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  1. #21
    Community Member kernal42's Avatar
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    Quote Originally Posted by voodoogroves View Post
    Few things that jump out to me for their absence thus far
    - No physical material type (silver, byshek, etc.)
    Other descriptions make it clear that neither adding or removing enhancements affect the metallic property (silver, byeshk, etc) or guild augment slots.

    I wonder if there will be bugs such as, "removing the metalline enhancement from an item allows for a new prefix to be added, but the item retains its ability to bypass metallic DR". Hmmmmm

    -Kernal

  2. #22
    Community Member kernal42's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    I'm curious as to whether removing a prefix, suffix or enhancement will destroy the base item or not.
    It does not:

    Quote Originally Posted by Dust of Disjunction
    This dry, dark blue dust is imbued with powerful anti-magic properties that are activated by usage in crafting devices.
    When combined in a crafting device with a magical treasure item, the item will be stripped of all magical effects and qualities, but will then be keyed for further crafting. The dust basically produces a blank slate on which to craft new magical effects.
    Note: The item's material, such as silver or adamantine, as well as guild augment slots (if any), are not removed by this dust. They are intrinsically part of the item and remain after disjunction.'
    -Kernal

  3. #23
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    Quote Originally Posted by voodoogroves View Post
    Few things that jump out to me for their absence thus far
    - Metalline
    ...
    - No physical material type (silver, byshek, etc.)
    In fairness, it did mention that items retain their starting metal type when you go to craft them, so you could start with a silver or iron or what-not blade that you add things to. To me, that suggests the the second of the things listed above isn't particularly vital, and the first is going to be far easier to work around/without by having specific metal versions of the needed weapons.

    While I don't really expect to be able to take properties from named items, I am a bit curious if you can at least strip them down for the base item -- stripping a muckbane down into a glass club to enchant up for oozes and rusties, for example, has some appeal.

  4. #24
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by kernal42 View Post
    It does not:



    -Kernal
    I said, "or," not "and." The description for the effects that remove a property (not the one you linked, which wipes an item clean) don't mention whether the base item remains.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  5. #25
    Community Member Neouni's Avatar
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    • Metalline
      see: Dust of disjunction
    • Righteousness
      vs evil, so would fall under good
    • No physical material type (silver, byshek, etc.)
      same as Metalline
    • Plenty of banes not represented
      data is limited at best, at this moment
    • Screaming / Roaring
      Since 'storm spell damage line' effects sonic too, guess Air
    • Maiming
      Chaos
    • Lore(s)
      Depends on what spells they effect
    • Vorpal
      Chaos
    • Paralyzer
      Chaos
    • banisher
      Good or Divine
    • disrupter
      Divine
    • smiter
      depends on opposite aligment of target you want to smite


    But I'm guessing all these special ingredients are optional,
    and that normal disassembling destroys the complete item.

  6. #26
    Community Member Aeolwind's Avatar
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    Well, in Fernando's interview, he specifically stated that properties like Paralyzing could be transferred. Should be on the list, probably stuff like that would be at a higher tier maybe?
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  7. #27
    Community Member dkyle's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Well, there was a note about metal type being inherent to the item. If you wanted a +5 Holy Burst Silver whatever of GEOB, you'd need a base silver weapon that you strip down, a +5 from a weapon, a Holy Burst from a weapon and a GEOB from a weapon.
    Which leads me to believe that the crafting will have at least one huge balance problem.

    If the difference is cost between a +5 Holy Burst Khopesh of GEOB and a +5 Holy Burst Silver Khopesh of GEOB is simply finding any old Silver Khopesh, we've got a problem. That's a negligible cost compared to the incredible amount of value Silver adds in the current meta-game.

  8. #28
    Community Member Neouni's Avatar
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    Quote Originally Posted by Aeolwind View Post
    Well, in Fernando's interview, he specifically stated that properties like Paralyzing could be transferred. Should be on the list, probably stuff like that would be at a higher tier maybe?
    I saw that video but I'm basing my guesswork on the current items:

    Lorinda's Ultimate Remover: This bubbling, green concoction is used in crafting deconstruction recipes to dissolve suffix' treasure effects off of items and reduce them to their base magical essences.

    Arcane Bolt:The greater magical essences of arcane-type treasure effects, these objects are used to make arcane-type shards of the Arcane crafting school. The shards are then used to apply effects to equipment

    The focus of the system may have changed after the interview so you are not limited to finding the correct enhancement, you only need enhancements of the correct type and school to make shards.

  9. #29
    Community Member DrakmireTS's Avatar
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    Divine
    * Good Luck

    Does this even come on randomly generated loot? I'd actually be ok with melting my Head of Good Fortune or my ghetto ring of the buccaneer (pre-patch, so double dex bonus, gooo), but I was under the impression that we wouldn't be able to render down named items.

  10. #30
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by dkyle View Post
    Which leads me to believe that the crafting will have at least one huge balance problem.

    If the difference is cost between a +5 Holy Burst Khopesh of GEOB and a +5 Holy Burst Silver Khopesh of GEOB is simply finding any old Silver Khopesh, we've got a problem. That's a negligible cost compared to the incredible amount of value Silver adds in the current meta-game.
    Makes me kind of wish they had left Transmuting alone and just implemented this at the time. Then a Min II (or other transmuter) would have been a perfect generalist weapon, while better DPS weapons could be crafted for individual situations.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  11. #31
    Community Member Neouni's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Makes me kind of wish they had left Transmuting alone and just implemented this at the time. Then a Min II (or other transmuter) would have been a perfect generalist weapon, while better DPS weapons could be crafted for individual situations.
    Since they are bringing out:
    Bow of Sinew- +5 Longbow: (crit range 19-20) Ranged Alacarty 10%, Stealth Strike, Seeker +8, Aligned, Overfocus [ML:14, BtA]

    There is offcourse a chance Aligned will be available as a craftable shard.
    edit: Since it will contain all elements I would place it under Divine, since all the others are already in it's other sub-types.

    Aligned: This weapon transmutes into a form that is able to bypass any alignment-based Damage Reduction. (Chaotic, Good, Evil, Lawful)

  12. #32
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Neouni View Post
    Since they are bringing out:
    Bow of Sinew- +5 Longbow: (crit range 19-20) Ranged Alacarty 10%, Stealth Strike, Seeker +8, Aligned, Overfocus [ML:14, BtA]

    There is offcourse a chance Aligned will be available as a craftable shard.
    edit: Since it will contain all elements I would place it under Divine, since all the others are already in it's other sub-types.

    Aligned: This weapon transmutes into a form that is able to bypass any alignment-based Damage Reduction. (Chaotic, Good, Evil, Lawful)
    Metalline is all metals.
    Aligned is all alignments.
    Transmuting was all metals, all alignments and all damage types (bludgeoning, slashing and piercing) and was the only way for an archer to bypass DR/slashing and DR/bludgeoning.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  13. #33
    Community Member Spoonwelder's Avatar
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    ignore - already answered above to slow
    Last edited by Spoonwelder; 03-28-2011 at 05:26 PM.
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  14. #34
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    Quote Originally Posted by dkyle View Post
    those ingredients are just there to allow crafting
    And up the sales of some boring chains my friends ran me through on their passes - "elite for favor"

  15. #35
    Hero
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    Ugg, if I have to do Sorrowdusk and Threnal to craft things, forget it. I'm not making anything.

  16. #36
    Community Member Aeolwind's Avatar
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    Quote Originally Posted by Isolani View Post
    Ugg, if I have to do Sorrowdusk and Threnal to craft things, forget it. I'm not making anything.
    My guess, it's scaled by level of skill and item make up. A +5 Holy burst metalline of pure good will have the same level requirement it does now and would require stuff from prob Amrath and Meridia.

    I'd also hazard to guess that breaking down items may give skill ups as well. I've stockpiled 8 mules worth of gear in hopes this day would come
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  17. #37
    Community Member kernal42's Avatar
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    Quote Originally Posted by Aeolwind View Post
    A +5 Holy burst metalline of pure good
    I sincerely hope that it is not possible to craft items that do not exist in the random loot tables*.

    Like that one you mention. Things like that would be bad.

    -Kernal

    *With the possible exception of vampiric? I guess? I see it listed...

  18. #38
    Community Member Kinerd's Avatar
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    Quote Originally Posted by Isolani View Post
    Ugg, if I have to do Sorrowdusk and Threnal to craft things, forget it. I'm not making anything.
    I'm one of the 13 people who actually like Sorrowdusk, but by definition I am not one of the 0 people who like Threnal, so I identify with this feeling. As someone mentioned already, though, there's always the non-Coyle excavation that can be ground out, so there's that.

  19. #39
    Community Member weewoo0's Avatar
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    hmmmm ..... i wonder if we'll be able to make +5 metalline of GEOB handwraps or +5 holy silver handwraps of GEOB ^^
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  20. #40
    Community Member DrakmireTS's Avatar
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    Metalline most likely, silver probably not. Only silver (threaded) wraps I know are a named end-reward item, and I while I hope otherwise, I don't think we're going to be able to melt named items.

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