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  1. #401
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    Quote Originally Posted by Cheswick View Post
    This. Pew-Pew all day long.
    so I will be able to cast scorching ray or magic missle once every what, 24 seconds after I use up my spell points. Oh joy I get to stand around, or more likely run around, trying not to get killed while the barbs turn on auto attack and go have coffee. May as well TR into an arcane archer.

  2. #402
    Founder Raiderone's Avatar
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    I miss the good old days when you needed originality with casting spells.
    I've always liked specific spell type and quantities per level instead of here's your whole pool of Spell Points...go cast what u want.

    I know they'll never go to this old model but when long cool downs are put in place,
    it's to force you to some type of alternative method and to use good judgement as to when to cast Wail or COD. Just think maybe during that cooldown, you could cast neg energy burst to decrease HP levels, so your next Wail will be more effective!
    I agree with a longer cooldown but maybe not 4 minutes. You better prep them with before hand with damage spells or neg enery burst!


    I think some spells should even have a negative effect on the spell caster. Whether that be HP damage or fatigue level. Cast 10 Wails,FW,COD(other spells too) and you are fatigued (which cannot be healed)..thus decreasing your effectiveness for a certain period of time. Continue to cast additional Named Spells and your fatigue is increased kinda like DA. All in between rest shrines.

  3. #403
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Raiderone View Post
    I miss the good old days when you needed originality with casting spells.
    I've always liked specific spell type and quantities per level instead of here's your whole pool of Spell Points...go cast what u want.

    I know they'll never go to this old model but when long cool downs are put in place,
    it's to force you to some type of alternative method and to use good judgement as to when to cast Wail or COD. Just think maybe during that cooldown, you could cast neg energy burst to decrease HP levels, so your next Wail will be more effective!.
    Or you can just cast your spell DPS options and SLAs which are incredibly cheap.

    Zap zap zap zap should I bother with wail or just zap zap zap ok dead
    Ghallanda - now with fewer alts and more ghostbane

  4. #404
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    Quote Originally Posted by Absolute-Omniscience View Post
    OT:
    Why? Have you even run some calculations on this?
    Considering an Esos wielder barely competes with just mineral II TWF builds, if anything they need to introduce another THF weapon as powerful as Esos (but equally hard to aquire).
    SoS is 5d6+10 correct with augment slot. What other weapon can do that much. that is before things like power attack are calcualted in. Am I wrong since I do not have one and think playing melee toons really boring, except my monk.

  5. #405
    Community Member Absolute-Omniscience's Avatar
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    Quote Originally Posted by DelverRootnose View Post
    so I will be able to cast scorching ray or magic missle once every what, 24 seconds after I use up my spell points. Oh joy I get to stand around, or more likely run around, trying not to get killed while the barbs turn on auto attack and go have coffee. May as well TR into an arcane archer.
    Man, I've never seen anyone so pessimistic.
    No point in arguing, you're not going to change your mind, nor is anyone else with a similar attitude. Lets just wait and see.

    PS: When you (the community) realize that Sorcs are the new OP and wizards are still fine; know that I called it.
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  6. #406
    Community Member Absolute-Omniscience's Avatar
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    Quote Originally Posted by DelverRootnose View Post
    SoS is 5d6+10 correct with augment slot. What other weapon can do that much. that is before things like power attack are calcualted in. Am I wrong since I do not have one and think playing melee toons really boring, except my monk.
    You are correct, but THF is just so far behind TWF so it doesn't make it better or even equal to TWF.
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  7. #407
    Community Member SynalonEtuul's Avatar
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    I like the changes D: The only thing I really don't like is the unextendable FWs

  8. #408
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    Quote Originally Posted by Raiderone View Post
    I miss the good old days when you needed originality with casting spells.
    I've always liked specific spell type and quantities per level instead of here's your whole pool of Spell Points...go cast what u want.

    I know they'll never go to this old model but when long cool downs are put in place,
    it's to force you to some type of alternative method and to use good judgement as to when to cast Wail or COD. Just think maybe during that cooldown, you could cast neg energy burst to decrease HP levels, so your next Wail will be more effective!
    I agree with a longer cooldown but maybe not 4 minutes. You better prep them with before hand with damage spells or neg enery burst!


    I think some spells should even have a negative effect on the spell caster. Whether that be HP damage or fatigue level. Cast 10 Wails,FW,COD(other spells too) and you are fatigued (which cannot be healed)..thus decreasing your effectiveness for a certain period of time. Continue to cast additional Named Spells and your fatigue is increased kinda like DA. All in between rest shrines.
    If they really wanted to do something intresting to persistant effect Aoe they could have done SP drain. Like you can have your fire wall on as long as you want but it continually drains SP until you turn it off. Would be fun but I do not know if it would be workable in MMO style play.

  9. #409
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Absolute-Omniscience View Post
    Man, I've never seen anyone so pessimistic.
    No point in arguing, you're not going to change your mind, nor is anyone else with a similar attitude. Lets just wait and see.

    PS: When you (the community) realize that Sorcs are the new OP and wizards are still fine; know that I called it.
    That's not what I'm worried about at all.


    Sorcs will be the new OP. Enjoy blasting your damage spells. Wizards may be fine, just may also be a completely different play style than many folks who play wizards enjoy.
    Ghallanda - now with fewer alts and more ghostbane

  10. #410
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    Quote Originally Posted by Absolute-Omniscience View Post
    Man, I've never seen anyone so pessimistic.
    No point in arguing, you're not going to change your mind, nor is anyone else with a similar attitude. Lets just wait and see.

    PS: When you (the community) realize that Sorcs are the new OP and wizards are still fine; know that I called it.
    and when the only types of casters out there are different flavors of elemental canons, and they have hard time getting end game groups, know that I called it.

  11. #411
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    Quote Originally Posted by voodoogroves View Post
    That's not what I'm worried about at all.


    Sorcs will be the new OP. Enjoy blasting your damage spells. Wizards may be fine, just may also be a completely different play style than many folks who play wizards enjoy.
    It Sorc will be the new OP, then it will be nerfed. Fast.

  12. #412
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    Quote Originally Posted by Kriogen View Post
    Soon.

    They nerfed Tempest, twitch barbarians, now FW/Hold/autocritical. Khopesh is next.
    Yup. Only way to be nerf-safe is to go with the absolutely worst. That's why my TWF chars all rock clubs. Dual Silver Flame FTW! They should make Club cost a feat as well to make it even safer.

    Anyway, as always, it cannot be said better than in song:

    Nerf is in the air
    Everywhere I look around
    Nerf is in the air
    Every sight and every sound

    And I don't know if I'm being foolish
    Don't know if I'm being wise
    But it's something that I must believe in
    And it's there when I look in the dev's replies

    Nerf is in the air
    In the whispers of the Mournlanders
    Nerf is in the air
    In the thunder of the forum ganders

    And I don't know if I'm just dreaming
    Don't know if I feel sane
    But it's something that I must believe in
    And it's there when the devs call out my main

    Nerf is in the air
    In the rising of mod Nine
    Nerf is in the air
    And it's smelling all bovine
    Last edited by Razcar; 03-22-2011 at 10:08 AM.
    Various hedge-wizards and halfwits, please see MyDDO for all your squelching needs
    Lyrandar 2006 - Devourer 2007 - Thelanis 2009 - Ghallanda 2010

  13. #413
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    Quote Originally Posted by Kriogen View Post
    It Sorc will be the new OP, then it will be nerfed. Fast.
    why doesn't turbine make it so all characters do 10 DPS and all mobs have 100 HP then all we have to worry about is looking stylish as we do it.

  14. #414
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    Quote Originally Posted by kernal42 View Post
    The Echoes of Power bit adds no real strength to the classes, but it does allow spent casters to keep doing something to feel useful.

    Which is exactly a good implementation.

    -Kernal
    Pale masters are currently the weakest option in this but since they currently are the most mana efficient in the game I don't see this as an issue.

    On the other hand, all those asking for more sp as you level one word of warning...

    Lesser Death Aura is a level 2 spell which (if it remains at 15 sps) means a pale master under this rule has unlimited hit point regeneration for his SLAs.

  15. #415
    Community Member Auran82's Avatar
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    Quote Originally Posted by DelverRootnose View Post
    and when the only types of casters out there are different flavors of elemental canons, and they have hard time getting end game groups, know that I called it.
    For someone who keeps claiming that someone else doesn't play or know much about casters, you sure don't seem to know much about casters.

  16. #416
    Community Member Logicman69's Avatar
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    I don't know if this has been already said but:

    The SP Regen is just plain stupid. Casters should be learning to manage their spell points, not get free one's because they blew all their SP on the first mob.

    If this goes through, the I was Free HP regen on my Barb! He gets hit too much between shrines and dies.
    Member: Circle of Night (Cristyle Sunn, Grygor Sunn, WarChild Sunn)
    Magic is a curious thing; full of hope and promise one minute, then someone summons a t-rex jet fighter to kill you.

  17. #417
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    Quote Originally Posted by quijenoth View Post
    Pale masters are currently the weakest option in this but since they currently are the most mana efficient in the game I don't see this as an issue.

    On the other hand, all those asking for more sp as you level one word of warning...

    Lesser Death Aura is a level 2 spell which (if it remains at 15 sps) means a pale master under this rule has unlimited hit point regeneration for his SLAs.
    and an evocation archmage can cast maximized empowered magic missle all day. maybe even chain missle. But god it will be boring.

  18. #418
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    Quote Originally Posted by Logicman69 View Post
    I don't know if this has been already said but:

    The SP Regen is just plain stupid. Casters should be learning to manage their spell points, not get free one's because they blew all their SP on the first mob.

    If this goes through, the I was Free HP regen on my Barb! He gets hit too much between shrines and dies.
    the free SP regen is really stupid considering all the work I went to to get vile blasphmey and all the work I still want to do for the eardweller.

  19. #419
    Community Member weewoo0's Avatar
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    Quote Originally Posted by Kriogen View Post
    Soon.

    They nerfed Tempest, twitch barbarians, now FW/Hold/autocritical. Khopesh is next.
    they'll have to implement greensteel deconstruction for anyone with a GS khopesh because honestly. we're talking about weapons that players spent months getting and if they go from king to **** well then i think we'll have more than a 'few' ****ed off players and more than a 'few' players leaving over a company that would show that they could care less about the player's hard work.
    orien too lazy to update chars
    Quote Originally Posted by porq
    tells you, 'is it so hard to type kila[a-f]?'
    yes yes it is.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  20. #420
    Community Member Wizzly_Bear's Avatar
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    Not going to proclaim doom, but I do have a few things to say.

    Torc - please use Dev tracker. (edit: Nm, I see it now)

    Changes - first glance: don't like 'em. I agree there were a lot of useless spells and I look forward to them becoming useful, but based on history I don't have faith in Turbine's ability to accomplish this.

    Why does every improvement have to be accompanied by huge nerfs?

    Why do changes have to be so drastic and sudden? Would it not have been more palatable to do one or two things at once?

    For better or worse, casting will be VERY different.

    All that said, I will demolish these changes just like I have every other

    Oh, and btw...I was starting to feel a little guilty for not having spent any money on the game for a while...thank you for removing that guilt.

    PS almost forgot...thank you for notifying in advance. Always easier to digest that way.
    Last edited by Wizzly_Bear; 03-22-2011 at 10:24 AM.

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