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  1. #1
    Community Member BananaHat's Avatar
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    Default Add all metamagics to spell-like abilities

    Please just automatically apply all metamagic feats to all the spell-like abilities. Since they don't increase the cost, this would save a lot of toggling when wanting to cast spells that aren't your core 3 cheap shots. Since the damage per spell point efficiency points for metamagics has been changed with the new SP cost changes, it is annoying and slow to have to swap them on for the SLA's then turn them off for other spells when you want to save some SP.

    Maybe you guys are looking at a metamagic cost on a per spell basis or percentage basis, that would help as well. I don't know the design goals of the dev team. Maybe maximize and empower will now be intended only for DPS and not DPSP.

    Or (as everyone has requested since the beginning of the game) let me apply metamagics to spells on a per spell basis.
    Quote Originally Posted by Eladrin
    I've never seen someone at a tabletop game say "I jump up on the wall until I get stuck in a spot where I can hit the giant but he can't hit me back for no apparent reason."

  2. #2
    Community Member FooWonk's Avatar
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    Default

    /not signed

  3. #3
    Community Member MindCake's Avatar
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    Signed.

    It's annoying and cumbersome.
    I use SLAs to finish off trash. The SLAs are awfully slow with the long cooldowns, the metamagics at least makes them somewhat viable. But then I forget to switch them off, or something jumps at me and I need to react fast, and boom, I pay 30sp for a Scorching ray dealing 15 SP worth of damage, thus negating all the SP savings from SLAs.
    May as well run with metamagic off and just blast away with level 1-2 damage spells.

    Annoying and cumbersome is not fun.
    Druids have a fundamental right to bear arms.

    "No more patterns" - Shroud puzzles guide.

  4. #4
    Hopeless Romantic dunklezhan's Avatar
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    took me a while to find it, but this might be of interest to you...

    http://forums.ddo.com/showpost.php?p...10&postcount=7
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  5. #5
    The Hatchery samthedagger's Avatar
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    I have been praying for this for a long time. +1 for the great suggestion (even though you aren't the first to make it)

  6. #6
    Community Member FengXian's Avatar
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    /not signed

    having to toggle metamagics is part of the game :P
    Cannith - Juzam, Fighter 8 Ranger 6 Monk 6 AA/ Orocarn, Wraith 12 Stalwart Defender 6 Rogue 2 / Taigongwanng, Sorc TRing - Alleanza degli Uomini Liberi/Guardiani di Eberron

  7. #7
    Community Member Infant's Avatar
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    /signed

    And if you decide to do it, please also apply all metamagics to the RS abilities.

    Infant

  8. #8
    Community Member Dawnsfire's Avatar
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    Quote Originally Posted by FengXian View Post
    having to toggle metamagics is part of the game :P
    Technically that would apply to every mechanic in the game. If guess you are one of the afraid of change types?

    /signed

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  9. #9
    Founder pjw's Avatar
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    Quote Originally Posted by BananaHat View Post
    Please just automatically apply all metamagic feats to all the spell-like abilities. Since they don't increase the cost, this would save a lot of toggling ....
    I think this is a bad idea; two reasons:

    1. It screws Wizards: one of their (now few) advantages is an abundance of feats. Make the metamagics go away if these become SLAs (without requiring the feat), then definitely a deal-breaker.

    2. It's not a good solution to the problem described. A better solution is:

    a) remove all cooldowns on Metamagics
    and
    b) allow those metamagics to be selected for each indiviadual tool-bar entry (so that haste is always extended, but resists are not etc etc).

    That said, if they don't fix the metamagic costs my wizard may well drop both Extend and Empower, so the 'benefit' of extra feats is already pretty dubious.

    Edit: however, if by your suggestion you mean make all metamagics automatically apply to all spells at SLA prices (1-2SP), they yes. I would vote for that...I've never been one to refuse a free lunch.

    Just my 0.02c worth.
    Last edited by pjw; 04-11-2011 at 07:06 AM. Reason: typos; clarification

  10. #10
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    Quote Originally Posted by pjw View Post
    I think this is a bad idea; two reasons:

    1. It screws Wizards: one of their (now few) advantages is an abundance of feats. Make the metamagics go away if these become SLAs (without requiring the feat), then definitely a deal-breaker.

    2. It's not a good solution to the problem described. A better solution is:

    a) remove all cooldowns on Metamagics
    and
    b) allow those metamagics to be selected for each indiviadual tool-bar entry (so that haste is always extended, but resists are not etc etc).

    That said, if they don't fix the metamagic costs my wizard may well drop both Extend and Empower, so the 'benefit' of extra feats is already pretty dubious.

    Just my 0.02c worth.
    I think he just means that if you have maximise as a feat and you cast a SLA it will be maximised regardless of the toggle state .

    That being said I like your suggestioons on being able to set spells up on the hotbar to have certain metas added .
    Even now I sometimes cast extended fire resist for part 4 of shroud for instance because i cant be bothered to toggle it off extend .

  11. #11
    Community Member TheKaige's Avatar
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    Quote Originally Posted by pjw View Post
    I think this is a bad idea; two reasons:

    1. It screws Wizards: one of their (now few) advantages is an abundance of feats. Make the metamagics go away if these become SLAs (without requiring the feat), then definitely a deal-breaker.

    2. It's not a good solution to the problem described. A better solution is:

    a) remove all cooldowns on Metamagics
    and
    b) allow those metamagics to be selected for each indiviadual tool-bar entry (so that haste is always extended, but resists are not etc etc).

    That said, if they don't fix the metamagic costs my wizard may well drop both Extend and Empower, so the 'benefit' of extra feats is already pretty dubious.

    Edit: however, if by your suggestion you mean make all metamagics automatically apply to all spells at SLA prices (1-2SP), they yes. I would vote for that...I've never been one to refuse a free lunch.

    Just my 0.02c worth.
    I could be wrong, but I believe the OP wants all of the metamagics the caster has to apply to his SLAs; you still have to have taken the metamagics, he's just asking that they always apply even if you don't have them on, since metamagics don't add SP cost to SLAs.

    And if I'm right about that, /signed.
    Let like stacking bonuses scale down tiers; i.e. wearing a +2 dodge/excep. item and a +2 dodge/excep. item currently is only +2; let the 2nd +2 item imitate a +1 item, giving you +3. Allow this for all stacking bonuses (Heal. Amp 30->20->10) Absorption (20->15->10)etc. Lowest tier bonuses (10 Heal Amp, 10 absorb, 1 dodge) do not scale down ever.

  12. #12
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    I'm almost positive the original poster refers to the metamagic feats you have, not every one in the game including ones they haven't purchased.

  13. #13
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    Quote Originally Posted by FengXian View Post
    /not signed

    having to toggle metamagics is part of the game :P
    Only due to very lazy programing .

  14. #14
    Community Member Infant's Avatar
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    Quote Originally Posted by pjw View Post
    I think this is a bad idea; two reasons:

    1. It screws Wizards: one of their (now few) advantages is an abundance of feats. Make the metamagics go away if these become SLAs (without requiring the feat), then definitely a deal-breaker.
    I think what OP meant (or at least how I understood it) is that metas should be applied on SLA's, IF you already have the corresponding feats. I.e. if you have the Maximize, it is automatically applied to the SLA's.


    2. It's not a good solution to the problem described. A better solution is:

    a) remove all cooldowns on Metamagics
    and
    b) allow those metamagics to be selected for each indiviadual tool-bar entry (so that haste is always extended, but resists are not etc etc).

    That said, if they don't fix the metamagic costs my wizard may well drop both Extend and Empower, so the 'benefit' of extra feats is already pretty dubious.

    Just my 0.02c worth.
    to a) yes

    to b) Spell-by-spell metamagics would be even greater (and the devs metioned they were considering it or working on it). But if these are not implemented anytime soon, auto-metas on SLA's would already make things easier. As well as removed activation cooldowns.

    Infant

  15. #15
    Founder pjw's Avatar
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    Quote Originally Posted by Everyone
    ...I believe the OP wants all of the metamagics the caster has to apply to his SLAs...
    Ah, in that case then yes. /signed without question.

    (and thanks to Everyone)

  16. #16
    Founder pjw's Avatar
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    Quote Originally Posted by FengXian View Post
    having to toggle metamagics is part of the game :P
    So is throwing up on the keyboard after a long night. But I'd really prefer not to.

  17. #17
    Community Member Majere_Aumar's Avatar
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    /not signed

    While it would be awesome and easy, I know that on my evoker AM, it would make it TOO easy.

    Getting the meta's for free is a gift? Us sorcs have just been buffed CONSIDERABLY, don't start asking for more yet.

  18. #18
    Community Member shagath's Avatar
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    / Signed. I've been thinking about this many times. Why not?

    :: [ Air Savant - Level 160 ] ::

  19. #19
    Founder pjw's Avatar
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    Quote Originally Posted by Majere_Aumar View Post
    ...
    Getting the meta's for free is a gift?...
    I think you made the same mistake as I.

    The OP was only asking that *known* metas be applied automatically for existing SLAs.

    They are already free for SLAs; it's just a pain toggling them on and off all the time.

  20. #20
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    All casters in DDO wait for the day when we'll be able to apply metamagic to spells individualy. While this day does not come, I believe any kind of effort to make metamagic less awkward is welcome.

    Some people disagree with metamagic changes stating that it will become too easy to play a caster. But IMO, applying metamagic currently is not a challenge, it is just boring micromanagement. As someone already said, we're paying for very lazy programing. In this case, we're restricted to do some things due to a badly implemented UI, and UI awkwardness can't be part of the challenge in a good game.

    So, to the OP: Nice workaround idea till we have a metamagic pass.
    /Signed

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