NOTE: This is the second version of this build, and I really like the improvements all the changes have made. The original was 12fvs/6mnk/2pal, and I'll list the pros/cons of the new build over the old one later.
NOTE#2: Any numbers here are working with the absolute minimum of gear, so don't take them at face value. Updated numbers will be posted later.
Advocatus Diaboli v2.0: 12FvS/6Mnk/2Rog Drow, Lawful Neutral
Starting Stats (30 points):
Str - 14
Dex - 18
Con - 12
Wis - 14
Int - 12
Cha - 10
Progression:
1. Rogue - 2 concentrate, 4 intimidate, 4 jump, 4 open lock, 4 tumble, 4 umd, 4 whatever you want - TWF
2. Monk - 3 concentrate, 1 intimidate - Weapon Finesse
3. Monk - 1 concentrate, 1 intimidate, 1 umd - Dodge, Toughness
4. FvS - 1 concentrate, 1 intimidate - Favored of Vulkoor
5. FvS - 1 concentrate, 1 intimidate
6. Monk - 1 concnetrate, 1 intimidate, 1 umd - Extend
7. Monk - 1 concentrate, 1 intimidate - Eat +2 tomes in ALL stats.
8. FvS - 1 concentrate, 1 intimidate, .5 umd - Child of Vulkoor
9. FvS - 1 concentrate, 1 intimidate, .5 umd - ITWF
10. Monk - 1 concentrate, 1 intimidate, 1.5 umd
11. Monk - 1 concentrate, 1 intimidate, 1.5 umd - Combat Expertise - Eat +3 tomes in any stat other than int
12. FvS - 1 concentrate, 1 intimidate - Maximize, Energy Resistance: Fire
13. FvS - 1 concentrate, 1 intimidate, .5 umd
14. FvS - 1 concentrate, 1 intimidate, .5 umd
15. FvS - 1 concentrate, 1 intimidate, .5 umd - Improved Critical: Pierce
16. FvS - 1 concentrate, 1 intimidate, .5 umd
17. FvS - 1 concentrate, 1 intimidate, .5 umd - Energy Resistance of your choice (I suggest Cold or Electricity)
18. FvS - 1 concentrate, 1 intimidate, .5 umd - GTWF
19. FvS - 1 concentrate, 1 intimidate, .5 umd - Beloved of Vulkoor
20. Rogue - 1 intimidate, 8 umd, 1 open lock
The following are stats/abilities assuming the BARE MINIMUM of gear/tomes. A separate post will show what a properly geared character can do.
Ending Stats:
Str - 14 base + 2 tome + 6 item = 22
Dex - 18 base + 2 tome + 3 enhancements + 6 item + 5 level ups = 34
Con - 12 base + 2 tome + 6 item = 20
Wis - 14 base + 2 tome + 2 enhancements + 6 item = 24
Int - 12 base + 2 tome = 14
Cha - 10 base + 2 tome + 2 enhancements + 6 item = 20
HP - 156 base + 20 Heroic Durability + 100 Con + 60 enhancements + 22 feat + 30 GFL + 45 GS + 10 Argo Favor + 20 toughness item = 463 Unbuffed HP.
AC - 10 base + 12 Dex + 7 Wis + 6 feats + 2 monk + 5 protection + 7 armor + 4 shield clicky + 1 alchemical dodge + 2 recitation + 1 stance = 57 self buffed
+ 1 haste + 5 aura + 5 bark + 4 song = 72, buffed by others. Assuming no halfling with Heroes Companion.
This is WITHOUT any hard to obtain gear (all this assumes you have is the +2 tomes for stats, +7 bracers, +5 protection item, and a couple of easily obtained collectibles, all of which require no grinding. Oh, also a korthos clicky/wand of shield). Don't be put off by these numbers, they will be updated in the gear post.
Enhancements:
At the choice of the player; however, the toughness, drow shortsword, and monk stance enhancements are critical. Also, all stat enhancements should be taken to ensure all stats are even. In the current 0 gear setup, that means all of them except for FvS charisma 3.
There will be two more foreseeable posts, one for pros/cons and one for gear and updated numbers.