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  1. #1
    Community Member somenewnoob's Avatar
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    Default First barbarian-any good?

    Character Plan by DDO Character Planner Version 3.8.0
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    testbarb
    Level 20 Chaotic Good Warforged Male
    (2 Fighter / 18 Barbarian)
    Hit Points: 358
    Spell Points: 0

    BAB: 20/20/25/3030
    Fortitude: 18
    Reflex: 10
    Will: 4

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20)
    Strength 18 25
    Dexterity 16 18
    Constitution 16 18
    Intelligence 8 8
    Wisdom 6 6
    Charisma 6 6

    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 5 14.5
    Bluff -2 -2
    Concentration 3 4
    Diplomacy -2 -2
    Disable Device n/a n/a
    Haggle -2 -2
    Heal -2 -2
    Hide 3 4
    Intimidate -2 -2
    Jump 8 30
    Listen -2 -2
    Move Silently 3 4
    Open Lock n/a n/a
    Perform n/a n/a
    Repair -1 -1
    Search -1 -1
    Spot -2 -2
    Swim 4 7
    Tumble 5 14.5
    Use Magic Device n/a n/a

    Level 1 (Barbarian)
    Feat: (Selected) Two Weapon Fighting

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh

    Level 3 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Feat: (Selected) Toughness

    Level 4 (Barbarian)

    Level 5 (Barbarian)

    Level 6 (Barbarian)
    Feat: (Selected) Stunning Blow

    Level 7 (Barbarian)

    Level 8 (Barbarian)

    Level 9 (Barbarian)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Barbarian)

    Level 11 (Barbarian)

    Level 12 (Barbarian)
    Feat: (Selected) Greater Two Weapon Fighting

    Level 13 (Barbarian)

    Level 14 (Barbarian)

    Level 15 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons

    Level 16 (Barbarian)

    Level 17 (Barbarian)

    Level 18 (Barbarian)
    Feat: (Selected) Improved Fortification

    Level 19 (Barbarian)

    Level 20 (Barbarian)



    Thoughts or suggestions? Was planning on being a dual khopesh wielding barb.

    Also, what are the must have feats for a barb?

  2. #2
    Community Member Dulcimerist's Avatar
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    I would recommend taking Improved Critical at level 9.

    This looks like a fun build!
    "Swords will cut you wide open!" - Trip Fisk

  3. #3
    Community Member augie's Avatar
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    Improved fortification is absolutely worthless. Get another Toughness or something else. Any other feat is an improvement over Improved Fort.

    The rest seems fine as it's a pretty common build.

    *edit* And don't end your skills at a .5 number. A skill of 14.5 is no better than 14. Put a full point into something else to even them out.
    Last edited by augie; 03-25-2011 at 02:46 PM.
    (TR)
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  4. #4
    Community Member somenewnoob's Avatar
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    So grab that at 9 and the other twf feats later.

    I think it sounds fun too, this is only my 2nd toon, so I've still got some things to learn. This is what I would have wanted my current fighter to be if I "knew then what I know now"

  5. #5
    Community Member Asketes's Avatar
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    you need to drop improved fortification otherwise you will never get healed and your name will quickly be passed around as not to be grouped with.


    it's very easy to get your WF to 100% fort without that feat, and you'll be able to get healed then.
    (Perma) - Khyber - Official Helpers Guild Noob
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  6. #6
    Community Member somenewnoob's Avatar
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    Quote Originally Posted by augie View Post
    Improved fortification is absolutely worthless. Get another Toughness or something else. Any other feat is an improvement over Improved Fort.

    The rest seems fine as it's a pretty common build.

    *edit* And don't end your skills at a .5 number. A skill of 14.5 is no better than 14. Put a full point into something else to even them out.
    Gotcha, thanks!

    For that other feat, is slashing weapon focus worth it, or power attack? Or just grab another toughness.

  7. #7
    Community Member Rusty_Can's Avatar
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    Quote Originally Posted by augie View Post
    Improved fortification is absolutely worthless. Get another Toughness or something else. Any other feat is an improvement over Improved Fort.
    I would go further and state that Improved Fortification is actually a liability ......

    Quote Originally Posted by somenewnoob View Post
    Thoughts or suggestions? Was planning on being a dual khopesh wielding barb.

    Also, what are the must have feats for a barb?
    - Dump Improved Fortification and OTWF (your attack rolls will be fine);
    - Get Power Attack and Cleave, required for Frenzied Berserker PrE.
    On Thelanis: Hallelujah (EK wraith) - Jerryrigged Juggernaut (Fiend Warlock) - Sepulchral (Druid) - Chopchopchop (Monk) - Alleyshadow (retired gimped monkcher). Formerly on Keeper : Misericordia (Thug) - Mumbo Jumbo (Battle Caster) - Infernal Can (WF Kinda Cleric) - Halleluyah (Melee Spellsinger).

  8. #8
    Community Member Asketes's Avatar
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    you are missing feats for your Frenzied Barbarian prestige, which will be essential to any real barbarian.

    http://ddowiki.com/page/Frenzied_Berserker_enhancements

    you need to have power attack and cleave within the first 3 feats you take.. (lvl 6 is the first level you can take tier.

    drop imp fort and oversized twf for the two required feats for the PRE (prestige enhancement line)


    your attack bonus will be plenty high enough
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  9. #9
    Community Member augie's Avatar
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    Didn't even see that you didn't have Power Attack. That should be the replacement. You'll want to take it far earlier than 18 though.
    (TR)
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  10. #10
    Build Constructionist unbongwah's Avatar
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    Check out Shade's barb guide and in particular his TWF barb build. A few general comments:

    • Stay pure barb for max DPS; only take a ftr 2 splash if you really want those two extra feats. [Note: some insist that barb 18 / ftr 2 is better TWF DPS than pure barb, but Shade says otherwise; when it comes to barbs, I'll trust his word. ]
    • If you're definitely taking a +2 DEX tome, then start base DEX 15 and put the extra pts somewhere else. The only reasons to start DEX 16 on a TWF build are (A) you can only afford a +1 DEX tome and/or (B) you really want ITWF ASAP (lvl 6) w/+1 DEX tome.
    • You don't have Power Attack & Cleave; every melee char should have PA and you need Cleave to take Frenzied Berserker PrE. You can delay them if need be - FB I is kinda meh for TWF barbs IMHO - but you definitely want FB at some point.
    • NEVER take Improved Fortification; it makes you "immune" to positive energy (i.e., Cure & Heal spells) for Heavy Fortification, which is easily replicated with a min. lvl. 9 item (among others).
    • OTWF is a weak feat; drop it.

    So, if you do go with barb 18 / ftr 2, I recommend for feats: TWF x3, PA, Cleave, khopesh, Imp Crit Slash, Toughness, & Stunning Blow.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  11. #11
    Community Member somenewnoob's Avatar
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    I appreciate all the feedback!

    Without the oversize twf feat and the khopesh feat , (pure barb-for power attack and cleave) is it better to do something like longsword/shortsword for the weapons?
    Last edited by somenewnoob; 03-25-2011 at 03:15 PM.

  12. #12
    Community Member trashstack's Avatar
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    Well I gotta say I prefer splash than pure on a twf barb. Unlike the somewhat feat-starved thf barbs, twf barbs are SUPER feat-starved.

    To build a twf barb you need:
    Cleave(prereq for frenzy bezerker enhancement line)
    TWF
    ITWF
    GTWF
    IC slash
    Power attack (any serious dps melee need this feat, and PA defines barb the class)

    Shade can build a pure twf barb because he uses dwarf, a race with inherent exotic weapon feat. On other races, unless your going to use scimitars, khopesh will cost you the last feat.

    However there are at least 4 other feats that are really sweet for twf barbs:
    Stunning blow
    Toughness
    OTWF: Most of the time you don't need it. However if you plan to eventually do epics without always relying on casters and stunners, this feat = 10% dps. Especially on a WF, with no to-hit enhancements but additional PA line, and with no uber gears in its first life.
    Quickdraw: Barbs have some nice abilities to activate during combat, say Frenzy, Death frenzy, Uncanny dodge, Haste/Damage boosts, etc. From my experiences activating these all at once will indeed cost you a few seconds, which is actually a bit annoying in a heated combat.(That buggar twf fighter has quick draw and haste boost so he landed 5 attacks during your reactivation!!!!! One of those was a crit!!!!>:O Hell no!!!!)

    Another facter is twf tends to benefit more from haste boosts than thf. Some people love it. Some people say pfft. It's up to you but my feeling is a quick-drawed Horc twf barb with 8~9 haste boost I per shrine is a really, really decent dps, burst or sustained.
    Last edited by trashstack; 03-26-2011 at 11:17 AM.

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