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Thread: What is it?

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    Community Member goodspeed's Avatar
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    Default What is it?

    Should it stay pure? Should it cut off at 12 and splash 6 fighter?

    And whats the purpose of the class. It has good SA dmg that much is certain for when aggro isn't on you. (point)

    But what else? I see mostly these max str and dps for great dmg. And that's ok who doesn't like great dps with 2 weapons. But if that's the case couldn't some other class or splash do that better?

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    Community Member goodspeed's Avatar
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    continued. Everything went to hell and back irl at once.

    Ok so obviously on the rogue you have the grandstand assassin. The dude that makes the epic trash vanish before the PM can turn to it. Are assassinations are repeated thing like a monk's stunning fist for example? Or is it more like an assassinate attempt every couple minutes like manyshot?

    Going for the assassin route what starting stats and gear? Does the spare hand add to it? Any racial like dwarf to combat moves? I got em his midnight thing waiting, just gotta decides what to do with em. I could use an alt slot, but for some reason I think a rogue would be more like a monk is beating point starved so I was thinking of tring a first life barb into a rogue. Maybe even going human for an extra feat.

    Though ive seen pure rogues, rogues with a level of fighter, I even saw a 13 rogue 6 fighter 1 barb that was just pimped in anything and everything a player could covet in this game.

    So purists slashers? Thoughts on routes to take? I figure no matter what if im rolln the class might as well make em an assassin. So I figure a dc of at least low 40's would be needed. I know to nail stun fist on my monk 40 doesn't cut it. 45 on the other hand lends it alot more reliable.

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    Community Member Zyerz's Avatar
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    The main purpose of the class is to deal with traps (although rivaled by artificers these days)

    Then if you chose:

    Assassin: Instakills Every few seconds and decent non assasination DPS
    Mechanic: Further improvement in trap disabling/finding and ranged repeater DPS
    Acrobat: Good combo with monk and quarterstaffs. Decent DPS. Good survivability rate.
    Last edited by Zyerz; 05-03-2012 at 06:33 PM.

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    Community Member wax_on_wax_off's Avatar
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    This is my pure rogue build post. It has quite a few hypotheticals included which are nice to appraise as possible goals (some of which become much easier with past lives).

    Some ideas of what a rogue like this is capable of:
    • Assassinating 1-3 epic bladesworn paladins every 15 seconds with assassinate (with a decent success rate)
    • Intimitanking elite HoX (difficult but possible to lock it down)
    • Scroll healing as the second best scroll healer in the game
    • Obviously amazing boss DPS
    • Scrolling level 9 spell scrolls
    • Offensive guard tanking with heal amp/hate and 600 HP+


    Assassinate has a cooldown of 15 seconds and can hit 1-3 mobs depending on their grouping and offhand/doublestrike procs.

    Don't splash unless you want to use unarmed like this build or you want to try a crowd control/survivalist acrobat build, quarterstaff, 13 rogue/6 x/1 y, designed for niche roles in raids (scroll healing, kiting, tanking) and (solo) quests/challenges.
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    Community Member goodspeed's Avatar
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    Nice flushed out build, thanks. Gives me a general idea to start.

    I think I will use my barbs hp to start em off with a bit more and a 34 point build.

    Race wise that's tough. Human does have that extra feat, but helf offers sheer versatility while leveling.

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    Quote Originally Posted by Zyerz View Post
    The main purpose of the class is to deal with traps (although rivaled by artificers these days)

    Then if you chose:

    Assassin: Instakills Every few seconds and decent non assasination DPS
    Mechanic: Further improvement in trap disabling/finding and ranged repeater DPS
    Acrobat: Good combo with monk and quarterstaffs. Decent DPS. Good survivability rate.
    not really.

    The main purpose of ANY class in DDO is to play it how you want to play it. Rogues are very adept at traps, but they are exceptional killing machines as well.
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    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by goodspeed View Post
    Nice flushed out build, thanks. Gives me a general idea to start.

    I think I will use my barbs hp to start em off with a bit more and a 34 point build.

    Race wise that's tough. Human does have that extra feat, but helf offers sheer versatility while leveling.
    You don't have a crucial past life to get (SoS or SotF) so there's no need to go human, imo. +1 CL on scrolls, +2 UMD with scrolls, repeater proficiency, elemental weapons scrolls from level 1 (no hope to UMD them), +1 intelligence (so equal intelligence as drow) is just too good.
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    Community Member Zyerz's Avatar
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    Quote Originally Posted by Impaqt View Post
    not really.

    The main purpose of ANY class in DDO is to play it how you want to play it. Rogues are very adept at traps, but they are exceptional killing machines as well.
    Yes, but their special ability is trap finding and disabling. Thats what I meant. Its like playing a cleric and completely ignoring their healing spells.
    Last edited by Zyerz; 05-03-2012 at 11:42 PM.

    "Hikari datte, yami datte, kitto"

    Into light, into darkness, surely.

  9. #9
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Zyerz View Post
    Yes, but their special ability is trap finding and disabling. Thats what I meant. Its like playing a cleric and completely ignoring their healing spells.
    Rogues have many special abilities but yes; ignoring traps on a rogue is definitely akin to a cleric who doesn't heal.
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    Community Member goodspeed's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    You don't have a crucial past life to get (SoS or SotF) so there's no need to go human, imo. +1 CL on scrolls, +2 UMD with scrolls, repeater proficiency, elemental weapons scrolls from level 1 (no hope to UMD them), +1 intelligence (so equal intelligence as drow) is just too good.
    oh ya i'd forgotten about the repeater prof and the spells. Basically like adding 1d8 to anything. Ya I guess helf arti is the best option. Thanks

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