Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 Neutral Good Human Male
(20 Fighter)
Hit Points: 372
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 5
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 8 8
Constitution 16 17
Intelligence 8 8
Wisdom 8 8
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10
Bluff 0 3
Concentration 3 6
Diplomacy 0 3
Disable Device n/a n/a
Haggle 0 0
Heal -1 -1
Hide -1 -1
Intimidate 4 28
Jump 4 9
Listen -1 -1
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot -1 -1
Swim 4 8
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Power Attack
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Stunning Blow
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Power Critical
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Cleave
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Great Cleave
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Diehard
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 18 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Bullheaded
Feat: (Fighter Bonus) Slicing Blow
Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Brutal Throw
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Weapon Alacrity
Enhancement: Kensei Greatsword Mastery I
Enhancement: Kensei Greatsword Mastery II
Enhancement: Kensei Greatsword Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kensei III
Enhancement: Fighter Greatsword Specialization I
Enhancement: Fighter Greatsword Specialization II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility I
Enhancement: Fighter Item Defense I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
going for straight DPS, i realize TWF would have been a better option, but with THF you only need to worry about obtaining 1 weapon.
also, with all the crit stuff in there, would i be better off going Greataxe for the higher multiplier? i only went Greatsword in anticipation of obtaining Sword of Shadows
threw the last skillpoint into Jump cause a half point in Balance would'e been useless
some combat feats i only took cause i'd already grabbed what i wanted and there wasnt much else to choose from (eg, Brutal throw)
went nuetral good to avoid Anachic dmg, but still be able to use Pure good weapons
I am concerned i may not have taken some of the Feats in the best order, if so, please let me know