Going proactive with this, decided to make a build based around it. ment to maximize the doublethrow proc. easily gaining 40Dex, along with maximizing the dmg though feats and halfing enchantments.
Uses Ranger for alot of the feats, Swaps to Handwraps in fire stance for extra Ki for the 10k stars. Rouge for UMD.
Trys to use sneak attack as often as it can, also going ninja spy just for increased. itd be a intresting build at least. and no1 would ahve the same oneXD
Code:
Character Plan by DDO Character Planner Version 3.8.0
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Shuriken
Level 20 Lawful Good Halfling Male
(7 Monk \ 1 Rogue \ 12 Ranger)
Hit Points: 272
Spell Points: 196
BAB: 17\17\22\27\27
Fortitude: 16
Reflex: 27
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 20 32
Constitution 12 14
Intelligence 8 10
Wisdom 10 12
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 11
Bluff -1 0
Concentration 5 28
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 2
Heal 0 1
Hide 5 15
Intimidate -1 0
Jump 2 10
Listen 0 3
Move Silently 5 13
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 27
Swim 2 21
Tumble 6 12
Use Magic Device 1 23
Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Feat: (Selected) Quick Draw
Level 4 (Monk)
Feat: (Monk Bonus) Toughness
Level 5 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 6 (Monk)
Feat: (Selected) Point Blank Shot
Level 7 (Monk)
Level 8 (Rogue)
Level 9 (Monk)
Feat: (Monk Bonus) Mobility
Feat: (Selected) Weapon Finesse
Level 10 (Ranger)
Level 11 (Ranger)
Level 12 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Critical: Thrown Weapons
Level 13 (Ranger)
Level 14 (Ranger)
Level 15 (Ranger)
Feat: (Selected) Spring Attack
Level 16 (Ranger)
Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elemental
Level 18 (Ranger)
Feat: (Selected) Toughness
Level 19 (Ranger)
Level 20 (Monk)
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Thrown Weapon Attack I
Enhancement: Halfling Thrown Weapon Attack II
Enhancement: Halfling Thrown Weapon Damage I
Enhancement: Halfling Thrown Weapon Damage II
Enhancement: Halfling Thrown Weapon Damage III
Enhancement: Ten Thousand Stars
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Adept of Wind
Enhancement: Adept of Flame
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Improved Spot I
Enhancement: Improved Spot II
Enhancement: Improved Spot III
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Energy of the Wild III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Rogue Improved Trap Sense I