1 monk for stance, 1 ftr for haste boost, 18 ranger for tempest enhancements and WSS for stance to work while twf'ing decent weapons. any advice is much appreciatedCode:Character Plan by DDO Character Planner Version 3.8.0 DDO Character Planner Home Page derp Level 20 Lawful Neutral Human Female (1 Fighter \ 1 Monk \ 18 Ranger) Hit Points: 324 Spell Points: 292 BAB: 19\19\24\29\29 Fortitude: 19 Reflex: 17 Will: 9 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 18 26 27 Dexterity 14 17 19 Constitution 15 18 19 Intelligence 8 10 10 Wisdom 10 13 13 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 20 +3 Tome of Dexterity used at level 20 +3 Tome of Constitution used at level 20 +3 Tome of Wisdom used at level 20 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 4 23 23 Bluff -1 0 0 Concentration 6 27 31 Diplomacy -1 0 0 Disable Device n/a n/a n/a Haggle 1 5 5 Heal 0 1 1 Hide 2 4 4 Intimidate -1 0 0 Jump 8 18 18 Listen 0 1 1 Move Silently 2 4 4 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 0 0 Search 3 23 26 Spot 0 1 1 Swim 4 8 8 Tumble 4 27 27 Use Magic Device n/a n/a n/a Level 1 (Ranger) Skill: Balance (+2) Skill: Concentration (+4) Skill: Haggle (+2) Skill: Jump (+4) Skill: Search (+4) Skill: Tumble (+2) Feat: (Selected) Dodge Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Human Bonus) Mobility Feat: (Automatic) Attack Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Level 2 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Search (+1) Skill: Tumble (+0.5) Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Level 3 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Search (+1) Skill: Tumble (+0.5) Feat: (Selected) Oversized Two Weapon Fighting Feat: (Automatic) Diehard Level 4 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Search (+1) Skill: Tumble (+0.5) Spell (1): Camouflage Spell (1): Jump Spell (1): Longstrider Spell (1): Merfolk's Blessing Spell (1): Ram's Might Spell (1): Resist Energy Spell (1): Summon Nature's Ally I Spell (1): Tumble Level 5 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Search (+1) Skill: Tumble (+0.5) Feat: (Favored Enemy) Favored Enemy: Undead Level 6 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Search (+1) Skill: Tumble (+0.5) Feat: (Selected) Spring Attack Feat: (Automatic) Improved Two Weapon Fighting Feat: (Automatic) Manyshot Level 7 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Tower Shield Proficiency Level 8 (Monk) Ability Raise: STR Skill: Balance (+5) Feat: (Monk Bonus) Whirling Steel Strike Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Unarmed Strike Level 9 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+3) Skill: Tumble (+1.5) Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Automatic) Improved Wild Empathy Level 10 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+4) Skill: Tumble (+0.5) Spell (2): Barkskin Spell (2): Bear's Endurance Spell (2): Cat's Grace Spell (2): Cure Light Wounds Spell (2): Hold Animal Spell (2): Mass Camouflage Spell (2): Owl's Wisdom Spell (2): Protection From Energy Spell (2): Snare Spell (2): Spike Growth Spell (2): Summon Nature's Ally II Level 11 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Search (+1) Skill: Tumble (+1.5) Feat: (Automatic) Evasion Level 12 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Feat: (Favored Enemy) Favored Enemy: Aberration Feat: (Selected) Power Attack Level 13 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Feat: (Automatic) Greater Two Weapon Fighting Feat: (Automatic) Improved Precise Shot Feat: (Automatic) Precise Shot Spell (3): Cure Moderate Wounds Spell (3): Neutralize Poison Spell (3): Remove Disease Spell (3): Summon Nature's Ally III Spell (3): Wild Instincts Level 14 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Level 15 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Feat: (Selected) Toughness Level 16 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Spell (4): Cure Serious Wounds Spell (4): Freedom of Movement Spell (4): Mass Longstrider Spell (4): Summon Nature's Ally IV Level 17 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+2) Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid Level 18 (Ranger) Skill: Balance (+1.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+1) Feat: (Selected) Deflect Arrows Level 19 (Ranger) Skill: Balance (+1.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+1) Level 20 (Ranger) Ability Raise: STR Skill: Balance (+1.5) Skill: Concentration (+1) Skill: Search (+1) Skill: Tumble (+1) Enhancement: Fighter Haste Boost I Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Ranger Sprint Boost III Enhancement: Ranger Sprint Boost IV Enhancement: Human Adaptability Strength I Enhancement: Human Greater Adaptability Constitution I Enhancement: Human Improved Recovery I Enhancement: Fighter Item Defense I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Attack II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Favored Damage IV Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Ranger Tempest III Enhancement: Improved Concentration I Enhancement: Improved Concentration II Enhancement: Improved Concentration III Enhancement: Improved Concentration IV Enhancement: Improved Search I Enhancement: Improved Search II Enhancement: Improved Search III Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Devotion IV Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Energy of the Wild II Enhancement: Ranger Energy of the Wild III Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Toughness I