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  1. #1
    The Hatchery Barazon's Avatar
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    Default the REAL resason for spell nerfs

    I felt dirty doing it, but I finally succeeded in thinking like a marketing person, which allowed me to figure out the real reason for spells being nerfed so badly. After update 9, they want casters to have to nuke continuously to contribute to the group like they used to, run out of mana, and go shopping in the DDO store for a stack of 100 majors. 1500 turbine points, darn, I don't have that much, guess I better spend another $20 this week to buy them, then do the same again next week!

    The way things are now, I'm glad that we got the change that everyone had the equivalent of a rest shrine after leaving a completed quest; I doubt that would make it in these days.

  2. #2
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    I don't think that has anything to do with it, personally. But then again I don't consider it a spell nerf. Sure some spells got nerfed, some became more effective. I guess it all depends on your perspective.
    Quote Originally Posted by Perceval
    the common denominator in all the failed attempts you have been in is YOU.
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  3. #3
    Community Member Seventh's Avatar
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    Would you like to borrow my tinfoil hat, Barazon?

  4. #4
    The Hatchery Barazon's Avatar
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    Quote Originally Posted by Seventh View Post
    Would you like to borrow my tinfoil hat, Barazon?
    I'm sure those have been nerfed too and the orbital mind lasers would still get me.

  5. #5
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    ...But Doom is having its SP cost reduced!

  6. #6
    Community Member shagath's Avatar
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    Spells I like got cheaper and more powerful. I like this kind of "nerf"

    :: [ Air Savant - Level 160 ] ::

  7. #7
    Community Member Ravoc-DDO's Avatar
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    Some spells got nerfed hard because there's more to casters than playing one trick ponies.

  8. #8
    Community Member Thar's Avatar
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    If anything it's a marketing trick to make everyone change feats and lesser reincarnate and spend tp to accomplish that.

    No doubt it's all about money.

    I do applaud them for making some spells useful. That should have been thought out better from implementation, but better late than never. There was no need to change hypno, heal, firewall, aoe fogs if they made stuff better.

    I do criticize them for making changes and not giving a free one time only reincarnation to characters impacted by changes. Did Hypnotism need a nerf? Did Heal need to cost more spell points? (bet most people didn't see that one in the notes).

    Making extend and enlarge useless to most of the people that took it.

    Yes, you can switch out with shards in game if you collected 1,000,000's of them to change out a few feats on a few characters.

    my 2 cp
    Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
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  9. #9
    Community Member EustaceTrevelyan's Avatar
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    Quote Originally Posted by Zirun View Post
    ...But Doom is having its SP cost reduced!
    I started thinking about that statement, at which point my head exploded

  10. #10
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    Default Spell Reduction really hmm you mean the SLA's

    Quote Originally Posted by Zirun View Post
    ...But Doom is having its SP cost reduced!
    Have you been on the test server and seen the reduction and quested with it or solo'd with it?

  11. #11
    Community Member andreascott89's Avatar
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    Quote Originally Posted by zirun View Post
    ...but Doom Is Having Its Sp Cost Reduced!
    +1

  12. #12
    Community Member Asketes's Avatar
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    the logical theory would suggest they are prepping to allow for levels beyond 20.
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  13. #13
    Community Member DarkSpectre's Avatar
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    Quote Originally Posted by Asketes View Post
    the logical theory would suggest they are prepping to allow for levels beyond 20.
    So would epic levels mean more high level content to support those levels?
    "Khyber Server" The Crown Jewel of DDO Main Alts. Darkelvis, Thickelvis, Almostelvis, Holyelvis, Lil-elvis

  14. #14
    Community Member Nodia's Avatar
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    Default It is the money

    They are running a bussiness, to us a game, to them a way to make money. So it is about the bottom line.

  15. #15
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Barazon View Post
    How does always having enough mana regen to have at least TWELVE mana make me not want to drink a mana potion? Because I can cast an unmaximized unempowered magic missile at the epic mob?
    Because you can now use your SLAs to at least get you to the next Shrine. They get free metamagics, too, remember. The new Echoes ability is essentially limitless spell-casting. Yeah, you may not be able to pull the big sexy spells out at will... but you will still contribute - and you will still make it to the next Shrine just fine. In fact, you'll make it there better then you did before.

    And, if any of these spell changes radically impacts your ability in getting to that next Shrine without sucking down an SP pot, then I think you were the kind of player who had trouble doing so before the changes too. Being a caster is like spending on a budget - use what you have wisely and to the most impact and you'll be fine. Blow the budget on something stupid and you'll be in trouble. The changes to non-extendable WoF are not that bad. As I said - most things die before a currently extended WoF burns out anyways.


    Like the esteemed Mr. Sheen has said... Plan better.

    The spell overhaul was a long time coming. It was needed before the Store, and the overhaul has nothing at all to do with selling pots to anyone who didn't need/want to buy them before this.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  16. #16
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    Quote Originally Posted by Memnir View Post
    The spell overhaul was a long time coming. It was needed before the Store, and the overhaul has nothing at all to do with selling pots to anyone who didn't need/want to buy them before this.
    Is this why they nerfed multiple Conc op items in previous updates?

  17. #17
    Community Member elujin's Avatar
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    Quote Originally Posted by Barazon View Post
    I felt dirty doing it, but I finally succeeded in thinking like a marketing person, which allowed me to figure out the real reason for spells being nerfed so badly. After update 9, they want casters to have to nuke continuously to contribute to the group like they used to, run out of mana, and go shopping in the DDO store for a stack of 100 majors. 1500 turbine points, darn, I don't have that much, guess I better spend another $20 this week to buy them, then do the same again next week!

    The way things are now, I'm glad that we got the change that everyone had the equivalent of a rest shrine after leaving a completed quest; I doubt that would make it in these days.
    ddo is one of the most free mmo's out there not to mention well made so you pay for it cous you enjoy it but someone could unlock evrything on a f2p account .

    [tin foil hat] and we all know spells are beeing changed becous of shapshifting kobold people from the crystal cove have infiltrated the turbin developers team ... the CIA mossad kgb there all in on it !! [/tin foil hat]
    Virt II makes elujin smile !

  18. #18
    Community Member Cam_Neely's Avatar
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    Quote Originally Posted by Barazon View Post
    I felt dirty doing it, but I finally succeeded in thinking like a marketing person, which allowed me to figure out the real reason for spells being nerfed so badly. After update 9, they want casters to have to nuke continuously to contribute to the group like they used to, run out of mana, and go shopping in the DDO store for a stack of 100 majors. 1500 turbine points, darn, I don't have that much, guess I better spend another $20 this week to buy them, then do the same again next week!
    I was thinking of starting a similar post, but I have a more rosy outlook on the nerfs.

    The fact is a large amount of cash has been put into the DDO economy. Heal scroll, recon scrolls and all consumables are now a drop in the bucket for a huge majority of player. No one has any reason to complain about having to use in game buyable consumables. More over a huge amount of powerful items were injected into the game.

    Those things combined make the current game much easier and the 'nerf' (if you want to call it that. Feel free to tell the people rolling up Sorc) along with the hold change, is just a way to get the games difficulty back in line.
    Quote Originally Posted by MajMalphunktion View Post
    Hate me if you want, as of right now I'm not letting anyone crack open the build for this. Nope no way. Nada. I need developers working on the expansion pack, and that only. Again, hate me all you want, but creating a whole new realm takes priority over a broken bag. This is pretty much true of a few of the other issues that crept in today also.

  19. #19
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by erikst View Post
    didnt they say that when you get your PRE, the echo mana regen will vanish?
    Nope. Quite the opposite, in fact.
    Quote Originally Posted by Torc View Post

    SPELL POINT REGEN – Echoes of Power:

    We’ll be introducing a limited form of spell point regen for players who have “magical training” (as in the feat). This is to avoid a true “out of gas” situation for our casters. The concept is that when a caster drops below a certain spell point threshold a spell point regen effect known as “echoes of power” applies itself until the caster reaches that threshold again. The goal is to allow low level players continue to cast level 1 spells at a diminished rate when their “out of gas” while high level players will be able to continue to use their PRE-s with the meta magics they normally require for high level play.
    It is supposed to benefit those with PrEs as much (if not interpretively more) then those without.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  20. 03-29-2011, 03:23 PM


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