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  1. #21
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    I made concopp goggles for sp, and an earth necklace for hp. I have a number of hate-enhancers, and have umd for TS scrolls, so I don't worry so much about not having Tharne's goggles.

    I put hp in the neck slot, because at the time I was using the cloak for cha (I now often use it for the mabar cloak). A torc there would be nice, but I'll cross that bridge if I ever land one. I went with earth because earthgrab (pre-u9) went nicely with paladin abilities. Being autocrit on smites and divine sacs isn't something that mobs tend to live through. Post u9 I may reconsider, and go with air, or even smoke.

  2. #22
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by justagame View Post
    I made concopp goggles for sp, and an earth necklace for hp. I have a number of hate-enhancers, and have umd for TS scrolls, so I don't worry so much about not having Tharne's goggles.

    I put hp in the neck slot, because at the time I was using the cloak for cha (I now often use it for the mabar cloak). A torc there would be nice, but I'll cross that bridge if I ever land one. I went with earth because earthgrab (pre-u9) went nicely with paladin abilities. Being autocrit on smites and divine sacs isn't something that mobs tend to live through. Post u9 I may reconsider, and go with air, or even smoke.
    Losing Tharne's isn't so much about True Seeing as it is the +5 to hit/+8 SA Damage when you don't have aggro. But yes, if you plan on keeping the Hate, as you imply, not a big loss.

    I can't support crafting in the neck slot - there are too many tasty ToD set bonuses, such as Shintao, that would greatly benefit a Paladin. (FYI to OP: Kyosho's Ring has Wis +6, so you could keep Wis +6 in the ring slot, *and* have a ToD ring. A good one, in fact)

    Also in the neck slot you have the Cartouche, and losing 45 HP to pump the UMD up a bit more doesn't seem like a good idea.

    Torc/Shintao Cord/Jorgundal's Collar/Cartouche ... nah. There's just too much going on in the neck slot to craft GS there.

  3. #23
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    Quote Originally Posted by TheDearLeader View Post
    There is only one place I frequently hear of Paladins being asked to provide resists, and that is Epic VON 6. Couple this with people nowadays having "Boat Buffs", with are normally going to include a couple resists. Currently, it is much easier to ask "Type F if you need Fire", and accommodate the one person in the party/raid who needs it.

    If you need to hand out Resists in ToD, something's wrong with your party. I run a caster through there all the time, and even after buffing everyone *Before* Part 1, I still have enough SP *After* Part 1 to buff those same people again, even when I'm on WF Repairing duty. Even when on my Paladin, I don't need to hit myself with Resists, because a Cleric/FvS/Wizzie/Sorc will handle it before they Shrine. And yes, this includes Elite ToD situations.

    RE: Zeal and Divine Favor. These last almost 5 minutes @ level 20 with Extend Spell. But, since I know not everyone takes these, lets say they both last 2 Minutes. At a rate of 35 SP per two minutes, that means even if you used 150 of an original 500 SP to buff, that's 20 minutes of non-stop Zeal + Divine Favor. And that is continuous - there are many "breaks" in combat where maintaining these two buffs is not critical, therefore extending the time needed between Shrines. Also, consider that these will outlast your Divine Might clickies, which are 60 Second Duration, and I've found on a KotC with respectable Charisma, these maybe get up to 14 Max (being based on turn attempts).

    Honestly, if someone is really that worried about SP on a Paladin... get more SP. Aneist (link in my signature) runs with 630 SP. No swapping, always there. Min II HP GS + Lit II SP GS, on top of other applicable gear.

    There's also the possibility of getting a Bauble. Sure, Weapons Shipment is boring, but it's enough to nearly fill most Paladins back up, and should be Solo- or at least Hireling- able.

    +1 if I can (need to spread rep around) and very informative.

    Here is the plan. Since Wisdom is a dump stat, maybe the +6 wisdom will be a TOD ring, for now a simple +6 wis ring.

    We will go for the +10/+15/+20 HP Lit2 Cloak. Since SP can be replenished via bauble (more goals).

    maybe after the GS item is cleansed, 150+ SP item maybe on a bracer slot or goggles. Tharnes goggles is so sought after for the Raids we've been to.

    Thanks so much!

  4. #24
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    Sorry about this, another quick question.

    Why Lit2 Guard and not Disintegration Guard?

    Cheers!

  5. #25
    Community Member SiliconShadow's Avatar
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    Quote Originally Posted by arjiwan View Post
    Thanks all for the reply, I really appreciate it.


    We finished the weapons part, the falchion Lit2 and Pos2 maul. We are not really aiming for "cheaper" single shards GS items. If it is a better HP guard dual shard, why not. We made the cloak, still deciding what to place there. Regarding the epic toughness and heavy fort, we are not doing any epics yet, so I don't think that is possible for now. (We only have demon sands pack)



    She doesn't have anything on her bracers. Maybe a future GS bracers with +6 cha skills like what AylinIsAwesome did?



    The epic stuff are just wow. Hehe.. We are near-end game. But I really think we are very verrrry far away from this one. (Casual players)
    TBH it is easier to make the epic stuff in some parts than it is greensteel, I finished 2/3 Epic parts before I had farmed the materials for 1 GS item. They shouldn't be discounted.
    "(Party): [Party] Mislabeled: you were killed by Qrazydirections"

  6. #26
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    Quote Originally Posted by TheDearLeader View Post
    Losing Tharne's isn't so much about True Seeing as it is the +5 to hit/+8 SA Damage when you don't have aggro. But yes, if you plan on keeping the Hate, as you imply, not a big loss.

    I can't support crafting in the neck slot - there are too many tasty ToD set bonuses, such as Shintao, that would greatly benefit a Paladin. (FYI to OP: Kyosho's Ring has Wis +6, so you could keep Wis +6 in the ring slot, *and* have a ToD ring. A good one, in fact)

    Also in the neck slot you have the Cartouche, and losing 45 HP to pump the UMD up a bit more doesn't seem like a good idea.

    Torc/Shintao Cord/Jorgundal's Collar/Cartouche ... nah. There's just too much going on in the neck slot to craft GS there.
    Definitely a fair comment on the necklace. If I had to do it over again, I'd probably go with smoke II, or perhaps a guard such as disintegrate, on a cloak.
    Last edited by justagame; 04-19-2011 at 12:59 AM.

  7. #27
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    Quote Originally Posted by SiliconShadow View Post
    TBH it is easier to make the epic stuff in some parts than it is greensteel, I finished 2/3 Epic parts before I had farmed the materials for 1 GS item. They shouldn't be discounted.
    Is that the Epic Carnival? Because I heard that they are the easier epics. Sadly we don't have that. Because we are aiming for the Amrath and Reavers Refuge Pack. We only have Sands Pack.
    And as for running epics, maybe I am reading too much forums. I am still waiting for U9 to kick in before running epics. I hate the incarnation of Epics right now (based on my reading) with high HP mobs, cast hold, use pick, then hit.
    I don't know, I think running Shroud is better on every timer.

    Edit: And we usually run with a static group, with no casters:
    Barb, Cleric, Pally. Sometimes it is stressful to be a newbie with non-helpful Epic PUGS.

  8. #28
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by arjiwan View Post
    Sorry about this, another quick question.

    Why Lit2 Guard and not Disintegration Guard?

    Cheers!
    A lot of people wear Epic Boots of Corrosion, which have disintegration guard on them. 2 items with that won't stack with each other, and Lightning guard isn't as common on other items.

  9. #29
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    Quote Originally Posted by AylinIsAwesome View Post
    A lot of people wear Epic Boots of Corrosion, which have disintegration guard on them. 2 items with that won't stack with each other, and Lightning guard isn't as common on other items.
    Thanks

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