Build made for a guy I know ingame. Comments appreciated.
Elf
Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Level 20 Lawful Neutral Elf Male
(1 Monk \ 2 Ranger \ 17 Favored Soul)
Hit Points: 292
Spell Points: 1591
BAB: 14\14\19\24
Fortitude: 17
Reflex: 21
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 16 22
Constitution 12 14
Intelligence 8 10
Wisdom 18 28
Charisma 8 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 20
+3 Tome of Wisdom used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 13
Bluff -1 1
Concentration 5 25
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 1
Heal 4 9
Hide 3 6
Intimidate -1 1
Jump 6 18
Listen 4 11
Move Silently 3 6
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 8 15
Swim 2 3
Tumble 5 8
Use Magic Device n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 2 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Feat: (Monk Bonus) Toughness
Level 3 (Favored Soul)
Skill: Concentration (+1)
Feat: (Diety) Favored by the Silver Flame
Feat: (Selected) Mental Toughness
Spell (1): Command
Spell (1): Divine Favor
Level 4 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Spell (1): Nightshield
Level 5 (Favored Soul)
Skill: Concentration (+1)
Spell (1): Shield of Faith
Level 6 (Favored Soul)
Skill: Concentration (+1)
Feat: (Selected) Point Blank Shot
Spell (2): Resist Energy
Level 7 (Favored Soul)
Skill: Concentration (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Soundburst
Level 8 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (3): Magic Circle Against Evil
Level 9 (Ranger)
Skill: Balance (+3)
Feat: (Selected) Manyshot
Level 10 (Favored Soul)
Skill: Concentration (+2)
Spell (2): Deific Vengance
Spell (3): Searing Light
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (4): Freedom of Movement
Level 12 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Spell (2): Eagle's Spendor
Spell (3): Dispel Magic
Spell (4): Divine Power
Level 13 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Spell (5): Slay Living
Level 14 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (3): Prayer
Spell (4): Recitation
Spell (5): Mass Cure Light Wounds
Level 15 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Maximize Spell
Spell (6): Heal
Level 16 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (4): Neutralize Poison
Spell (5): Greater Command
Spell (6): Blade Barrier
Level 17 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (7): Destruction
Level 18 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Feat: (Selected) Quicken Spell
Spell (5): True Seeing
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Protection From Elements
Level 19 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (8): Mass Death Ward
Level 20 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Spell (7): Greater Restoration
Spell (8): Holy Aura
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Damage I
Enhancement: Favored Soul Longbow Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Smiting II
Enhancement: Favored Soul Prayer of Smiting III
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Smiting IV
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Charisma II
Enhancement: Ranger Dexterity I
Enhancement: Favored Soul Wisdom I
Enhancement: Favored Soul Wisdom II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
HElf Version
Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Elf Male
(1 Monk \ 2 Ranger \ 17 Favored Soul)
Hit Points: 312
Spell Points: 1631
BAB: 14\14\19\24
Fortitude: 18
Reflex: 20
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 15 20
Constitution 14 16
Intelligence 8 10
Wisdom 18 28
Charisma 8 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 20
+3 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 12
Bluff -1 1
Concentration 6 26
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 1
Heal 4 9
Hide 2 5
Intimidate -1 1
Jump 5 17
Listen 4 9
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 8 13
Swim 1 2
Tumble 4 7
Use Magic Device n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Weapon Focus: Ranged Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 3 (Favored Soul)
Skill: Concentration (+1)
Feat: (Diety) Favored by the Silver Flame
Feat: (Selected) Mental Toughness
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Level 4 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Level 5 (Favored Soul)
Skill: Concentration (+1)
Feat: (Automatic) Child of the Silver Flame
Level 6 (Favored Soul)
Skill: Concentration (+1)
Feat: (Selected) Point Blank Shot
Level 7 (Favored Soul)
Skill: Concentration (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Level 8 (Favored Soul)
Ability Raise: WIS
Skill: Balance (+1)
Level 9 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+2)
Feat: (Selected) Manyshot
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 12 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Level 14 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 15 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Quicken Spell
Feat: (Automatic) Beloved of the Silver Flame
Level 16 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Level 17 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 18 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Feat: (Selected) Maximize Spell
Level 19 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 20 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Automatic) Leap Of Faith
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Favored Soul Longbow Specialization I
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Greater Adaptability Dexterity I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Smiting II
Enhancement: Favored Soul Prayer of Smiting III
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Smiting IV
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Ranger Dexterity I
Enhancement: Favored Soul Wisdom I
Enhancement: Favored Soul Wisdom II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III