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  1. #1
    Community Member Munin's Avatar
    Join Date
    Aug 2006
    Posts
    20

    Default Brick (Half-Orc Kensei III)

    I am posting this build mainly to be able to link to it for future reference. Still, any feedback would be welcome.

    Build Name: Brick
    Author: Munin
    Last Updated: 04/9/11

    Key Words [Kensei, Fighter, Orc]

    Objectives
    THF fighter focused on nothing but DPS.

    Design
    I decided to do a Kensei III Specializing in Greatswords since they come out just ahead of Greataxes in damage without dwarf feats backing them. Half-Orc does well with this build for the Str bonus's and the THF enhancements. This build attains 30 Str without tomes or gear. Should allow for some awesome AOE damage with Cleave/Great Cleave and splash damage and decent single target. Only problem is going to be aggro with the incoming intim nerf.

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Brick 
    Level 20 True Neutral Half-Orc Male
    (20 Fighter) 
    Hit Points: 354
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 8
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             20                    30
    Dexterity            14                    14
    Constitution         16                    16
    Intelligence          6                     6
    Wisdom                8                     8
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     2
    Bluff                -2                     1
    Concentration         3                     6
    Diplomacy            -2                     1
    Disable Device       n/a                   n/a
    Haggle               -2                    -2
    Heal                 -1                    -1
    Hide                  2                     2
    Intimidate           -2                     1
    Jump                  9                    33
    Listen               -1                    -1
    Move Silently         2                     2
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -2                    -2
    Search               -2                    -2
    Spot                 -1                    -1
    Swim                  5                    10
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Skill: Jump (+4)
    Feat: (Selected) Power Attack
    Feat: (Fighter Bonus) Two Handed Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Orcish Melee Damage I
    
    
    Level 2 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Skill: Jump (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Haste Boost I
    Enhancement: Orcish Extra Action Boost I
    Enhancement: Orcish Strength I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 5 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Haste Boost II
    Enhancement: Orcish Power Attack I
    
    
    Level 6 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Kensei Greatsword Mastery I
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Strength II
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Greatsword Specialization I
    Enhancement: Orcish Great Weapon Aptitude II
    
    
    Level 9 (Fighter)
    Skill: Jump (+1)
    Feat: (Selected) Greater Weapon Focus: Slashing Weapons
    Enhancement: Orcish Strength II
    
    
    Level 10 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Stunning Blow
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Orcish Power Attack II
    
    
    Level 11 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Strategy (Stunning Blow) I
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Kensei Greatsword Mastery II
    Enhancement: Fighter Kensei II
    
    
    Level 13 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Strength III
    
    
    Level 14 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Brutal Throw
    Enhancement: Orcish Melee Damage II
    
    
    Level 15 (Fighter)
    Skill: Jump (+1)
    Feat: (Selected) Toughness
    Enhancement: Orcish Great Weapon Aptitude III
    Enhancement: Racial Toughness I
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Enhancement: Fighter Greatsword Specialization II
    Enhancement: Racial Toughness II
    
    
    Level 17 (Fighter)
    Skill: Jump (+1)
    Enhancement: Orcish Power Attack III
    Enhancement: Fighter Toughness I
    
    
    Level 18 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Selected) Toughness
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strategy (Stunning Blow) II
    
    
    Level 19 (Fighter)
    Skill: Jump (+1)
    Enhancement: Kensei Greatsword Mastery III
    Enhancement: Fighter Strategy (Stunning Blow) III
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Weapon Focus: Thrown Weapons
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Orcish Extra Action Boost II

  2. #2
    Community Member
    Join Date
    Apr 2007
    Posts
    161

    Default

    Why the Dex... points would be better in Wis and give you some chance to save.

    Take toughness a little earlier so that you have the racial and class toughness options available earlier.

    Other then those 2 looks solid, have you looked at the falchion?

  3. #3
    Community Member Kahless_of_Cannith's Avatar
    Join Date
    Feb 2010
    Posts
    104

    Default

    Why bother with throwing weapons? Nice in some situations but not worth the feats imho. Also, why bastard sword proficiency?

  4. #4
    Community Member Baahb3's Avatar
    Join Date
    Jul 2006
    Posts
    1,083

    Default

    I would also look at swapping one of the throwing feats for Quick Draw to cut down on activation times.
    Luck is what happens when preparation meets opportunity. -Seneca the Elder
    Iryklaunavan, Karaskkesir, Desideratum, Gregorii, Jhasmyne, Vis
    Ubique eo, invenio me esse ducem hominium.

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