founder Tyrande's Avatar
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    Quote Originally Posted by crazydamage View Post
    Except sorcs can CC, instant death, buff, ddoor and barbarians cannot do anything except hit a single target.
    Not a complete assessment. Barbarians have high strength to the 80s and can stunning blow for CC.

    Barbarians can also take cleave/great cleave if they want to hit multiple targets at once.

    Sorcerers' CC: not as good as wizards.

    Sorcerers' instant death spells: not as good as Pale Masters.

    Why do you want to play an arcane DPS class only to buff and DDoor? And guess what, barbarians with Shroud clickies that splashed rogues can buff with scrolls and DDoor just as good as any sorcerer.
    Last edited by Tyrande; 04-15-2011 at 06:59 PM.

    With Great Power Comes Great Responsibility

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