Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more
The only exception I've seen to this...is when you drag an item from a bank into a specific spot in your backpack that is already occupied. When that happens, the item you drag onto gets displaced into the first available spot instead of the one you are adding. It will also move that item (the one you are displacing, not he one you are dragging) to the next backpack if necessary.
So I guess people in DDO like "recleaning" their inventory... Anyway as I'm clearly in the minority I will leave it be.
My last comment is, I've played CRPG's since Magic Candle, DDO's inventory is the only graphical one that sticks out in my mind where I've had to "adapt and overcome" by deliberately changing how I want to organize things, to how the game prefers that I organize things (and then still requires me to "re-clean" it on a frequent basis or it all goes to s*** again anyway...)
I think what we're seeing here may be bugs that some people don't experience... I can't think of any other explanation for why so many people find DDO's inventory to so satisfactory... Except maybe a lack of familiarity with good inventory systems in past RPG's most of which blow away DDO's for ease of use, organizing, and quick visual identification.
Okay guess it wasn't my last comment, so sue me =)
Not much that we like it, but this is a discussion that has been had a number of times before. If I recall correctly many years ago one of the devs posted some insight into the issues involved. It was the consensus back then that while clearly imperfect, the current system works as a collective compromise for most players. Almost any scheme of locking down spots runs into some conflicts with how the items are tracked.
However I would add that the new alternate scheme of looking at items in the character doll/inventory screen, can give you a quick way to find specific items.
Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more
Since I don't see these "bugs" people are talking about on any of my 45 characters across 3 different accounts, let me explain what I see on a day-to-day basis.
Swapping Equipment directly:
I have my swappable equipment on hot bars. The process I used was to open inventory, and drag the item to the hot bar. Example: Drag two Hats to hot bar 8, position 1 and 2. When I want to change hats, I click my mouse on the button on the hot bar (position 2, for example). The hat I am wearing will swap "in-place" with the hat in my inventory.
Example:
I wear Minos Legens. I have a "Haggle +15" hat in "BAG 5, SLOT 9". This is the right-most bag (the bag you get after 150 coin lord favor and using a collapsed portable hole.) When I click my mouse on hot bar 8, position 2, the Haggle hat goes on, and the Minos swaps to BAG 5, SLOT 9, exactly where the haggle hat was. If, as a test, I move the haggle hat to BAG 3, SLOT 15, then that is where the Minos goes.
Swapping 2-Weapon weapon sets:
I have several weapons sets. For example, a pair of Min 2 Khopeshes, and a pair of Muckbanes. I store my unequipped weapons in BAG 4 (on my melee toons, most of bag 4 is full of weapons, if not all of it. I am a weapon ho.) I have my muckbanes in BAG 4, SLOTS 1+2, my Min 2's are equipped. I have Min 2's assigned to Weapon Set 1, Muckbanes to Weapon Set 2. I dragged Weapon Set 1 (Min 2's) to Hot Bar 2, position 1. I dragged Weapon Set 2 to Hot Bar 2, position 2.
Clicking Hot bar 2, position 2 will cause the following to happen:
- Muckbane in Bag 4 slot 1 will equip to right hand. Min 2 which was in right hand will go to bag 4 slot 1.
- Muckbane in Bag 4 slot 2 will equip to left hand. Min 2 which was in left hand will go to the first open inventory slot available, going left to right, starting in bag 1 slot 1 until it finds a place to land. (<--- Turbine, please fix this)
Crystal Cove items:
I turned OFF auto-gather on my bags. This means that my doubloons, map pieces, treasure maps, compasses, requisitions, and drinks will all go into my inventory and not into collectible/ingredient bags.
Whenever I get a new thing that I do NOT already own at least 1 of, it goes to the first available empty slot. Once my character has the item, I can move them to another place. For example, I moved all CC items to Bag 2. Doubloons are in Bag 2, slots 1,2+3 (c,s,g). Bag 2 slot 4 is compasses. Bag 2 slot 5 is map pieces. bag 2 slot 6 (1st slot in row 2) is dragonshards. bag 2 slot 7 is diamonds, slot 8 emeralds. From slots 9 through whatever are requisitions, drinks, etc.
If I kill a mob in the outside area or in the quest, and either coins or gems drop, those coins or gems will automatically add to the stacks in bag 2.
Example: bag 2, slot 1 contains 512 copper doubloons. I kill a mob in the outside area and it drops 21 copper doubloons. Bag 2, slot 1 now contains 533 copper doubloons.
Example: bag 2, slot 7 contains 51 diamonds. I kill a mob in the quest and it drops 3 diamonds. Bag 2, slot 7 now contains 54 diamonds.
Hope this helps.... someone.
Last edited by Zaodon; 03-21-2011 at 01:05 PM.
If I turn autogather on (or manually press "Gather"), and then want to remove items from my bag, I DO NOT DRAG the items out of the bag. That causes multiple stacks of stuff!! DO NOT DO THIS.
Instead, click the item in the bag, and press the "<=" (left arrow) key on the bag UI. This will remove the selected item from the bag, and it will AUTO STACK IT with any items already in your inventory, no matter where they are (unless that stack is maxxed, in which case, it starts a new stack in the first open spot, left to right).
So what you're saying is: I've never seen it, so it never happens?
Well, I've never seen a ballerina eat a cheeseburger, so I guess all ballerinas must be vegetarians.
It happens. I've watched it happen. I watched it happen yesterday. And it had nothing to do with any other objects in my inventory being equipped or not.
I clicked on an item in the bank, and I watched an item change positions in my Inv so that the previously banked item took the slot that the other item was previously in.
Just because you've never seen it happen with your own eyes doesn't mean it can't happen.
.
Then explain what happened to me yesterday.
All tabs filled from p1. All tabs filled from p2. All tabs filled from p3 from the left to right to about half-way down the page - yes, it was p3, not p2 as I said earlier. There were around 13 items on p3.
I double clicked on an item in the bank.
I did not drag the item to my inventory.
It should have entered my inventory in Inv slot 55.
Instead the item in Inv slot 41 moved to Inv slot 55, and the banked item entered in slot 41.
.
I change my inventory from the bag tabs to the list version, and select the potions tab (not sure why torches, teleporters, barrels end up there). Then just keep hitting "I" double click torch, hit "I" and move to next position.
Best method for me, and I do not have to spend too much time scrolling a single tab window to find the item I need. Still the inventory organization needs some serious UI upgrades. Namely allowing to keep item on the hotbar, even if they are grayed out when you are out of them, instead of having them drop from your hotbar after the last one. Much like what happens when you remove a spell from memory and it remains in the hotbar but grayed out.