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  1. #1
    Community Member Monkey_Archer's Avatar
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    Default New savant SLA DPS numbers

    Just a few numbers on SLA dps with the new savant changes, and for comparison, max possible dps from a cold savant.


    Enhancement bonus = 100% base + 75% potency + 50% enhancemnts = 2.25
    Feat bonus = 100% base + 100% maximize + 50% empower + 20% capstone = 2.7
    Crit bonus = (82% non crit chance) + (18% crit chance * 275% crit damage) = 1.315

    Average damage = Base damage * Enhncment bonus * Feat bonus * Crit bonus




    Frost Lance
    96 base * 2.25 * 2.7 * 1.315 = 766.91
    766.91 * 75% (50% save chance) = 575.18
    575.18 / 8 second cooldown = 71.9 dps

    Snowball swarm
    30 * 2.25 * 2.7 * 1.315 = 239.66
    239.66 * 75% = 179.74
    179.74 / 6 second cooldown = 29.96 dps

    Niacs
    64 base * 2.25 * 2.7 * 1.315 = 511.27
    511.27 * 50% = 255.64
    255.64 / 4 second cooldown = 63.91 dps

    Total SLA dps = 164.77 dps
    sp cost per second = 2.1
    sustainable for 23.8 minutes with 3000 sp
    Total damage per 3000 sp: 235'292




    Lightning bolt
    97.5 base * 2.25 * 2.7 * 1.315 = 778.89
    778.89 * 75% (50% save chance) = 584.17
    584.17 / 8 second cooldown = 73.02 dps

    Electric loop
    30 * 2.25 * 2.7 * 1.315 = 239.66
    239.66 * 75% = 179.74
    179.74 / 6 second cooldown = 29.96 dps


    Shocking grasp
    40 base * 2.25 * 2.7 * 1.315 = 319.55
    319.55 / 4 second cooldown = 79.89 dps

    Total SLA dps = 182.87 dps
    sp cost per second = 2.33
    sustatinable for 21.43 minutes with 3000 sp
    Total damage per 3000 sp: 235'134



    Fireball
    65 base * 2.25 * 2.7 * 1.315 = 519.26
    519.26 * 75% (50% save chance) = 389.45
    389.45 / 8 second cooldown = 48.68 dps

    Scorch
    39 * 2.25 * 2.7 * 1.315 = 311.56
    311.56 * 75% = 233.67
    233.67 / 6 second cooldown = 38.94 dps

    Burning hands
    28 base * 2.25 * 2.7 * 1.315 = 223.68
    223.68 * 75% = 167.76
    239.66 / 4 second cooldown = 41.94 dps

    Total SLA dps = 129.56
    sp cost per second = 2.58
    sustatinable for 19.36 minutes with 3000 sp
    Total damage per 3000 sp: 150'497



    Acid blast
    65 base * 2.25 * 2.7 * 1.315 = 519.26
    519.26 * 75% (50% save chance) = 389.45
    389.45 / 8 second cooldown = 48.68 dps

    Acid arrow
    54 * 2.25 * 2.7 * 1.315 = 431.39
    431.39 / 6 second cooldown = 71.9 dps

    Acid spray
    28 base * 2.25 * 2.7 * 1.315 = 223.68
    223.68 * 75% = 167.76
    239.66 / 4 second cooldown = 41.94 dps

    Total SLA dps = 162.52 dps
    sp cost per second = 2.58
    sustatinable for 19.36 minutes with 3000 sp
    Total damage per 3000 sp: 188'783 (272'302 with full acid arrow duration)





    Max dps (0% saves) over 100 seconds:
    12 frost lance SLAs = 10'225.4
    25 polar ray = 28'847.5
    10 biting cold (135 ticks) = 35'343
    20 Ottilukes = 20'416
    19 Cone of cold = 15'179.1
    4 ice storm (50 ticks) = 10'430
    2 ear dweller
    8 cold vulnerbility
    ---
    100 seconds and 120'441 * 1.15 vulnerability

    138'507.15 total damage
    total: 1385.1 dps

    Max dps (50% saves) over 100 seconds:
    12 frost lance SLAs = 7669.2
    25 polar ray = 28'847.5
    10 biting cold (135 ticks) = 35'343
    20 Ottilukes = 15'312
    19 Cone of cold = 11'384
    4 ice storm (50 ticks) = 10'430
    2 ear dweller
    8 cold vulnerbility
    ---
    100 seconds and 108'986 damage* 1.15 vulnerability

    125'333.55 total damage
    total: 1253.3 dps

    Assuming improved maximize II, efficient maximize II item, improved empoer II, improved heighten I:
    Total sp cost:
    72 Frost lance x12
    1400 polar ray x25
    1460 ottilukes x20
    1368 cone x19
    560 biting cold x10
    244 ice storm x4
    ----
    5104 sp = 51 sp/second

    sustainable for 58.8 seconds with 3000 sp
    Last edited by Monkey_Archer; 04-15-2011 at 09:00 AM.
    Thelanis

  2. #2
    Community Member Tumarek's Avatar
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    Nice crunching... thx

  3. #3
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    Quote Originally Posted by Monkey_Archer View Post
    ...Max dps (0% saves) over 100 seconds:
    12 frost lance SLAs = 10'225.4
    25 polar ray = 28'847.5
    10 biting cold (135 ticks) = 35'343
    20 Ottilukes = 20'416
    19 Cone of cold = 15'179.1
    4 ice storm (50 ticks) = 10'430
    2 ear dweller
    8 cold vulnerbility
    ---
    100 seconds and 120'441 * 1.15 vulnerability
    Noobiesh question:

    I know you can cast only 1 spell at a time. Can't cast CoK and Polar ray at the same time. Spells have global cooldown, there is a small delay between two casts (1/2 or 1 sec?). You added this in your math?

    Frost Lance SLA has 8 sec cooldown, so in 100 seconds I can cast 12 of them. OK.
    Whats the cooldown on Polar ray? You listed there 25 casts, so I assume 100sec/25 = 4 sec. OK.

    If I can cast 1 Polar ray every 4 seconds, and can cast only 1 spell at any give time plus global cooldown, when will I have time to cast Frost Lance and all other listed spells?

    Maybe I don't see something, that's why I'm asking. Main question is time sequence. Like:
    1second: Polar
    2second: Lance
    3second: CoK
    4second: Polar
    ....

    Well, so far I just casted FW as fire-and-forget. Not enough mana for spell-chaining anyway. Can someone explain this to me. I think your numbers are OK, but I'm not sure you can cast that many regular spell in 100 seconds in game.

    It's a question.

  4. #4
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    Why do have Scorch dealing less damage than Burning Hands?

  5. #5
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Kriogen View Post
    Noobiesh question:

    I know you can cast only 1 spell at a time. Can't cast CoK and Polar ray at the same time. Spells have global cooldown, there is a small delay between two casts (1/2 or 1 sec?). You added this in your math?

    Frost Lance SLA has 8 sec cooldown, so in 100 seconds I can cast 12 of them. OK.
    Whats the cooldown on Polar ray? You listed there 25 casts, so I assume 100sec/25 = 4 sec. OK.

    If I can cast 1 Polar ray every 4 seconds, and can cast only 1 spell at any give time plus global cooldown, when will I have time to cast Frost Lance and all other listed spells?

    Maybe I don't see something, that's why I'm asking. Main question is time sequence. Like:
    1second: Polar
    2second: Lance
    3second: CoK
    4second: Polar
    ....

    Well, so far I just casted FW as fire-and-forget. Not enough mana for spell-chaining anyway. Can someone explain this to me. I think your numbers are OK, but I'm not sure you can cast that many regular spell in 100 seconds in game.

    It's a question.
    True, working out the exact sequence for each cast would be complicated (likely impossible) so the max dps number would likely never be possible, but rather the highest you could get close too.

    Example 30 second timeline:
    Ear dweller: 1
    Curse: 2
    Ice storm: 3
    Frost lance: 3,11,19,27
    Polar ray: 5,9,13,17,21,25,29
    Ottilukes: 6,12,18,24,30
    Cone: 7,12,17,22,27
    Biting cold: 10,20,30

    8,14,15,16,23,26,28 would all be seconds where no spell is cast and the above red numbers would also be miscasts.... so thats 10 full seconds missed of 30 seconds. So using the above spell sequence you'd only be doing 66% dps. Of course there are probably better sequences, and adding extra spells into your chain to fill the gaps could make up some of that dps lost.
    Thelanis

  6. #6
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by WielderofGigantus View Post
    Why do have Scorch dealing less damage than Burning Hands?
    Burning hands does D6 per level max level 5 (8 with savant), total 8d6.
    Scorch does D8 per 2 levels, max level 10 (13 with savant), total 6d8.

    Savant caster level bonus just benefits burning hands more then scorch.
    Thelanis

  7. #7
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    Quote Originally Posted by Monkey_Archer View Post
    Burning hands does D6 per level max level 5 (8 with savant), total 8d6.
    Scorch does D8 per 2 levels, max level 10 (13 with savant), total 6d8.

    Savant caster level bonus just benefits burning hands more then scorch.
    Ummm..... no.... Burning Hands does D4 per level, total 8d4.

    I don't know about Scorch only doing 6d8 (instead of 8d8) with Tier 3 Savant (need to verify that), but 6d8 is still more than 8d4.

  8. #8
    Community Member Arctigis's Avatar
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    Have you verified that the + MCL from Savant is being applied to these spells? Without it,
    your calculations are wrong (as were A_O's). I know for a fact that it's not being applied to:

    CoC
    Shocking Grasp
    Niac's (biting cold)
    Eladar's

    Probably a host of others that I haven't tested (I only have two sorcs at L20)

    Ice storm is also 1d6+10 (not 15) but is affected by the +3 MCL. The bludgeon part is 2d6 and
    not affected by the curse.

    What's also worth pointing out in these threads is that the single target DoT's are a lot of
    DPS - they are also available to all arcanes, not just Savants. Currently the only savant 'benefit' on
    these spells is the curse.

  9. #9
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    you didnt take into account the global cooldown between spells and activation of the eardweller. max dps would be much less since you have 100 actions in 100 seconds and that is impossible.
    Quote Originally Posted by Nitesco View Post
    Because of experience, +1 DC to tactics, +10 HP, 5% healing amp or something else? Past lives are weak and should be the last thing you pursue if you care at all about real power.

  10. #10
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by mystafyi View Post
    you didnt take into account the global cooldown between spells and activation of the eardweller. max dps would be much less since you have 100 actions in 100 seconds and that is impossible.
    Global cooldown is 1 second and was taken into account. Quicken was assumed to assure casting times were <1 second, and was included in sp costs.
    Thelanis

  11. #11
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by WielderofGigantus View Post
    Burning Hands does D4 per level
    fixed
    Thelanis

  12. #12
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Arctigis View Post
    Have you verified that the + MCL from Savant is being applied to these spells?
    I'm assuming that bug gets fixed.

    Quote Originally Posted by Arctigis View Post
    What's also worth pointing out in these threads is that the single target DoT's are a lot of
    DPS - they are also available to all arcanes, not just Savants. Currently the only savant 'benefit' on
    these spells is the curse.
    Savants also benefit from the increased caster level (assuming it works properly) and the sorc capstone, which gives them about 40% more damage compared to a wizard and at least 25% more then other sorcs.
    Thelanis

  13. #13
    Community Member Absolute-Omniscience's Avatar
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    Quote Originally Posted by mystafyi View Post
    you didnt take into account the global cooldown between spells and activation of the eardweller. max dps would be much less since you have 100 actions in 100 seconds and that is impossible.

    100/100 = 1
    global cooldown = 1
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    EU player since release, US player since the summer of 2009.

  14. #14
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    Quote Originally Posted by Monkey_Archer View Post
    Global cooldown is 1 second and was taken into account. Quicken was assumed to assure casting times were <1 second, and was included in sp costs.
    not sure i understand..... your counting each spell cast as taking 0.0 seconds casting time? even if you could cast spells at 0.33 sec/spell that would still add in 33 seconds of dead time would it not? I know quickened sorcs cast mighty fast, but....
    Quote Originally Posted by Nitesco View Post
    Because of experience, +1 DC to tactics, +10 HP, 5% healing amp or something else? Past lives are weak and should be the last thing you pursue if you care at all about real power.

  15. #15
    Community Member Arctigis's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    I'm assuming that bug gets fixed.
    You should probably state that. It's misleading not to. You should also add these numbers have not
    been verified.

    Savants also benefit from the increased caster level (assuming it works properly) and the sorc capstone, which gives them about 40% more damage compared to a wizard and at least 25% more then other sorcs.
    This is my point. We need to be clear what benefits are coming from savant as opposed to native sorcerer
    benefits (BoP).

    I agree though with, what I think, you're trying to illustrate. If they do fix all the spell caps (I think historical
    data is against us on this one ) Savants will rock.

  16. #16
    Community Member voodoogroves's Avatar
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    Great work Monkey.

    SLA DPS is pretty weak; definitely going to be needing to improve that with spells, or in the Tukaw case just keep swinging the two-hander.
    Ghallanda - now with fewer alts and more ghostbane

  17. #17
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    Quote Originally Posted by mystafyi View Post
    not sure i understand..... your counting each spell cast as taking 0.0 seconds casting time? even if you could cast spells at 0.33 sec/spell that would still add in 33 seconds of dead time would it not? I know quickened sorcs cast mighty fast, but....
    Cooldown timer starts when you start spell animation, not when you finish it. So, you can cast 1 spell/1second with perfect chaining.

  18. #18
    Community Member Trillea's Avatar
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    Better 30 second timeline :
    Ear dweller: 1
    Curse: 2
    Ice storm: 3
    Biting cold (10 sec cooldown): 4, 14, 25
    Frost lance (8 sec cooldown): 5, 13, 21, 29
    Ottilukes (6 sec cooldown): 6, 12, 18, 24, 30
    Polar ray (4 sec cooldown): 7, 11, 15, 19, 23, 27
    Cone (5 sec cooldown): 8, 16, 22, 28
    Niac (4 sec cooldown): 9, 17, 26

    1 gap at 10 seconds, 1 at 20, - only 2 missed seconds: really easy to fill in with other spells (horrid wilting or regular spell copies of SLAs).

    Any chance for a damage calc on this timeline? I have to get ready to go to work.
    Last edited by Trillea; 04-15-2011 at 10:28 AM.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  19. #19
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    Quote Originally Posted by Trillea View Post
    Better 30 second timeline :
    Ear dweller: 1
    Curse: 2
    Ice storm: 3
    Biting cold (10 sec cooldown): 4, 14, 25
    Frost lance (8 sec cooldown): 5, 13, 21, 29
    Ottilukes (6 sec cooldown): 6, 12, 18, 24, 30
    Polar ray (4 sec cooldown): 7, 11, 15, 19, 23, 27
    Cone (5 sec cooldown): 8, 16, 22, 28
    Niac (4 sec cooldown): 9, 17, 26

    1 gap at 10 seconds, 1 at 20, - only 2 missed seconds: really easy to fill in with other spells (horrid wilting or regular spell copies of SLAs).

    Any chance for a damage calc on this timeline? I have to get ready to go to work.

    Might be better off adding electric dot in the gaps. Personally I will be trying to work a rotation for a water savant that includes the electrical dot and some acid dots in my rotation and filling in the gaps with SLAs.

  20. #20
    Community Member Trillea's Avatar
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    60 second timeline :
    Ear dweller: 1
    Curse: 2, 32 - 10 sp total
    Ice storm: 3, 33 - 138 sp
    1-Biting cold (10 sec cooldown): 4, 14, 25, 36, 46, 56 - 384 sp
    2-Frost lance (8 sec cooldown): 5, 13, 21, 29, 37, 45, 53 - 42 sp
    3-Ottilukes (6 sec cooldown): 6, 12, 18, 24, 30, 38, 44, 50, 57 - 711 sp
    4-Polar ray (4 sec cooldown): 7, 11, 15, 19, 23, 27, 31, 35, 39, 43, 47, 51, 55, 59 - 756sp
    5-Cone (5 sec cooldown): 8, 16, 22, 28, 40, 48, 54 - 553 sp
    6-Niac (4 sec cooldown): 9, 17, 26, 34, 41, 49, 60 - 14 sp
    7-Horrid Wilting (6 sec cooldown): 10, 20, 42, 52, 58 - 320 sp

    total SP used: 2928 in 1 min - mana dump! This is assuming Maximize reduction tier 2 but no other metamagic-reducing capabilities. This is all calculated without Quicken spell. All spells are heightened, maximized, and empowered. Spells that the metamagics do not apply to did not have those metamagic costs calculated in total cost.

    e, c, i
    1, 2, 3, 4, 5, 6, 7
    4, 3, 2, 1
    4, 5, 6, 3
    4, 7, 2, 5
    4, 3, 1, 6
    4, 5, 2, 3
    4, c, i, 6
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    4, 5, 6, 7
    4, 3, 2, 1
    4, 5, 6, 3
    4, 7, 2, 5
    4, 1, 3, 7
    4, 6


    eci1234567432145634725431645234ci64123456743214563 4725413746
    Last edited by Trillea; 04-15-2011 at 12:10 PM.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

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