Just playing around with some build ideas for a TR. I know this build is not a optimized build but I am trying to make something fun that can run with my brothers new bard character. The only reason I am taking rapiers in this build is I have 2 GS ones from before and want to use them until I can craft something better. Thanks for any input.
Code:Character Plan by DDO Character Planner Version 3.8.2 DDO Character Planner Home Page Dhurkhan Level 20 Neutral Good Human Male (6 Fighter \ 2 Rogue \ 12 Ranger) Hit Points: 330 Spell Points: 176 BAB: 19\19\24\29\29 Fortitude: 20 Reflex: 20 Will: 7 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 17 26 Dexterity 14 18 Constitution 16 18 Intelligence 10 12 Wisdom 10 12 Charisma 9 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 8 Bluff -1 2 Concentration 3 5 Diplomacy -1 2 Disable Device 4 25 Haggle 3 5 Heal 0 3 Hide 2 4 Intimidate -1 2 Jump 7 25 Listen 0 1 Move Silently 2 4 Open Lock 6 8 Perform n/a n/a Repair 0 1 Search 4 24 Spot 4 24 Swim 6 11 Tumble 3 5 Use Magic Device 3 27 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Jump (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+3) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Dodge Feat: (Past Life) Past Life: Paladin Feat: (Human Bonus) Toughness Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 2 (Ranger) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Level 3 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Mobility Feat: (Selected) Past Life: Soldier of the Faith Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Tower Shield Proficiency Level 4 (Ranger) Ability Raise: STR Skill: Disable Device (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Level 5 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Spring Attack Level 6 (Ranger) Skill: Disable Device (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Power Attack Feat: (Automatic) Diehard Level 7 (Ranger) Skill: Disable Device (+2) Skill: Search (+1) Skill: Use Magic Device (+1) Level 8 (Fighter) Ability Raise: STR Skill: Jump (+2) Skill: Use Magic Device (+1) Level 9 (Rogue) Skill: Disable Device (+3) Skill: Search (+2) Skill: Spot (+4) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Piercing Weapons Feat: (Automatic) Evasion Level 10 (Ranger) Skill: Disable Device (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Favored Enemy) Favored Enemy: Giant Level 11 (Ranger) Skill: Disable Device (+1) Skill: Jump (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Two Weapon Fighting Feat: (Automatic) Manyshot Level 12 (Fighter) Ability Raise: STR Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons Feat: (Selected) Weapon Specialization: Piercing Weapons Level 13 (Ranger) Skill: Disable Device (+1) Skill: Search (+2) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Wild Empathy Level 14 (Fighter) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Level 15 (Ranger) Skill: Disable Device (+1) Skill: Search (+2) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Selected) Empower Healing Spell Level 16 (Fighter) Ability Raise: STR Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Cleave Level 17 (Ranger) Skill: Disable Device (+1) Skill: Search (+2) Skill: Spot (+2) Skill: Use Magic Device (+1) Level 18 (Ranger) Skill: Disable Device (+1) Skill: Jump (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Favored Enemy) Favored Enemy: Construct Feat: (Selected) Skill Focus: Use Magic Device Level 19 (Ranger) Skill: Disable Device (+1) Skill: Jump (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Greater Two Weapon Fighting Feat: (Automatic) Improved Precise Shot Feat: (Automatic) Precise Shot Level 20 (Ranger) Ability Raise: STR Skill: Disable Device (+1) Skill: Jump (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Ranger Sprint Boost I Enhancement: Kensei Rapier Mastery I Enhancement: Fighter Armor Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Human Adaptability Strength I Enhancement: Human Greater Adaptability Charisma I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Improved Recovery III Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Rogue Sneak Attack Training I Enhancement: Improved Disable Device I Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Devotion IV Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Energy of the Wild II Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II