Full Crafting System
Link may break later when we find out the proper name for it
Full Crafting System
Link may break later when we find out the proper name for it
Current developments and guess-timates
Developer quote tracking on DDOWiki Classes: Psion Profile Races:Kalashtar Profile, Shifter Profile, Kobold Profile
All I've been able to find out so far is "Teleport Lock enforced."
-=]ArchAngels[=-
Nice, good old "strings" command I presume?
Where are the mutations for the various schools from? I assume they aren't complete, since Strength and Wisdom seem to be the only stats available, and Jump and Intimidate the only skills.
The school info is actually from the tooltip on the crafting skill page,
which you can find on your character sheet.
And no, it's far from complete but we can guess a bit where some of the other things will fit.
Current developments and guess-timates
Developer quote tracking on DDOWiki Classes: Psion Profile Races:Kalashtar Profile, Shifter Profile, Kobold Profile
I'd imagine that the answer is 'no,' but can named items be harvested for parts? I know they don't have prefixes or suffixes, but would someone be able to melt down their ESoS to add +10 to something else?
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
Also, where do we acquire the items to remove properties from? Are they purchasable? Do they only drop as treasure? Do we have to buy them with TP?
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
Oh my god...
This kind of fish can only be found in quest end-reward lists in the area of Sorrowdusk Isle.
This type of vessel can only be found in quest end-reward lists in the area of The Restless Isles.
This type of goblet can only be found in quest end-reward lists in the area of The Ruins of Threnal.
This kind of bottle can only be found in quest end-reward lists in the area of The Red Fens.
This type of plant can only be found in quest end-reward lists in the area of The Vale of Twilight.
This type of urn can only be found in quest end-reward lists in the area of The Orchard of the Macabre.
Anyone notice the above?
Half of these are quests that I run-once-and-done for favor, and never see again. I'd like to assume that unless people are looking for specific named items out of them, most people are the same.
Not to mention... end reward lists? Sorrowdusk and Threnal, if I remember correctly, make you do like 3-4 quests at a time for a single end reward. Even if this is a 100% guaranteed in-the-list drop... why not make it content that we actually want to do? Give me something useful from, for example, Amrath quests. Normally the best thing I see in those lists is a Major Mana Pot.
It does say "quest" end rewards, not "chain" rewards. Sorrowdusk and Threnal both have quests that could be zerged very quickly without needing to reflag.
Then again, repeated zerging of trivial quests for important crafting ingredients is not my idea of "fun". Hopefully, those ingredients are just there to allow crafting of specific level-appropriate items, i.e., somewhat better than you'd expect from their end rewards, not core parts of all crafting, especially end-game item crafting.
Problem with this is that in Threnal and Sorrowdusk, most of the individual quests do not have end rewards. i.e. Gray Moon Waning and Co6 are the two 'chains' in Sorrowdusk, where the only end reward is at the end of the chain. It's trivially easy to run the quests, but the bad thing about it is running across the explorer zone every time to advance the quests.
Could have sworn you got one end reward for running East, one for West, and one for South + Completion, which ends up being what.. 9 quests or something?
Same for Sorrowdusk. I'm not sure if you get rewards for every quest individually.
Of course, I don't run them very often. The quests themselves just don't seem particularly fun or interesting, they're out of the way. I'm assuming this is a half-baked way of milking TP out of Premium Players for some content packs that get *zero* love.
I wasn't thrilled, but the presence of ingredients in the Vale and Orchard kind of dispels any worry, as those each have some quick runs (Vale not so much, but there are other rewards associated with running those quests) and have end reward lists upon completion of individual quests. I'd also assume that the items that drop in these two areas will be the ones for the +4 and +5 items, so that probably isn't too bad depending on what sort of route we have to take in order to become proficient at crafting at that level on capped toons.
Another question: Do we know whether you can put bonuses in unusual slots? Could I make a +6 Wisdom trinket of Intimidation +15?
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
Since everything you remove gets turned into magical essences of that school and sub-type melting down ESoS would be a waste, since you could have just as well melted down 2 random items with both half that enhancement.
You will later have to reform that magical essence into a shard of that enhancement.
Current developments and guess-timates
Developer quote tracking on DDOWiki Classes: Psion Profile Races:Kalashtar Profile, Shifter Profile, Kobold Profile
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
All I see here is...grind boring chain quests to craft.
That seems like the worst possible way to implement any generalized crafting system in DDO.
The 'lesser' ingredients better be able to be gotten from the 'greater' ones or else this will be another horrible mechanic like the cove where you had to run around at lower levels to craft the stuff you want.
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Without knowing what those special ingredients actually do, it's hard to say whether that will bad or not.
It could be that special fish from Sorrowdusk just allows one to add UWA and Swim +10 to any item. Sort of like "Here's a bunch of items, but if you don't like those, here's an ingredient to make your own item."
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Gah, more grinding.
I knew that you had to use mats to construct since you can find those in end rewards from several quests, but I did not know that you also need stuff to deconstruct. It would be nice if that was a plat sink of some kind but apparently it's more grinding.
Do I want to run quests all day long so I might be able to strip powers of items?
Even worse, are essenses and such bound or unbound?
Awesome.
God I hope crafting isn't tied to chain end rewards only. Ug.
The ability to reconfigured and reclaim from other items would be nice. End rewards will hopefully be an alternate / supplement to that.
Few things that jump out to me for their absence thus far
- Metalline
- Righteousness
- No physical material type (silver, byshek, etc.)
- Plenty of banes not represented
- Screaming / Roaring
- Maiming
- Lore(s)
- Vorpal
- Paralyzer/banisher/disrupter/smiter
Things that jumped out to me as interesting based on their inclusion
- Vampirism
Presumably the list isn't a full list yet and a host of stuff is still out there.
Ghallanda - now with fewer alts and more ghostbane
it *is* a plat sink to deconstruct your items (instead of selling them).
and the stuff you deconstruct is random loot. the stuff you can already find from normal questing (you do run quests and/or raids every once in a while already, right?) can be deconstructed.
it will be an even bigger plat sink if, for example, you can buy some of the stuff to strip items of enchantments. and even more so if people decide to buy up stuff off the AH (which really drains plat out of the economy) to avoid questing.
note that the specific items state they are for specific high end crafting recipes. it stands to reason that they aren't needed for every recipe, but merely the highest stuff.
Well, there was a note about metal type being inherent to the item. If you wanted a +5 Holy Burst Silver whatever of GEOB, you'd need a base silver weapon that you strip down, a +5 from a weapon, a Holy Burst from a weapon and a GEOB from a weapon.
I'm curious as to whether removing a prefix, suffix or enhancement will destroy the base item or not.
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!