I am posting this build mainly to be able to link to it for future reference. Any feedback would be welcome.
Build Name: Eyedee Tentee
Author: Munin
Last Updated: 04/2/11
Key Words [Kensei, Fighter, Warforged]
Objectives
2H fighting Fighter that is not gear dependant to run to max level for TR'ing.
Design
Went Warforged to make this build less gear dependant. WF Immunities + light fort + Adamantite body make the only truely gear dependant piece on this toon the weapon. I went full combat tactics and kensei for stunning blow/trip allowing me to solo more.
TR 0
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page
Eyedee Tentee
Level 20 True Neutral Warforged Male
(20 Fighter)
Hit Points: 342
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 7
Will: 4
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 12 12
Constitution 18 19
Intelligence 10 10
Wisdom 6 6
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 -4
Bluff -2 1
Concentration 4 7
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -2
Heal -2 -2
Hide 1 -4
Intimidate -2 1
Jump 8 24
Listen -2 -2
Move Silently 1 -4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot -1 8
Swim 4 -3
Tumble 2 -3
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Jump (+4)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Adamantine Body
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Trip) I
Level 2 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strength I
Enhancement: Warforged Tactics I
Level 3 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Warforged Constitution I
Level 4 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Warforged Power Attack I
Level 5 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) II
Level 6 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Two Handed Fighting
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Kensei Greatsword Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Toughness I
Level 7 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strength II
Level 8 (Fighter)
Enhancement: Fighter Greatsword Specialization I
Enhancement: Warforged Great Weapon Aptitude I
Level 9 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Critical Accuracy III
Level 10 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Warforged Power Attack II
Level 11 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strength III
Level 12 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Fighter Kensei II
Enhancement: Warforged Great Weapon Aptitude II
Level 13 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Warforged Tactics II
Level 14 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Enhancement: Kensei Greatsword Mastery II
Enhancement: Fighter Strategy (Stunning Blow) III
Level 15 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Cleave
Enhancement: Warforged Power Attack III
Level 16 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Great Cleave
Enhancement: Fighter Greatsword Specialization II
Enhancement: Warforged Great Weapon Aptitude III
Level 17 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) IV
Level 18 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Brutal Throw
Feat: (Selected) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Kensei III
Level 19 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Warforged Tactics III
Level 20 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Enhancement: Fighter Weapon Alacrity
Enhancement: Kensei Greatsword Mastery III
Enhancement: Fighter Bastard Sword Specialization I
Build Name: Eyedee - TR1 Tentee
Author: Munin
Last Updated: 04/2/11
Key Words [Frenzied Berserker, Barbarian, Dwarf]
Objectives
TWF Barbarian that is not too gear dependant to run to max level for TR'ing.
Design
Classic DPS barbarian build. Nothing special here. Assumes using 2 Dwarven Axes for Dps.
TR1
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page
Eyedee - TR1 Tentee
Level 20 Neutral Good Dwarf Male
(20 Barbarian)
Hit Points: 432
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 9
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 15 17
Constitution 18 22
Intelligence 8 8
Wisdom 8 8
Charisma 6 6
Tomes Used
+2 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 17.5
Bluff -2 -2
Concentration 4 6
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal -1 -1
Hide 2 3
Intimidate -2 -2
Jump 8 30
Listen -1 -1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 1 10.5
Swim 4 7
Tumble 3 4
Use Magic Device n/a n/a
Level 1 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+4)
Skill: Spot (+2)
Skill: Tumble (+1)
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Two Weapon Fighting
Enhancement: Barbarian Damage Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Spell Defense I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Power Attack
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Rage I
Enhancement: Dwarven Constitution I
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost II
Enhancement: Dwarven Axe Attack I
Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Attack II
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Cleave
Enhancement: Barbarian Frenzied Berserker I
Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Extend Rage II
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II
Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Oversized Two Weapon Fighting
Enhancement: Dwarven Constitution II
Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Constitution II
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Power Attack III
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Frenzied Berserker II
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost IV
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage III
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage II
Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage IV
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Power Rage IV
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Racial Toughness I
Enhancement: Barbarian Toughness I
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Dwarven Axe Damage II
Level 20 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Might
Enhancement: Racial Toughness II
Build Name: Eyedee - TR1 Tentee
Author: Munin
Last Updated: 04/2/11
Key Words [Ninja Spy, Monk, Half Orc]
Objectives
Max DPS Monk to run to max level for TR'ing.
Design
Based off of sigtrent's Max DPS monk build, but updated to use a +2 tome and Max starting STR and a TR2 toon. Original Build
TR2
Code:
Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page
Eyedee - TR2 Tentee
Level 20 Lawful Good Half-Orc Male
(20 Monk)
Hit Points: 304
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 15
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 20 27
Dexterity 15 17
Constitution 14 14
Intelligence 6 6
Wisdom 14 17
Charisma 6 6
Tomes Used
+2 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 17
Bluff -2 -2
Concentration 6 37
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 3
Hide 2 7
Intimidate -2 -2
Jump 5 15
Listen 2 3
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -2
Search -2 -2
Spot 2 10
Swim 5 8
Tumble n/a 6
Use Magic Device n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Bonus) Power Attack
Enhancement: Way of the Patient Tortoise I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Stunning Blow
Enhancement: Orcish Strength I
Enhancement: Racial Toughness I
Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: Orcish Power Attack I
Enhancement: Static Charge
Enhancement: Improved Jump II
Enhancement: Improved Tumble II
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: Way of the Patient Tortoise II
Enhancement: Porous Soul
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Selected) Dodge
Feat: (Monk Bonus) Stunning Fist
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Flame
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch
Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Tumble (+1)
Enhancement: Fists of Iron
Enhancement: Adept of Rock
Level 9 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Touch of Death
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Orcish Power Attack II
Enhancement: Racial Toughness II
Level 11 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Orcish Strength II
Level 12 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Void Strike II
Level 13 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Adept of Wind
Enhancement: Master of Bonfires
Level 14 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Monk Wisdom II
Level 15 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Unbalancing Strike
Enhancement: Adept of Rain
Level 16 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Void Strike III
Level 17 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Orcish Power Attack III
Enhancement: Master of Thunder
Level 18 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Feat: (Selected) Toughness
Enhancement: Grandmaster of the Sun
Level 19 (Monk)
Skill: Concentration (+1)
Skill: Spot (+1)
Level 20 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spot (+1)
Enhancement: Monk Serenity
Enhancement: Monk Wisdom III