Yesterday while doing Crystal cove (we were doing lvl 8 difficulty with lvl 5 chars), i noticed that we received twice some optionnal XP per run.
Usually it went like this:
- when the first 100 crystal are collected: we get some optionnal XP (most of the time 0 though)
- when the quests completes: we get the base quest XP + we get some optionnal XP (once again most of the time 0)
Anyone knows how the two optionnal XP gains are calculated ?
I suspect this has to do with the red killings but not too sure...
Thank you for help.