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  1. #21
    Community Member Cyr's Avatar
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    Quote Originally Posted by Chai View Post
    With your specific example using clerics that cast greater restore - the mob AI would have to increase by at least a few IQ points. Right now we can strangle these mobs with a cordless phone. Here, follow me through this firewall, come get me, come on..../furiously runs fast and turns left. Almost got me that time just a little faster ...../turns left again. Woops missed again. The mob would have to somehow realize that out of its three companions, this one right here is the one who is missing alot of CON points, and use the right spell on the right target. We do see limited use of this right now on hirelings, but they still wont toss heal just for stat damage.
    lol, yeah mobs are seriously dumb.

    I am kind of looking towards the future where it is within Turbine's capability to put a mob here and there that has hireling AI. As long as large numbers of these mobs are not around at once one assumes it will not give the hamsters heart attacks.

    Hireling clerics will drop a restore on you super quick when they see you need it
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  2. #22
    Community Member Asketes's Avatar
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    Quote Originally Posted by Cyr View Post
    lol, yeah mobs are seriously dumb.

    I am kind of looking towards the future where it is within Turbine's capability to put a mob here and there that has hireling AI. As long as large numbers of these mobs are not around at once one assumes it will not give the hamsters heart attacks.

    Hireling clerics will drop a restore on you super quick when they see you need it
    I'm ALL for finding a way to implement a system that allows mobs to be much much smarter.

    Instead of enemy clerics casting mostly offensive spells, put them on a true healer's path. Let's let battles last a bit longer. Have enemy rogues lobbing traps at us (however gimp they may be), let the enemy bards fascinate us, let's see more wizards casting haste and rage and offensive spells like firewall and chain-lightning!
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  3. #23
    Community Member Sirea's Avatar
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    Quote Originally Posted by Cyr View Post
    I agree chrono is dumb design. It puts to much emphasis on loot and has far too much of a learning curve to be a truly popular at level raid.

    The formula for lower level raids should be...

    * XP is awesome!
    * Loot is okay...no big incentive to farm over level for no xp.
    * Some team work required/highly useful based upon the level for how much.
    * Speciality rules and strategies in specific fights kept to min. or non-existant as these really discourage new players and the goal here is to just get them used to grouping in big groups and making friends with other players.
    It says a lot when I think to myself "man, my lowbie could use a set of Charged Gauntlets, I'll just grab my level 20 caster and go solo it on normal for a fast completion" instead of "man, my lowbie could use a set of Charged Gauntlets, I'll throw an LFM up, it's great XP and even a pug has a high level of success"

    That low of a level still has such a wildly varying skill level when it comes to the player base at large that a low level raid can quickly turn into a complete fiasco. There's a lot going on in Chrono as well; certain weapons make it a lot easier, weapons that a fresh-off-Korthos new player is unlikely to have. Healers should be using mass cure spells in raids, something that they don't even have access to until level 9, so you're essentially expecting people that could be entirely new to both the game *and* a healing class to single target at least 7-8 different melee characters who are all taking damage at the same time. With the way the game is designed and played these days, new players simply aren't going to have a solid enough grasp on the game at level 6 to come together and do a raid.

    Don't get me wrong, there's nothing wrong with the quest itself, but it doesn't belong at lower levels.
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  4. #24
    Community Member Asketes's Avatar
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    Quote Originally Posted by Sirea View Post
    It says a lot when I think to myself "man, my lowbie could use a set of Charged Gauntlets, I'll just grab my level 20 caster and go solo it on normal for a fast completion" instead of "man, my lowbie could use a set of Charged Gauntlets, I'll throw an LFM up, it's great XP and even a pug has a high level of success"Next time they'll make them BTC, which is kind of dumb but kind of appropriate.


    Don't get me wrong, there's nothing wrong with the quest itself, but it doesn't belong at lower levels. I agree whole heartedly.
    My comments are above
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  5. #25
    Community Member Sirea's Avatar
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    I think it'd be great if some of the the low level/older raids were redesigned in the sense that instead of the difficult going up by just one level, it goes up by 3 or more levels. Like how Devil's Assault is, kind of a "tiered" difficulty. For example:

    Chrono could be levels 6/12/18 (or a less drastic 6/9/12) on norm/hard/elite
    VoN and Tempest Spine could be level 10/13/16 on norm/hard/elite
    DQ and Titan could be level 12/15/18 on norm/hard/elite
    Sohryu ~ Raven's Guard ~ Orien

    Quote Originally Posted by Lynnabel View Post
    Traps in DDO don't actually deal damage, they politely ask your avatar to damage themselves.

  6. #26
    Community Member Asketes's Avatar
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    Quote Originally Posted by Sirea View Post
    I think it'd be great if some of the the low level/older raids were redesigned in the sense that instead of the difficult going up by just one level, it goes up by 3 or more levels. Like how Devil's Assault is, kind of a "tiered" difficulty. For example:

    Chrono could be levels 6/12/18 (or a less drastic 6/9/12) on norm/hard/elite
    VoN and Tempest Spine could be level 10/13/16 on norm/hard/elite
    DQ and Titan could be level 12/15/18 on norm/hard/elite
    As you said:

    I like how Devil's Assault is!
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  7. #27
    Hero madmaxhunter's Avatar
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    Quote Originally Posted by Asketes View Post
    loss of what you never had before? afraid of losing 10% XP on a multi-Tr'd toon, are you running things severely below level? There is no shortage of XP in this game. (granted getting from 18-20 is rough if you didn't at least be a little careful when you run certain quests) I tr'd without touching the refuge or amrath and hit 20 just fine on life #4
    You misunderstand my point. Yeah, I hit 20 with relative ease. I would like to run more epic content or Shroud runs, but it's time wasted. 57 days for 20 Shroud runs to get a cleansing stone is really boring and painful. I could easily make level 10 on my next life by then. Yes, I can start running Shroud earlier, but as you stated, as a 2x+TR I do have to be careful not to run over level. Not complaining at all about the life of TR. It's more that I have done the research on next life and am chomping at the bit to start the new class.

    Quote Originally Posted by Anneliese View Post
    Does he help you to complete the quest faster?

    If yes, he makes you gain XP faster - even if he dies a few times.
    I'd say no. When the healer is using most of his sp to keep him alive, or having to run his stone back to the shrine it really slow things down, lol.

  8. #28
    Community Member Asketes's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    You misunderstand my point. Yeah, I hit 20 with relative ease. I would like to run more epic content or Shroud runs, but it's time wasted. 57 days for 20 Shroud runs to get a cleansing stone is really boring and painful. I could easily make level 10 on my next life by then. Yes, I can start running Shroud earlier, but as you stated, as a 2x+TR I do have to be careful not to run over level. Not complaining at all about the life of TR. It's more that I have done the research on next life and am chomping at the bit to start the new class.


    fair enough
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

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