Page 1 of 4 1234 LastLast
Results 1 to 20 of 62
  1. #1
    Community Member Requiro's Avatar
    Join Date
    Jan 2010
    Posts
    1,386

    Default Shuriken Expertise - useless

    * Shuriken Expertise
    o Prereqs: Requires one of: Dexterity 13, Exotic Weapon Proficiency: Shuriken, or Half-Elf Dilettante: Monk
    o Benefit: You are skilled with the use of the shuriken, and have a chance to throw an additional shuriken per throw. The percent chance to throw an additional shuriken is equal to your Dexterity.
    o Special: Automatically granted to Drow characters at level one. Monks may select this feat at levels 1, 2, or 6 as a selected martial arts class feat.
    This is almost useless feat only for Drows (because is for free). For others is completely useless because:
    • Dexterity have no love in DDO with few exception.
    • Shuriken in the worst throwing weapon in DDO (1d2 base damage 20/x2 critics)
    • You must take another feat (Weapon Proficiency) to use Shuriken (and this new feat)


    I know that you implement this feat, because you already work for Ten Thousand Stars Monk ability, but in current implementation is just another useless feat.

    Before live please change it to be more useful.
    My suggestion for easy improvements:

    Suggestion no.1:
    • Chance to 2nd throw: 50% + equal to your Dexterity (if sum is beyond 100% you have chance to 3rd attack)
    • Additional 5% to Critical Threat Range (Add after any other bonuses)
    • Free for Monks on level 4
    • Free for Drows on level 1


    Suggestion no.2
    • Chance to 2nd throw: Triple equal to your Dexterity (chance to 3rd attack if beyond 100%)
    • Additional 5% to Critical Threat Range (Add after any other bonuses)
    • Free for Monks on level 4
    • Free for Drows on level 1


    Suggestion no.3
    • Chance to 2nd throw: equal to your Dexterity
    • Change Critical Threat Range to 19-20/x2 (before any other bonuses)
    • Free for Monks on level 4
    • Free for Drows on level 1


    Suggestion no.4
    • Inherent shuriken ability: chance to 2nd strike equal to your Dexterity
    • On level 1 Drow and Monk Ninja Spy I: 25% chance to 2nd strike with shuriken (stack with Inherent shuriken ability)
    • Shuriken Expertise feat:
      • 19-20/x2 Base Critical Threat Range for shuriken
      • +4 to confirm critical hits for shuriken
      • Slicing ability (1d4) on vorpals for shuriken
      • (or something similar)
    Last edited by Requiro; 04-05-2011 at 08:38 AM. Reason: New ideas
    -------------------------------------------------------------
    Quote Originally Posted by stoerm View Post
    Player remembers. Player never forgets.
    I'm not native speaker

  2. #2
    Community Member andbr22's Avatar
    Join Date
    Nov 2009
    Posts
    712

    Default

    ok 1 rarely known fact about trowing weapons (surikens, and trowing hammers, and not sure but maybe trowing axes). They all have critical range 19-20 -> diffrent from Core rules, and their decriptions...

  3. #3
    Community Member Spoonman457's Avatar
    Join Date
    Mar 2008
    Posts
    118

    Cool drows not only ones who get free use of shurikens

    some corrections to your post, all monks get shuriken use for free, (only ranged weapon that does not uncenter them with out a feat) and shurikens are 1d4 19-20x2 weapons same as darts.

    This feat hopefully is a precursor for similar feats for all the throwing weapons, in an attempt to make them more useful. But I do agree its a useless feat as it is, as is Zen archery, and to a lesser degree Whirling Steel Strike.

    The Spoonman
    "Clerics Can't Cure Stupidity"---Djarin

  4. #4
    Community Member elujin's Avatar
    Join Date
    Nov 2009
    Posts
    223

    Default

    my drow is happy

    and mebey if it was added to the shintao or ninja spy require one of feat lists it would be a better feat to pick then luck of hero's
    Virt II makes elujin smile !

  5. #5
    Community Member IronClan's Avatar
    Join Date
    Jan 2010
    Posts
    0

    Default

    It's too bad they spend Dev time on feats that will deliberately trick new players into taking them and making their characters less useful in groups...

    Dragons marks are a great example: "I got this sweet face tatoo, instead of power attack bro!"

    Make this feat give 25% chance plus Dex score... and it's still weak. Is even a 50% chance of an extra Shuriken even worthy of a feat?

    Note to Turtbine:

    If flavor has no substance then flavor gets made fun of, ridiculed and left out of groups.

  6. #6
    Community Member
    Join Date
    Dec 2009
    Posts
    251

    Default

    A useless feat? I'm shocked!

    Although I'm sure all those characters who take Snake Blood will like this one.

  7. #7
    Community Member Requiro's Avatar
    Join Date
    Jan 2010
    Posts
    1,386

    Default

    Quote Originally Posted by andbr22 View Post
    ok 1 rarely known fact about trowing weapons (surikens, and trowing hammers, and not sure but maybe trowing axes). They all have critical range 19-20 -> diffrent from Core rules, and their decriptions...
    Quote Originally Posted by Spoonman457 View Post
    some corrections to your post, all monks get shuriken use for free, (only ranged weapon that does not uncenter them with out a feat) and shurikens are 1d4 19-20x2 weapons same as darts.

    This feat hopefully is a precursor for similar feats for all the throwing weapons, in an attempt to make them more useful. But I do agree its a useless feat as it is, as is Zen archery, and to a lesser degree Whirling Steel Strike.

    The Spoonman
    No guys.
    I just check in game: 1d2 20/x2
    And I'm talk about real test when shooting to the monster - not description.
    If you see otherwise check if you don't have Improve Critical feat and how much you have STR.

    And I know that Monks get Proficiency Shuriken for free But they will have to spend feat slot for this new feat. That’s why only for Drows this is almost useless, not completely useless feat.

    Quote Originally Posted by elujin View Post
    my drow is happy

    and mebey if it was added to the shintao or ninja spy require one of feat lists it would be a better feat to pick then luck of hero's
    Interesting idea, but IMO: Luck of hero's are far much better then this feat.
    -------------------------------------------------------------
    Quote Originally Posted by stoerm View Post
    Player remembers. Player never forgets.
    I'm not native speaker

  8. #8
    Community Member wonkey's Avatar
    Join Date
    Oct 2009
    Posts
    308

    Default

    Who knows? Shuriken might become the poor man's repeater.

    You don't have to take repeater prof. (both can be gotten for free, though, from mechanic or drow).
    You don't have to take mechanic for stat bonus, and str bonus is probably better than int bonus anyway.
    Speed scales up with dex, so maybe this could work on sneak attackable baddies for those super dex evasion finesse rogues
    If you take 6 monk, you get that 50% boost 1/4 of the time (probably more b/c you're not fighting all the time).

    If you have, say 30 dex, you get 30% bonus from this feat, plus 30% more from thousand stars (3.75% approximately extra), essentially throwing 46.25% faster total with full str bonus and sneak attacks, if you have em. And you might well have quickdraw anyway, if you're using lots of boosts.

    This is PROBABLY still slower than repeaters, but you get the other advantages.
    Not for everyone. But if you're looking for a fresh experience with a slower pace and tactical play, come check us out at www.mortalvoyage.us You might just like what you see...

  9. #9
    Community Member Requiro's Avatar
    Join Date
    Jan 2010
    Posts
    1,386

    Default

    Quote Originally Posted by IronClan View Post
    It's too bad they spend Dev time on feats that will deliberately trick new players into taking them and making their characters less useful in groups...

    Unfortunately... More useless feat in game mean more useless and frustrating new player in game (= less money for you Turbine!)

    Dragons marks are a great example: "I got this sweet face tatoo, instead of power attack bro!"

    Make this feat give 25% chance plus Dex score... and it's still weak. Is even a 50% chance of an extra Shuriken even worthy of a feat?

    Yes if you will have chance for 3rd attack, when you get more then 50 dex. And you get wider critical threat range.

    Note to Turtbine:

    If flavor has no substance then flavor gets made fun of, ridiculed and left out of groups.
    Comments in red
    -------------------------------------------------------------
    Quote Originally Posted by stoerm View Post
    Player remembers. Player never forgets.
    I'm not native speaker

  10. #10
    Community Member elujin's Avatar
    Join Date
    Nov 2009
    Posts
    223

    Default

    Quote Originally Posted by Requiro View Post
    *snip*.



    Interesting idea, but IMO: Luck of hero's are far much better then this feat.
    i woudn't say far +1 saves is prob better but not as mutch fun

    Quote Originally Posted by wonkey View Post
    Who knows? Shuriken might become the poor man's repeater.

    You don't have to take repeater prof. (both can be gotten for free, though, from mechanic or drow).
    You don't have to take mechanic for stat bonus, and str bonus is probably better than int bonus anyway.
    Speed scales up with dex, so maybe this could work on sneak attackable baddies for those super dex evasion finesse rogues
    If you take 6 monk, you get that 50% boost 1/4 of the time (probably more b/c you're not fighting all the time).

    If you have, say 30 dex, you get 30% bonus from this feat, plus 30% more from thousand stars (3.75% approximately extra), essentially throwing 46.25% faster total with full str bonus and sneak attacks, if you have em. And you might well have quickdraw anyway, if you're using lots of boosts.

    This is PROBABLY still slower than repeaters, but you get the other advantages.
    mebey kinda nice for assassins aspecialy if its free
    Virt II makes elujin smile !

  11. #11
    Community Member
    Join Date
    Mar 2006
    Posts
    11,846

    Default

    Quote Originally Posted by wonkey View Post
    If you take 6 monk, you get that 50% boost 1/4 of the time (probably more b/c you're not fighting all the time).
    A character that's using ranged attacks won't have the Ki required to activate Ten Thousand Stars.

  12. #12
    Community Member LordArkan's Avatar
    Join Date
    Sep 2009
    Posts
    232

    Default

    Quote Originally Posted by Angelus_dead View Post
    A character that's using ranged attacks won't have the Ki required to activate Ten Thousand Stars.
    So they switch back to wraps while its on cooldown, just like an AA with manyshot.

  13. #13
    Hero BurnerD's Avatar
    Join Date
    Sep 2006
    Posts
    191

    Default

    Instead of Pew Pew Pew it's Plink Plink Plink......
    Argonessenn -Officer of Storm Shadow-
    Olen Anteres

  14. #14
    Community Member LordArkan's Avatar
    Join Date
    Sep 2009
    Posts
    232

    Default

    Thwip Thwip Thwip!

  15. #15
    Community Member Caseas's Avatar
    Join Date
    Mar 2006
    Posts
    199

    Default

    For the person(s) believing Shurikens are 1d4, they're not. My MinII Shuriken is only 1d3, basic stars are 1d2.

    Also, the proc to double strike from the new feat is only working out as a % chance of the DEX MODIFER, not the actual DEX stat. So I'm quite frowny face because of it.

  16. #16
    Community Member pregnable's Avatar
    Join Date
    Jan 2010
    Posts
    46

    Default

    My future Half-Orc, zombie form palemaster, charisma based shuriken thrower thinks this is a WELL feat.

  17. #17
    Community Member Infant's Avatar
    Join Date
    Aug 2010
    Posts
    486

    Default

    Quote Originally Posted by wonkey View Post
    Who knows? Shuriken might become the poor man's repeater.
    You don't have to take repeater prof. (both can be gotten for free, though, from mechanic or drow).
    You don't have to take mechanic for stat bonus, and str bonus is probably better than int bonus anyway.
    ... and you don't have paralyzing/banishing/disrupting returning shurikens . Or am I wrong here?

    Infant

  18. #18
    Community Member Tuney's Avatar
    Join Date
    Apr 2006
    Posts
    942

    Default

    But you can find Vorpal Shurrikins!

  19. #19
    Developer Eladrin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by Caseas View Post
    Also, the proc to double strike from the new feat is only working out as a % chance of the DEX MODIFER, not the actual DEX stat. So I'm quite frowny face because of it.
    Should be the actual dexterity value.

  20. #20
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    Quote Originally Posted by Eladrin View Post
    Should be the actual dexterity value.
    The feat is still rather useless. You should have made it 100% chance. It would still be less DPS than melee, but still viable enough to build a toon around.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload