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  1. #1
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    Default Best two-level sorcerer splash?

    I'm about to create a sorcerer for the first time. I generally enjoy 18/2 or 18/1/1 characters for variety's sake and would like to do the same here, even though staying pure seems to be the best option power-wise for a sorcerer.

    What's my best two level splash option? At first glance the most appealing choices seem to be rogue for evasion and UMD, monk for evasion and feats, fighter for feats and weapon proficiencies, or paladin for divine grace. Is there a general consensus that one of these is more useful (or at least more common) than the rest?

  2. #2
    Community Member Arkadios's Avatar
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    Quote Originally Posted by jsaving View Post
    I'm about to create a sorcerer for the first time. I generally enjoy 18/2 or 18/1/1 characters for variety's sake and would like to do the same here, even though staying pure seems to be the best option power-wise for a sorcerer.

    What's my best two level splash option? At first glance the most appealing choices seem to be rogue for evasion and UMD, monk for evasion and feats, fighter for feats and weapon proficiencies, or paladin for divine grace. Is there a general consensus that one of these is more useful (or at least more common) than the rest?
    No idea, but i'd go pure if i was you.

    This is from someone who made and capped a very enjoyable 18sorc/2monk (so i'd choose 2 monk and fight with fists) or even better a pure sorc.

  3. #3
    Community Member kernal42's Avatar
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    If you want evasion, I'd pick monk over rogue. Your int won't be high enough to make rogue skills worthwhile, but you can certainly use the feats provided by monk.

    The saves bonus from paladin is nice, but probably not worth losing the two sorc levels for (spell selection!). Same goes with fighter.

    Cheers,
    Kernal

  4. #4
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    dont forget that paladins also get LOH at level 2....not a huge boost but it is helpful self healing

  5. #5
    Community Member Ashbinder's Avatar
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    It's unusual to splash a Sorc like a Wizard. Wizards have great synergy with rogues due to high int meaning the double point skill penalty is meaningless.

    You might be interested in looking at the Tukaw build:
    http://forums.ddo.com/showthread.php?t=181901

    16 Sorc, 2 Paladin, 2 Rogue.
    Moved to Guild Wars 2

  6. #6
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    You can pretty much hit the UMD numbers you need without rogue. Fighter offers less than monk (weapon and armor profs aren't going to help out barring a melée build), Pally you can get most of the benefits with half elf dilettante.

    I suggest half elf sorc 18/monk 2 if you want to multi. High saves, evasion, 9th level spell. The alternative would be a melée wf sorc16/pal2/monk2, look up Tukaw if that interests you.

  7. #7
    Community Member voodoogroves's Avatar
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    As others have said, these are the common splits

    monk2/sorc18 ... suggestion here is warforged or half elf. Either can be a stealth build as monk opens up some neat skills. Half-elf can snag Paladin Dilettante and boost saves or rogue dilly to boost skills.

    Pal2/Sorc18 ... great saves w/ CHA synergy, martial proficiences, intimidate as a class skill

    fighter2/sorc18 ... should also work and snag you some feats, but no real CHA synergy ...

    16/2/2 splits are also common, though I wonder which way they will trend now
    Rogue 2 / Pal 2 / Sorc 16 ... rogue skills (UMD), evasion
    Monk 2 / Pal 2 / Sorc 16 ... as above, 2 extra feats, no UMD/Trap/Lock as class skills


    I'm actually staring at a potential Sorc 18 / Fighter 1 / Wizard 1 for one option to get the feats I want shoved in. Crazytown.
    Ghallanda - now with fewer alts and more ghostbane

  8. #8
    Community Member Nuckoholic's Avatar
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    I'd splash 18sorc/2sorc
    Nuckaholic20 WF Sorc | Nuckoholic20 Human KOTC Pally | Nucka20 WF FVS | Ghallanda ReRolled

  9. #9
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by Nuckoholic View Post
    I'd splash 18sorc/2sorc
    Thanks but i prefer my 10 sorc/10 sorc

    hob

  10. #10
    Community Member voodoogroves's Avatar
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    No doubt. With the additional focus on DPS spells the capstone is pretty hot. Or cold. Or shocking.
    Ghallanda - now with fewer alts and more ghostbane

  11. #11
    Community Member wolfy42's Avatar
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    I'd also suggest not multiclassing at all on a sorc.....honestly it's never worth it and it'll be less worth it after the PRE's are added and spells are changed.

    The only possible exception would be for a WF pretty much as there are alot of multi-class options with 16 or so Sorc levels that work well (2 pally/2monk/16 sorc, rogue instead of monk.....3 monk/1 fighter (for faster movement speed/fol/fighter haste boost)...16 sorc/3 monk/1 fvs (saveing throw bonus, divine spell usage, greatsword proficiency etc).

    If your not a WF....well I can'st see many situations where it makes sense to no go pure for a sorc. WF at least can get alot out of the fast healing and non-DC spells so making melee type (As long as you have DP clickies) works pretty well.

    If your not going to be doing the whole melee thing....then go pure or be a wizard. Wizards multiclass WAAAAY better.

  12. #12
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    Go pure, Make a half elf and take the FVS dill, you can melee a bit, scoll heal with ease and keep your caster levels maxed.

    or something to that effect.
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  13. #13
    Bwest Fwiends Memnir's Avatar
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    Sorcs are one of the classes I'd have to say are bad to multiclass under almost any condition. Especially if it's your first one. Because to multi a Sorc is always tricky to pull off, and would require some pretty solid advance personal knowledge of the class first.

    If you play a Sorc, stay pure. Be either a WF or a Helf for the healing. Best advice I have.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  14. #14
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Nuckoholic View Post
    I'd splash 18sorc/2sorc
    Dang, beat me to it.

  15. #15
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Nuckoholic View Post
    I'd splash 18sorc/2sorc
    Quote Originally Posted by Hobgoblin View Post
    Thanks but i prefer my 10 sorc/10 sorc

    hob
    Either of these mixes are fine, but no other classes should be considered.

  16. #16
    Community Member jakeelala's Avatar
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    actually with the new PrE's having saveless DoT spells for big damage (SLA's) multiclassing a battle caster just became extremely interesting.

    Like for instance a dual Min2 wielding sorc18/2ftr that just spams acid curse, DoT's and SLA's and melee's like mad the rest the of time.

    Or even 16/2/2 depending on the build.

    If anything, these changes just made Tukaw and similar builds MUCH more viable.
    good at business

  17. #17
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    hmm 2 monk.

    2 con from stance = 20
    2feats into toughness - 46
    1 toughness enhancement = 5
    better hd = 8

    79 hp for 2 level dip. not bad

  18. #18
    Community Member Xaxx's Avatar
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    I'd splash 2 sorc... you know 18/2 sorc/sorc.. oh wait pure sorc.. yep 20 sorc, good splash for sorc.

  19. #19
    Community Member shagath's Avatar
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    18sorc/2sorc. the best.

    :: [ Air Savant - Level 160 ] ::

  20. #20
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by erikbozelie View Post
    hmm 2 monk.

    2 con from stance = 20
    2feats into toughness - 46
    1 toughness enhancement = 5
    better hd = 8

    79 hp for 2 level dip. not bad
    79 hp in exchange for losing:

    1 L8 spell
    2 L9 spell
    2 spell pen
    20% loss to all damaging spells (more for spells that cap above L18)
    200ish sp

    Oh, and you don't get all those HP unless you stay centred, which means your weapon selection is limited, that could hurt your sp/damage as well.

    You are right, that's not bad, that's HORRIBLE

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