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  1. #1
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    Default charisma and radient servant

    I am fairly certain that it is not but, is the amount of aura healing depending on the charisma modifier?
    some cleric said that his aura hits for 40 and crits for 120.

    but i seriously doubt it. just double checking, an simple no will suffice.

    (yes i do know the amount of turns depends on charisma)

  2. #2
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    Quote Originally Posted by erikbozelie View Post
    I am fairly certain that it is not but, is the amount of aura healing depending on the charisma modifier?
    some cleric said that his aura hits for 40 and crits for 120.

    but i seriously doubt it. just double checking, an simple no will suffice.

    (yes i do know the amount of turns depends on charisma)
    cha is not related to healing done
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  3. #3
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    Quote Originally Posted by erikbozelie View Post
    I am fairly certain that it is not but, is the amount of aura healing depending on the charisma modifier?
    No.

    Quote Originally Posted by erikbozelie View Post
    some cleric said that his aura hits for 40 and crits for 120.
    Not because of CHA.

  4. #4
    Halfling Hero phalaeo's Avatar
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    Def. not because of CHA. You get more turns with more CHA, but it does not increase the amount healed.
    ~ Pallai, Chennai, Saraphima~
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  5. #5
    The Hatchery walkingwolfmike's Avatar
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    His aura probably had a 100+ crit on a character with alot of healing amp. I crit the ghaele summons for around 100 , but not an actual character usually.
    Empower healing feat, devotion 6 and higher, ardor 6 and higher and potency 6 and higher all effect the radiant aura I believe.

  6. #6
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    as suspected.

    thanks for confirmation
    case closed.

  7. #7
    Community Member NovaNZ's Avatar
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    I'd like to see the layout of 40HP aura tics.
    Quote Originally Posted by DawnofEntropy View Post
    Who wouldn't want to see Flizik the dwarf jamming to 'Devil went down to georgia' and smoking a pipe ...

  8. #8
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    Quote Originally Posted by NovaNZ View Post
    I'd like to see the layout of 40HP aura tics.
    some people have like an gazillion healing amp ( thinking up to 400% ). no clue how tho.

    30% human.
    30% monk
    30% T3 greensteel.
    25% fire stance with jidz bracers.
    10% finger necklace

    for an total of 125% healing amp.

    and then you got the hunter of the dead prestige class. but no clue how much healing amp that one gives.

  9. #9
    Community Member Sarisa's Avatar
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    Don't forget Paladin past lives. Check out the Solar Phoenix build for more detailed explanation of the healing amps possible.

  10. #10
    Community Member Dawnsfire's Avatar
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    Quote Originally Posted by erikbozelie View Post
    some people have like an gazillion healing amp ( thinking up to 400% ). no clue how tho.-snip-
    Stealing from a HA build (as an example):
    Quote Originally Posted by SolarDawning View Post
    Healing Amplification:
    This is the primary mechanic of the build.
    Here are its sources of healing amplification:
    30% - Human Racial Enhancements
    20% - Hunter of the Dead II
    20% - Monk Class Enhancements
    10% - Dragontouched Eldritch Rune
    20% - Dragontouched Tempest Rune
    25% - Jidz-Tet'ka (See "Required Items", below)
    30% - Greensteel/Dream Edge Kama

    Total: Approx. 401% Healing Amplification.
    This isn't the max they can get higher. It is because HA is multiplicative not additive
    Last edited by Dawnsfire; 04-11-2011 at 08:22 AM. Reason: Spelling

    Quote Originally Posted by Torc View Post
    I’m only nerfing you now so I can buff you later.

  11. #11
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    Quote Originally Posted by erikbozelie View Post
    some people have like an gazillion healing amp ( thinking up to 400% ). no clue how tho.

    30% human.
    30% monk
    30% T3 greensteel.
    25% fire stance with jidz bracers.
    10% finger necklace

    for an total of 125% healing amp.
    Healing amp is multiplicative (except for finger necklace which stacks in weird ways).

    A simple example is the latest Solar Phoenix buil,d a helf paladin going hunter of the dead with monk dilettante:

    100% base heal amp
    20% human heal amp enhancements
    20% monk dilettante heal amp enhancements
    30% hunter of the dead heal amp

    Multiplicatively stacking this gives 187.2% inherent heal amp

    32% Dragontouched armor with 10% and 20% heal amp
    30% GS weapon or epic gloves of the claw
    25% Jidz-Tetka bracers while in fire stance

    Combined the equipment alone gives 214.5% heal amp

    A solar phoenix sporting this equipment ends up having a grand total of 401.544% heal amp (with finger necklace adding anywhere between 10-40% additional heal amp depending on when it was equipped)

  12. #12
    Community Member Lord_kNiels's Avatar
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    Quote Originally Posted by erikbozelie View Post
    I am fairly certain that it is not but, is the amount of aura healing depending on the charisma modifier?
    some cleric said that his aura hits for 40 and crits for 120.

    but i seriously doubt it. just double checking, an simple no will suffice.

    (yes i do know the amount of turns depends on charisma)
    People like to claim their highest ticks to be the common number. Myself i have had my aura crit for 139 but only because i told a monk to put on his healing amp gear. (18% crit chance is worth it).

    Normally when using sup ardor clicky i heal 24 i believe with no amp and crit for about 50 - 56-ish.

  13. #13
    Community Member NovaNZ's Avatar
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    Default Tx for pusing the "cleric knowledge boost IV" button.

    Tx all for the informative posts re potential healing amp stackings re Rad Aura.

    Looks like this dwarf lass will stick to building her "jump" amp!

    Tx again for the Rocking knowledge-basket!
    Quote Originally Posted by DawnofEntropy View Post
    Who wouldn't want to see Flizik the dwarf jamming to 'Devil went down to georgia' and smoking a pipe ...

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