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  1. #1
    Community Member
    Join Date
    Sep 2009
    Posts
    162

    Default Further nerf to Intimi tank?

    I know I may be over reacting to intimidate change.
    But I'm wondering if this possibly make further nerf to intim tank.

    Intimidate
    • A successful use of the intimidate skill now sets a player's threat with a monster equal to the highest threat opponent, plus a small buffer based on a player's (size-modified) intimidate skill. Players also gain a +50% threat multiplier to all attacks (melee, ranged, and spells) for a short period after successful intimidation. Intimidate now has a 15 second cooldown, but players will no longer automatically lose the monster's aggro after six seconds.
    • When using a shield, intimidate will get a longer lasting and more effective threat multiplier applied
    I am curious if we can still maintain aggro from bosses after this change goes live.
    I understand if turbine wanted to do something with "be turtle till boss dead" style.
    But... well I just hope I'm just worrying too much.
    It's already pretty hard to hit certain intim score comparing to DPS character to do its job, at least IMHO.
    Last edited by Victor_1; 03-26-2011 at 10:28 PM.
    English is not my primary language, so please excuse my grammar and spelling

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