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Character Plan by DDO Character Planner Version 3.8.1
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Haberno
Level 20 Lawful Good Drow Male
(2 Fighter \ 3 Paladin \ 15 Cleric)
Hit Points: 282
Spell Points: 791
BAB: 16\16\21\26\26
Fortitude: 24
Reflex: 13
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 18 26 27
Dexterity 10 10 10
Constitution 12 14 14
Intelligence 10 12 12
Wisdom 8 10 12
Charisma 16 18 20
Tomes Used
+2 Tome of Intelligence used at level 7 <- preferred for skill points. I would definitively hold on leveling to 8 until I got this.
+2 Tome of Strength used at level 8 <- Sooner the better.
+2 Tome of Constitution used at level 8 <-Sooner the better.
+2 Tome of Wisdom used at level 8 <-Sooner the better.
+2 Tome of Charisma used at level 8 <-At least by L19, but sooner the better.
+3 Tome of Strength used at level 20 <-If obtained. Not that big a deal.
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 0 0 0
Bluff 3 5 5
Concentration 1 2 9
Diplomacy 3 5 5
Disable Device n/a n/a n/a
Haggle 5 16.5 16.5
Heal -1 1 3
Hide 0 0 0
Intimidate 7 27.5 27.5
Jump 4 8 8
Listen -1 1 3
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 1
Search 0 1 3
Spot -1 1 3
Swim 4 8 8
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Paladin)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 2 (Paladin)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 3 (Fighter)
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Two Handed Fighting
Level 5 (Cleric)
Feat: (Automatic) Magical Training
Feat: (Automatic) Turn Undead
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 7 (Cleric)
Enhancement: Paladin Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Fighter Strength I
Enhancement: Paladin Toughness I
Enhancement: Cleric Extra Turning I
Level 8 (Cleric)
Ability Raise: STR
Enhancement: Paladin Focus of Good I
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Charisma I
Enhancement: Cleric Extra Turning II
Level 9 (Cleric)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Cleric Divine Might I
Level 10 (Cleric)
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Improved Turning I
Level 11 (Cleric)
Enhancement: Silver Flame Exorcism
Enhancement: Follower of the Silver Flame
Enhancement: Racial Toughness II
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Extra Turning III
Level 12 (Cleric)
Ability Raise: STR
Feat: (Selected) Extend Spell
Enhancement: Cleric Charisma II
Level 13 (Cleric)
Level 14 (Cleric)
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning IV
Level 15 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Cleric Life Magic III
Enhancement: Cleric Wand and Scroll Mastery I
Level 16 (Cleric)
Ability Raise: STR
Enhancement: Cleric Radiant Servant II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Life I
Level 17 (Cleric)
Enhancement: Cleric Life Magic IV
Level 18 (Cleric)
Level 19 (Cleric)
Enhancement: Cleric Divine Might III
Level 20 (Paladin)
Ability Raise: STR
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Improved Concentration IV
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life II
There is something I ran through. What would you improve?
I would not take the enhancements like so, I was just working on what I knew I needed. DM1-3, Cleric PrE would all be taken ASAP. Feats I tried to order in order of obtainment. While that PAL level comes at an odd time (1,2,20) I wanted DM3 quickly. Since that's 15 levels and I wanted the attacking power of the fighter/paladin combo quickly for running quests I put it at the end; level order can be improved.
Also, the L18 Feat I totally skipped. Perhaps Power Critical if I didn't grab it already? And switch ITHF for a second Toughness?