OK I can't take credit for this split saw it on the forums and decided to play around with the idea. So I think this build would be able to handle traps, group buffs, and be able to help out in melee and be able to stun although I'm not sure how well on any of it not knowing 100% the mechanics of DDO so heres the build HELPFULL ideas are welcome
Thanks ahead of time
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page
Level 20 Chaotic Good Human Male
(6 Fighter \ 6 Rogue \ 8 Bard)
Hit Points: 306
Spell Points: 282
BAB: 16\16\21\26\26
Fortitude: 12
Reflex: 13
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 8 10
Constitution 15 16
Intelligence 12 12
Wisdom 8 8
Charisma 12 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 10
Bluff 1 2
Concentration 4 19
Diplomacy 1 2
Disable Device 5 24
Haggle 1 1
Heal -1 -1
Hide 3 4
Intimidate 1 4
Jump 8 13
Listen -1 -1
Move Silently 3 4
Open Lock 3 11
Perform n/a 24
Repair 1 1
Search 5 24
Spot -1 -1
Swim 4 7
Tumble 3 8
Use Magic Device 5 24
Level 1 (Rogue)
Feat: (Human Bonus) Stunning Blow
Feat: (Selected) Toughness
Level 2 (Bard)
Level 3 (Bard)
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Level 4 (Bard)
Level 5 (Bard)
Level 6 (Bard)
Feat: (Selected) Power Attack
Level 7 (Bard)
Level 8 (Bard)
Level 9 (Bard)
Feat: (Selected) Extend Spell
Level 10 (Rogue)
Level 11 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 12 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Maximize Spell
Level 13 (Rogue)
Level 14 (Fighter)
Level 15 (Fighter)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 16 (Rogue)
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Quicken Spell
Level 19 (Rogue)
Level 20 (Rogue)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Enhancement: Kensei Quarterstaff Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Human Adaptability Constitution I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Bard Song Magic I
Enhancement: Bard Song Magic II
Enhancement: Bard Song Magic III
Enhancement: Bard Energy of the Music I
Enhancement: Bard Energy of the Music II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Also would be able to help out with perform based CC