Results 1 to 16 of 16
  1. #1
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default Deepwood Sniper II

    So, since Favoured Souls and Sorcerers got to hear about their prestige enhancements, I think we should get to hear about this too!

  2. #2
    Community Member Asketes's Avatar
    Join Date
    Nov 2008
    Posts
    0

    Default

    it's currently fated to release with Diablo III

    It was gonna be timed with Duke Nukem Forever but well... that fell through.
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  3. #3
    Community Member Emizand's Avatar
    Join Date
    Dec 2009
    Posts
    728

    Default

    Ranger Deepwood Sniper II: Passive Benefit: an additional +2 bonus to Bluff, Hide, Move Silently. Active Benefit: Sniper shot is a devastating melee attack that can kill a living target instantly on a successful ranged attack made from stealth. The target gets a Fortitude save (DC 10 + Ranger Level + Wis Modifier) to avoid death and deals 10d6 damage if the target makes its save.

    There ya go.

    Well I can dream cant I.

  4. #4
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by Asketes View Post
    it's currently fated to release with Diablo III

    It was gonna be timed with Duke Nukem Forever but well... that fell through.
    It's going to be released in U9, same as the other two PrEs.

  5. #5
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by Emizand View Post
    Ranger Deepwood Sniper II: Passive Benefit: an additional +2 bonus to Bluff, Hide, Move Silently. Active Benefit: Sniper shot is a devastating melee attack that can kill a living target instantly on a successful ranged attack made from stealth. The target gets a Fortitude save (DC 10 + Ranger Level + Wis Modifier) to avoid death and deals 10d6 damage if the target makes its save.

    There ya go.

    Well I can dream cant I.
    Melee attack?

  6. #6
    Hatchery Founder Glenalth's Avatar
    Join Date
    Jan 2006
    Posts
    3,168

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    It's going to be released in U9, same as the other two PrEs.
    It's the following update. U9 gives us 4 Sorc PrE and 1 FvS.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  7. #7
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by Glenalth View Post
    It's the following update. U9 gives us 4 Sorc PrE and 1 FvS.
    Opps, you're right.

    Reading comprehension fail on my part. Now I just feel silly.

  8. #8
    Hatchery Founder Glenalth's Avatar
    Join Date
    Jan 2006
    Posts
    3,168

    Default

    It's going to have to be amazing to make up for DwS I.

    Either that or update I as well.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  9. #9
    Hatchery Founder Ganak's Avatar
    Join Date
    Feb 2006
    Posts
    723

    Default

    We may be too far out for devs to commit to anything.

    My speculations (based on PnP - http://www.dandwiki.com/wiki/Deepwood_Sniper):
    • Bow Weapon Specialization Enhancement you can pick up after taking DWS II.
    • Ranged Weapon Mastery. Adds to ranged damage.
    • Keen property on all bows (would save a feat).
    • True Strike (similar to AA; +20 to hit on a clickie).
    • Bonuses to hide (bleh).
    • Greater Critical - The critical damage multipliers of all her projectile weapons increases by +1 (almost can guarantee we will see this).



    Will be interesteing to see how it is balanced against AA.
    Last edited by Ganak; 03-20-2011 at 04:48 PM.
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

  10. #10
    Community Member
    Join Date
    Sep 2009
    Posts
    14

    Default

    That page on D&D wiki is a homebrew 3.5 upgrade for the deepwood sniper, which as far as I know was only ever officially in the 3.0 edition masters of the wild. That version appears to have added a few extras, such as sneak attack damage on their take aim ability.

    But really, all they need to do is just continue deepwood sniper a bit further and I think it would be fine. If rank II reduced the cooldown on the sniper shot and rank III gave an additional +1 threat range and multiplier, it would be fine by me.

  11. #11
    Community Member Illiain's Avatar
    Join Date
    Nov 2009
    Posts
    567

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    Melee attack?
    Yea, it was a bad cut/paste from Assassinate.

  12. #12
    Community Member WangoFett's Avatar
    Join Date
    Sep 2009
    Posts
    75

    Default

    My guesses for Deepwood Sniper II:
    * A bonus chance to stay stealthed while using ranged weapons
    * A ranged "sniper" stance with bonuses to crit range and multiplier and reduced ranged hate in exchange for reduced movement speed.
    Reduced hate would hopefully allow them to not pull aggro from melees.
    * Ranged tactics: e.g. pin (paralysis), trip or sap
    This could give ranged rangers some fighter-like CC abilities
    (or)
    Ranged assassination ability (a la assassin II)

  13. #13
    Hatchery Founder Ganak's Avatar
    Join Date
    Feb 2006
    Posts
    723

    Default

    Here is the DWS change being made for U9:
    Ranger Deepwood Sniper I now extends a player's point blank shot and sneak attack range by 10 meters, bringing the range to a base of 25 meters.

    Seems the devs are preping DWS for its update in U10.

    Perhaps they extend the range further with each tier of DWS?
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

  14. #14
    Community Member
    Join Date
    Oct 2009
    Posts
    220

    Default

    Quote Originally Posted by Ganak View Post
    Here is the DWS change being made for U9:
    Ranger Deepwood Sniper I now extends a player's point blank shot and sneak attack range by 10 meters, bringing the range to a base of 25 meters.

    Seems the devs are preping DWS for its update in U10.

    Perhaps they extend the range further with each tier of DWS?
    I think that sounds likely. So far I am seeing some synergy with Rogue and a bit with Monk Ninja as well. Possibly some synergy with mountain stance III +1 crit mult. though I am not sure it will work with ranged.

  15. #15
    Hatchery Founder Ganak's Avatar
    Join Date
    Feb 2006
    Posts
    723

    Default

    Quote Originally Posted by Saintsblessing View Post
    If rank II reduced the cooldown on the sniper shot
    I would love to see the benefits be passive and not on a clickie with a cooldown where you are repeatedly having hit the key for the shot. That was my least favorite part about DWS.
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

  16. #16
    Community Member Benjai's Avatar
    Join Date
    Mar 2006
    Posts
    218

    Default

    I don't think it would be overpowering to remove the clicky altogether then make DWS 1 give you +1 crit range and DWS 2 +1 crit damage.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload