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  1. #1
    Community Member Cetus's Avatar
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    Default Handing loot to a player whose no longer in the quest

    Well, I feel the need to ask for a change in the way loot is passed to players that have already exited the instance. The reason for this is an incident with a bracers seal dropping in the last stand, which was accidentally flipped to a character that has exited the quest after completion. I suggest that players names be grayed out immediately after leaving the adventure, or allow re-entry after completion in order to correctly administer loot to the right people. Thanks.

  2. #2
    Community Member protokon's Avatar
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    Quote Originally Posted by Durnak View Post
    Well, I feel the need to ask for a change in the way loot is passed to players that have already exited the instance. The reason for this is an incident with a bracers seal dropping in the last stand, which was accidentally flipped to a character that has exited the quest after completion. I suggest that players names be grayed out immediately after leaving the adventure, or allow re-entry after completion in order to correctly administer loot to the right people. Thanks.
    It does need a fix, but I don't think this solution will fix all situations - specifically referencing epic von6, since, well, you cannot re-enter unless you re-do the entire pre-raid.

    If you pass it to someone already exited, it should either spit out an error that the person is no longer in the instance, or immediately be passed back to the original owner with some kind of message. if someone leaves the instance with named loot in the chest, it should automatically be passed to someone still in (not sure how to determine who to pass it to, maybe party leader).
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  3. #3
    Community Member Cetus's Avatar
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    Quote Originally Posted by protokon View Post
    It does need a fix, but I don't think this solution will fix all situations - specifically referencing epic von6, since, well, you cannot re-enter unless you re-do the entire pre-raid.

    If you pass it to someone already exited, it should either spit out an error that the person is no longer in the instance, or immediately be passed back to the original owner with some kind of message. if someone leaves the instance with named loot in the chest, it should automatically be passed to someone still in (not sure how to determine who to pass it to, maybe party leader).
    Thats a good point- the best solution would be to just simply erase the name of those who leave in the drop down.

  4. #4
    Community Member Terebinthia's Avatar
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    Yes, it would be lovely if this could be fixed some way. I've seen fat fingered assignations several times and done it a couple of times (I was mortified). I ask people to drop group as soon as they've recalled and do that myself to minimise the risk, but it would be great if a better solution be found.
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  5. #5
    Community Member Sparky21's Avatar
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    maybe like, 5 minutes after loot appears (when a player touches a chest), its no longer reserved for any character. so its free game after 5 mins.

    so that way if somebody loses connection or something they still have a chance for it, but if a player leaves stuff in chest it can be available to anyone after some time (if they leave, or just dont care)

    ran a shroud yesterday and one person left a large scale in part 4 chest, and another guy left a large stone in part 5 chest (was very odd). i sent them tells and neither seemed too interested. i mean, what the heck were they thinking, right?

    maybe the exception to this rule would be warded chests. make them like 10 mins just in case your party is really slow at rolling for loot (happens on orien)

  6. #6
    Community Member Porkchop's Avatar
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    If a player logs out 1 second after you pass it to them, that item would still be lost. BUT, if they add a confirm box to the player receiving the loot, that might solve most issues.

  7. #7
    Community Member Hendrik's Avatar
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    To avoid, slow down in assigning.

    All it takes is an extra second or two to make sure you are on the right name to assign.

    In light of that, I do like the proposed idea of greyed-out names of those that have left the instance.

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  8. #8
    Community Member Cetus's Avatar
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    Quote Originally Posted by Hendrik View Post
    To avoid, slow down in assigning.

    All it takes is an extra second or two to make sure you are on the right name to assign.

    In light of that, I do like the proposed idea of greyed-out names of those that have left the instance.
    meh thats a tough one to accept since accidents DO happen. This suggestion aims to eliminate the chance of mis-assigning loot altogether.

  9. #9
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    Quote Originally Posted by Porkchop View Post
    If a player logs out 1 second after you pass it to them, that item would still be lost. BUT, if they add a confirm box to the player receiving the loot, that might solve most issues.
    good idea, +1
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  10. #10
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Durnak View Post
    meh thats a tough one to accept since accidents DO happen. This suggestion aims to eliminate the chance of mis-assigning loot altogether.
    I agree. I now do my best to stand around like an idiot until all raid loot is picked up because I've seen too many misclicksover the years with raid loot.

    Anyone DC'd or who has left should be grayed out.

    I also think that if someone exits a raid with raid loot in their name it should be randomly reassigned to annother player still in the raid.
    Last edited by Lorien_the_First_One; 04-08-2011 at 11:07 AM. Reason: i wish i could type

  11. #11
    Community Member amethystdragon's Avatar
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    I've been in raids where there has been a lot of confusion over rolling on loot. As it happened, I was trying to pass over loot to someone, who due to all the confusion had already recalled out. Also everyone was standing right on top of the main chest, so it was hard to see who was still in the quest. So I agree that some type of change needs to be made to avoid this happening.

    I think a confirmation box would be the most help full. If the person is still in the quest, it could say something like "Are you sure you want to pass this to X", and then a yes or no; and if the person has left the quest it could say something like "X has left the quest, Are you sure you want to pass this, they will not be able to loot it" and then a yes or no.

    Yes we would still have to read, before we click, but I think it would cut down on the majority of the problems.
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  12. #12
    The Hatchery SisAmethyst's Avatar
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    yes, sadly it happen quite regularly that someone just popped out because of oversight or accident and then loot is stuck in a chest that was just assigned. And like Lorien I often stand there till all loot is assigned or to wait till one walked back. However in a Raid like VON or Shroud you can't just go back in.

    /+1 for the idea to auto reassign it to someone else still in the party and instance
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  13. #13
    Community Member Chai's Avatar
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    I have seen 2 sets of madstone boots rot in the reaver chest due to this recently. Person misclicks, name it ends up under is a toon that already left the quest - who cant get back in because theres a forcefield by the door.

    Seems to occur frequently enough that if theres an easy change, one that wont require huge amounts of dev time, some consideration should be made change the mechanic, or the lock out mechanic, etc, to avoid this in the future.
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  14. #14
    The Hatchery Habreno's Avatar
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    /Signed.
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  15. #15
    Community Member ArloOne's Avatar
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    /signed

    Yes fix it!
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  16. #16
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Durnak View Post
    meh thats a tough one to accept since accidents DO happen. This suggestion aims to eliminate the chance of mis-assigning loot altogether.
    Accidents DO happen, made them myself.

    Been able to end those accidents myself by taking just a extra second or two.

    Like I said, in light of people spending that extra second or two to make sure of correct assignments, I like the greyed out name idea.

    Personally, I like to find ways we, the players, can mitigate these things vs having our DEVs spend time on things like this. I'm odd like that.


    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  17. #17
    Founder EazyWeazy's Avatar
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    How about a timer when loot is passed? If it hasn't been picked up in 120 seconds from being passed to someone it defaults back to the original person.
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  18. #18
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    Quote Originally Posted by ArloOne View Post
    /signed

    Yes fix it!
    I think I should be allowed to re-assign mis-assigned loot to me. That way I could fix any problems that come up.

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  19. #19
    Community Member Cyr's Avatar
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    I would like to see a five minute timer after a chest is opened. After which time all loot inside is unassigned so anyone can take it. Existing lock out mechanics for quests should be more then sufficent to prevent this from being an issue where it would not already be so under the current mechanics.
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  20. #20
    Community Member Gnorbert's Avatar
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    Something else that can help here...

    Please stop dropping that greater teleport over the chests... I mean, thanks for the taxi and all but last thing I need is a pop up in the middle of my screen with the possibility of making me miss out on loot.
    "Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so."
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