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  1. #1
    Community Member Khurse's Avatar
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    Default The Super Basic Crafting Info (Now With Pics)

    How it basically seems to work. Most of this (I believe) has been covered before. and will likely soon be covered in far greater depth.I know a number of people wanted the very basics of how this works though so..

    You can buy 4 items form the crafting vendor. These allow you to
    - strip the + from an item
    - strip the prefix from an item
    - strip the suffix from an item
    In all cases the item is destroyed.
    The 4th allows you to prepare an item for crafting. This changes your item into a plain version of the item.
    This removes everything else from the item ,but allows you to craft on it.
    So if you put in +5 Holyburst Handwraps of Greater Evil Outsider Bane and use the "prepare an item for crafting" cleanser, you get Handwraps. Plain + nothing wraps.

    When you do strip anything (bane/holy etc) from an item, you do not get that thing as a craftable material.
    What you get are crafting ingredients. (Greater evil outsider bane gives 32 "light" ingredients, stunning 10 gives 32 'water" ingredients,etc) (Evil outsider bane gives fewer, stunning 6 gives you 12 water ingredients iirc)

    You then combine a certain number of ingredients,with various collectables (khyber/siberius shards, amber vials etc)
    to produce a shard. You can then combine the shard with an item that you have prepared for crafting to give it an effect.
    Last edited by Khurse; 04-01-2011 at 07:58 PM. Reason: Added Pics

  2. #2
    Community Member DrakmireTS's Avatar
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    Ahh, interesting, interesting! Thank you for outlining the steps, that's going to mean I need a lot more mules than I thought if desconstruction gives you a sort of semi-generic craft material rather than like "essence of greater evil outsider bane." Also good to know about the collectibles...guess I should go back to clicking on every sparkly now. Hm.

  3. #3
    Community Member Trillea's Avatar
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    Quote Originally Posted by DrakmireTS View Post
    Ahh, interesting, interesting! Thank you for outlining the steps, that's going to mean I need a lot more mules than I thought if desconstruction gives you a sort of semi-generic craft material rather than like "essence of greater evil outsider bane." Also good to know about the collectibles...guess I should go back to clicking on every sparkly now. Hm.
    What do you bet that the DDO store will start selling the basic collectibles that are used in crafting within 1 year?
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  4. #4

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    first question is

    is metal type removed from weapons and armor?

    I would expect metalline to be removed as it is not a metal type , but say silver from a wepaon or mithral from an armor type would be disappointing
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  5. #5
    Community Member DrakmireTS's Avatar
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    I'm not sure it'd even be a year, really.

  6. #6
    Community Member Trillea's Avatar
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    Quote Originally Posted by DrakmireTS View Post
    I'm not sure it'd even be a year, really.
    I was thinking a year on the outside.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  7. #7
    Community Member Khurse's Avatar
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    Quote Originally Posted by ArkoHighStar View Post
    first question is

    is metal type removed from weapons and armor?

    I would expect metalline to be removed as it is not a metal type , but say silver from a wepaon or mithral from an armor type would be disappointing
    Doh!... how did I forget to test this?
    There is an instruction box that says if you prep an item for crafting (stripping all enchantments off of it) it does retain it's basic material. So a +3 Silver rapier should theoretically give you a plain silver rapier to craft on. I did not test it to see if it worked though.

    Actually the reason I didn't test this was because I was intelligent enough to not transfer over toons that actually had silver items etc on them. I'll see if I can dig one up to test. (Or I'm sure someone who has tried can post)

  8. #8
    Community Member Kaldais's Avatar
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    Item material type is kept after making the item 'Blank'.

    I made a 'blank' craftable Mithral Breastplate, and a 'blank' craftable silver longsword so far.

    Altho, +5 enchantment shard crafting requires 75 rank in Arcane Crafting......
    Shriners

  9. #9
    Community Member Entimix's Avatar
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    Tested - material types remain on the item.
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  10. #10
    Community Member KreepyKritter's Avatar
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    Does this work with Metalline, is the real question.


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  11. #11
    Community Member Khurse's Avatar
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    Quote Originally Posted by KreepyKritter View Post
    Does this work with Metalline, is the real question.
    No, Metalline is not a material type, it's a prefix. (which is why you can have metalline silver/cold iron weapons)

  12. #12
    Community Member kernal42's Avatar
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    Quote Originally Posted by Khurse View Post
    No, Metalline is not a material type, it's a prefix. (which is why you can have metalline silver/cold iron weapons)
    I believe the question should have been more appropriately phrased as:
    "Is the stripping of metalline bugged such that the metallic DR-bypassing properties remain on the weapon?"

    -Kernal

  13. #13
    Hero patang01's Avatar
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    This crafting system is missing a very important thing; to let us know if a shard is going to be a suffix or a prefix. I can't tell.

  14. #14
    Community Member Calebro's Avatar
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    Quote Originally Posted by patang01 View Post
    This crafting system is missing a very important thing; to let us know if a shard is going to be a suffix or a prefix. I can't tell.
    If you're unsure, follow these steps:

    1. Go the AH
    2. Search for that property
    3. ????
    4. Profit
    .

  15. #15
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by Khurse View Post
    How it basically seems to work. Most of this (I believe) has been covered before. and will likely soon be covered in far greater depth.I know a number of people wanted the very basics of how this works though so..

    You can buy 4 items form the crafting vendor. These allow you to
    - strip the + from an item
    - strip the prefix from an item
    - strip the suffix from an item
    In all cases the item is destroyed.
    The 4th allows you to prepare an item for crafting. This changes your item into a plain version of the item.
    This removes everything else from the item ,but allows you to craft on it.
    So if you put in +5 Holyburst Handwraps of Greater Evil Outsider Bane and use the "prepare an item for crafting" cleanser, you get Handwraps. Plain + nothing wraps.

    When you do strip anything (bane/holy etc) from an item, you do not get that thing as a craftable material.
    What you get are crafting ingredients. (Greater evil outsider bane gives 32 "light" ingredients, stunning 10 gives 32 'water" ingredients,etc) (Evil outsider bane gives fewer, stunning 6 gives you 12 water ingredients iirc)

    You then combine a certain number of ingredients,with various collectables (khyber/siberius shards, amber vials etc)
    to produce a shard. You can then combine the shard with an item that you have prepared for crafting to give it an effect.
    Wait! You mean to tell me that I cannot add more effects to an enchanted weapon? That I must first purge all the effects from said weapon?

    For example, to add Force Burst to my +3 Cold Iron Shocking Burst Great Axe of Pure good with Festival Icy Burst and Force critical, I must strip the shocking and icy burst, pure good, the + enchantment, AND the force critical from that weapon?! o_0

    What's the EXP leveling rate? 1 exp per crafted item?
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  16. #16
    Community Member Calebro's Avatar
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    Quote Originally Posted by Ziindarax View Post
    Wait! You mean to tell me that I cannot add more effects to an enchanted weapon? That I must first purge all the effects from said weapon?

    For example, to add Force Burst to my +3 Cold Iron Shocking Burst Great Axe of Pure good with Festival Icy Burst and Force critical, I must strip the shocking and icy burst, pure good, the + enchantment, AND the force critical from that weapon?! o_0

    What's the EXP leveling rate? 1 exp per crafted item?
    You wouldn't be able to add force burst to it anyway, even if you had cafted it yourself from base.
    It already has a prefix of shocking burst.

    This crafting isn't about adding an effect like Risia was. This crafting is about creating items from scratch in any way that we want, as long as it would be something possibly found on randomly generated drops.
    Last edited by Calebro; 04-01-2011 at 07:07 PM.
    .

  17. #17
    Community Member IronClan's Avatar
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    Quote Originally Posted by Ziindarax View Post
    Wait! You mean to tell me that I cannot add more effects to an enchanted weapon? That I must first purge all the effects from said weapon?

    For example, to add Force Burst to my +3 Cold Iron Shocking Burst Great Axe of Pure good with Festival Icy Burst and Force critical, I must strip the shocking and icy burst, pure good, the + enchantment, AND the force critical from that weapon?! o_0

    What's the EXP leveling rate? 1 exp per crafted item?
    You'll be starting with a blank weapon, if you deconstruct the above weapon you will have a blank weapon.

  18. #18
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by Calebro View Post
    You wouldn't be able to add force burst to it anyway, even if you had cafted it yourself from base.
    It already has a prefix of shocking burst.

    This crafting isn't about adding an effect like Risia was. This crafting is about creating items from scratch in any way that we want, as long as it would be something possibly found on randomly generated drops.
    Could you post a screenshot of the crafting system? Particular the part where effects are added. I want to know if it's like Euphona's barter box, or if it is more "in-the-dark" like Greensteel crafting.
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  19. #19
    Community Member Khurse's Avatar
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    For the multiple PM's with essentially the same question..

    No,it does not appear that you may craft an indefinite number of prefixes and suffixes onto a weapon.
    I've been asked three times now, so- as far as I know you can not create a Holyburst Vorpal Banisher
    of destruction and multiple banes.

    Others with more experience may correct me if I'm wrong,but it seems we are limited to the one prefix/one suffix. like "normal" weapons. This does not appear to be something intended to replace GS or Named items.

  20. #20
    Community Member Khurse's Avatar
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    Quote Originally Posted by Ziindarax View Post
    Could you post a screenshot of the crafting system? Particular the part where effects are added. I want to know if it's like Euphona's barter box, or if it is more "in-the-dark" like Greensteel crafting.
    It's like the barter box.
    The available recipes/construction/deconstruction options change with whatever you put in there.

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