Can we please have an option to have damage numbers be not-obscured by the scenery, whether it be giant leaves that constantly block the camera, or super-sized boss monsters blocking my view of my damage in The Shroud.

Since they're not actually there as a part of the in-game environment, the numbers don't physically float out of a monster's head every time you hit it, can we make the damage numbers "always on top", or at the very least have an option to make them always visible and not obscured by the scenery?