So this is an idea, I was thinking about, and wanted to get some feedback from the community on it’s viability.

At present I have a 28 point human pale master that I’m not really enjoying much. The other day I was looking at the lvl 6 spells (which I will get shortly), and thinking about the changes for update 9 when I came up with the idea of a rebuild for my wizard. It goes like this:

Get to lvl 12 wizard

Take Greater Heart of the Wood and reincarnate, pumping up str, dex, con, and enough int to cast lvl 6 spells.

Take the feats that are weapon focused (probably 2wf)

Set up enhancements for pale master two

From here the goal will be to play him as an arcane warrior. Focus your spells on buffs, and cast them all. Then go into Vampire mode. Then cast Tenser’s Transformation.

Here is the benefit of Tenser’s
Causes the caster to become a virtual fighting machine becoming stronger, tougher, faster, and more skilled in combat. Your mind-set changes so that you relish combat and you can't cast spells. You gain a +4 enhancement bonus to Strength, Dexterity, and Constitution, a +4 natural armor bonus to Armor Class, a +5 competence bonus to Fortitude saves, and proficiency with all simple and martial weapons. Your base attack bonus equals your character level. (Which may give you multiple attacks.)

And the bonus for Vampire
You shroud yourself with negative energy and assume many traits of a vampire. While in this form, you gain +2 Strength, +2 Charisma, and using your dominating powers, generate 25% less threat from spells and attacks, and +2 to the DC's of your Enchantment spells. When making unarmed attacks, you deal 1d6 Constitution damage from blood drain on critical hits. Your unarmed and melee attacks heal you for 1 point of negative energy damage. You have +100% critical hit resistance, are healed by negative energy, and are unaffected by positive energy or repair effects, but take quadruple damage from light effects. You are considered undead rather than your original type for the purposes of most effects. This ability costs 100 spell points to activate.

I could still use wands to heal myself, and use vampiric weapons in addition to the vampires natural healing.

For the remaining levels I was leaning towards either
Fighter: More feats
Barbarian: For Rage
Monk: To stay in my pj’s and focus on armor class/evasion

Any thoughts…