I am posting this build mainly to be able to link to it for future reference. Any feedback would be welcome.

Build Name: Eyedee Tentee
Author: Munin
Last Updated: 04/2/11

Key Words [Kensei, Fighter, Warforged]

Objectives
2H fighting Fighter that is not gear dependant to run to max level for TR'ing.

Design
Went Warforged to make this build less gear dependant. WF Immunities + light fort + Adamantite body make the only truely gear dependant piece on this toon the weapon. I went full combat tactics and kensei for stunning blow/trip allowing me to solo more.

TR 0
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page

Eyedee Tentee
Level 20 True Neutral Warforged Male
(20 Fighter) 
Hit Points: 342
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 7
Will: 4

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             18                    25
Dexterity            12                    12
Constitution         18                    19
Intelligence         10                    10
Wisdom                6                     6
Charisma              6                     6

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                    -4
Bluff                -2                     1
Concentration         4                     7
Diplomacy            -2                     1
Disable Device        n/a                   n/a
Haggle               -2                    -2
Heal                 -2                    -2
Hide                  1                    -4
Intimidate           -2                     1
Jump                  8                    24
Listen               -2                    -2
Move Silently         1                    -4
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair                0                     0
Search                0                     0
Spot                 -1                     8
Swim                  4                    -3
Tumble                2                    -3
Use Magic Device     n/a                   n/a

Level 1 (Fighter)
Skill: Jump (+4)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Adamantine Body
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Trip) I


Level 2 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strength I
Enhancement: Warforged Tactics I


Level 3 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Warforged Constitution I


Level 4 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Warforged Power Attack I


Level 5 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) II


Level 6 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Two Handed Fighting
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Kensei Greatsword Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Toughness I


Level 7 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strength II


Level 8 (Fighter)
Enhancement: Fighter Greatsword Specialization I
Enhancement: Warforged Great Weapon Aptitude I


Level 9 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Critical Accuracy III


Level 10 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Warforged Power Attack II


Level 11 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strength III


Level 12 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Fighter Kensei II
Enhancement: Warforged Great Weapon Aptitude II


Level 13 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Warforged Tactics II


Level 14 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Enhancement: Kensei Greatsword Mastery II
Enhancement: Fighter Strategy (Stunning Blow) III


Level 15 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Cleave
Enhancement: Warforged Power Attack III


Level 16 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Great Cleave
Enhancement: Fighter Greatsword Specialization II
Enhancement: Warforged Great Weapon Aptitude III


Level 17 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) IV


Level 18 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Brutal Throw
Feat: (Selected) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Kensei III


Level 19 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Warforged Tactics III


Level 20 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Enhancement: Fighter Weapon Alacrity
Enhancement: Kensei Greatsword Mastery III
Enhancement: Fighter Bastard Sword Specialization I
Build Name: Eyedee - TR1 Tentee
Author: Munin
Last Updated: 04/2/11

Key Words [Frenzied Berserker, Barbarian, Dwarf]

Objectives
TWF Barbarian that is not too gear dependant to run to max level for TR'ing.

Design
Classic DPS barbarian build. Nothing special here. Assumes using 2 Dwarven Axes for Dps.

TR1
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page

Eyedee - TR1 Tentee
Level 20 Neutral Good Dwarf Male
(20 Barbarian) 
Hit Points: 432
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 9
Will: 5

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             18                    25
Dexterity            15                    17
Constitution         18                    22
Intelligence          8                     8
Wisdom                8                     8
Charisma              6                     6

Tomes Used
+2 Tome of Dexterity used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                    17.5
Bluff                -2                    -2
Concentration         4                     6
Diplomacy            -2                    -2
Disable Device       n/a                   n/a
Haggle               -2                    -2
Heal                 -1                    -1
Hide                  2                     3
Intimidate           -2                    -2
Jump                  8                    30
Listen               -1                    -1
Move Silently         2                     3
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair               -1                    -1
Search               -1                     1
Spot                  1                    10.5
Swim                  4                     7
Tumble                3                     4
Use Magic Device     n/a                   n/a

Level 1 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+4)
Skill: Spot (+2)
Skill: Tumble (+1)
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Two Weapon Fighting
Enhancement: Barbarian Damage Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Spell Defense I


Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I


Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Power Attack
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Rage I
Enhancement: Dwarven Constitution I


Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost II
Enhancement: Dwarven Axe Attack I


Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Attack II


Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Cleave
Enhancement: Barbarian Frenzied Berserker I


Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Extend Rage II


Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II


Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Oversized Two Weapon Fighting
Enhancement: Dwarven Constitution II


Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Constitution II


Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Power Attack III


Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Frenzied Berserker II


Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost IV


Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage III


Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage II


Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage IV


Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Power Rage IV


Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Racial Toughness I
Enhancement: Barbarian Toughness I


Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Dwarven Axe Damage II


Level 20 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Might
Enhancement: Racial Toughness II

Build Name: Eyedee - TR1 Tentee
Author: Munin
Last Updated: 04/2/11

Key Words [Ninja Spy, Monk, Half Orc]

Objectives
Max DPS Monk to run to max level for TR'ing.

Design
Based off of sigtrent's Max DPS monk build, but updated to use a +2 tome and Max starting STR and a TR2 toon. Original Build

TR2
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page

Eyedee - TR2 Tentee
Level 20 Lawful Good Half-Orc Male
(20 Monk) 
Hit Points: 304
Spell Points: 0 
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 15
Will: 15

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             20                    27
Dexterity            15                    17
Constitution         14                    14
Intelligence          6                     6
Wisdom               14                    17
Charisma              6                     6

Tomes Used
+2 Tome of Dexterity used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    17
Bluff                -2                    -2
Concentration         6                    37
Diplomacy            -2                    -2
Disable Device       n/a                   n/a
Haggle               -2                    -2
Heal                  2                     3
Hide                  2                     7
Intimidate           -2                    -2
Jump                  5                    15
Listen                2                     3
Move Silently         2                     3
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair               -2                    -2
Search               -2                    -2
Spot                  2                    10
Swim                  5                     8
Tumble                n/a                   6
Use Magic Device     n/a                   n/a

Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I


Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Bonus) Power Attack
Enhancement: Way of the Patient Tortoise I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I


Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Stunning Blow
Enhancement: Orcish Strength I
Enhancement: Racial Toughness I


Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: Orcish Power Attack I
Enhancement: Static Charge
Enhancement: Improved Jump II
Enhancement: Improved Tumble II


Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: Way of the Patient Tortoise II
Enhancement: Porous Soul


Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Selected) Dodge
Feat: (Monk Bonus) Stunning Fist
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Flame


Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch


Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Tumble (+1)
Enhancement: Fists of Iron
Enhancement: Adept of Rock


Level 9 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Touch of Death


Level 10 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Orcish Power Attack II
Enhancement: Racial Toughness II


Level 11 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Orcish Strength II


Level 12 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Void Strike II


Level 13 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Adept of Wind
Enhancement: Master of Bonfires


Level 14 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Monk Wisdom II


Level 15 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Unbalancing Strike
Enhancement: Adept of Rain


Level 16 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Void Strike III


Level 17 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Orcish Power Attack III
Enhancement: Master of Thunder


Level 18 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Feat: (Selected) Toughness
Enhancement: Grandmaster of the Sun


Level 19 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)


Level 20 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Monk Serenity
Enhancement: Monk Wisdom III