First off, apologies to any builder who has already posted this. The new forum format put me off any detailed search.
Preface.
Posting the build straight from the planner as this is still in a custom design phase and subject to tweeking. There are plenty of threads with gear, hp and ac breakdowns which I won't go into here.
The purpose of this build.
When I looked at TR’ing my Ranger, I wanted the past life to be useful. This isn’t actually easy since, unless your TR’ing into another ranger, there aren’t too many builds that are appealing for archery. The problem I faced was a fighting style that consumed too many feats to be useful, a fighting style already on the nose as a poor performer.
To make this even more of a challenge, I wanted to utilize the vast number of quarterstaves I had in storage including dreamsplitter and two Rahl's Mights.
Finally, I had to look at all the options to make this as less a gimp as possible.
This build can give the player...
Acrobat 2
Arcane Archer
Access to Monk Pre 1 if desired
In summary, a staff wielding rogue specialist that can drop into arrow slaying multishot mode for 20 sec as needed. With the sneak attack range being increased, I imagine this will hurt.
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Elf Male
(6 Monk \ 13 Rogue \ 1 Wizard)
Hit Points: 232
Spell Points: 180
BAB: 13\13\18\23
Fortitude: 11
Reflex: 18
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 21
Dexterity 16 20
Constitution 14 15
Intelligence 11 12
Wisdom 13 13
Charisma 8 8
Tomes Used
+1 Tome of Intelligence used at level 3
+1 Tome of Dexterity used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 21
Bluff 3 22
Concentration 2 16
Diplomacy 3 22
Disable Device 4 24
Hide 3 5
Jump 3 19
Move Silently 7 9
Open Lock 7 12
Perform n/a n/a
Search 4 24
Spot 5 11
Use Magic Device 3 22
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Light
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Rapid Shot
Level 7 (Monk)
Feat: (Monk Bonus) Two Handed Focus
Level 8 (Rogue)
Level 9 (Rogue)
Feat: (Selected) Improved Two Handed Focus
Level 10 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Manyshot
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Improved Critical: Blunt
Level 16 (Rogue)
Level 17 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 18 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Level 19 (Rogue)
Level 20 (Rogue)
Feat: (Rogue Bonus) Opportunist
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Human Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Way of the Faithful Hound I
Enhancement: Way of the Faithful Hound II
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Some Additional Comments
Skills: Honestly, I just threw this in without much thought but it does show how many skills you can easily cap.
Final 2 Feats: Went with the Two Handed Line but you can work with Dex to gain P.Shot and ImpP.shot if preferred.
Enhancements: Not a lot of room for variation but enough to style for taste.
Half Elf diliettante: Ranger (For Bow Strength)
EDIT: Modified based on feedback from the thread and changes made and actual play at lvl 18