
Originally Posted by
RandomKeypress
Doomsphere fight seemed broken - it kept to its area. If you don't have an arcane to dump a pile of AoE DoTs on it, you can just park a healer out of sight and wail on it with the mellee - pop back out for restoration as required. When I was soloing it and running low on restoration scrolls, I just ran in, did some damage until I died, ran back, got raised and then ran back in again. That shouldn't be a successful strategy.
When you're near the final fight, there's a balcony overlooking the garden. You can jump over the balcony into the pond, but I couldn't find any way out of the pond once I was in there. Will raise bug report tonight.
End fight was not hireling friendly. It worked okay for me on entry, but the mindflayer preferred to attack my hireling with the globes, so I had a hard time directing them into the coccooons. Oh, and is there any way to dodge / block / avoid that highly irritating area level drain attack?