Code:
Character Plan by DDO Character Planner Version 3.7.3 (Pre-Release)
DDO Character Planner Home Page
Level 20 Chaotic Good Elf Male
(18 Fighter \ 1 Barbarian \ 1 Wizard)
Hit Points: 338
Spell Points: 290
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 11
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 24
Dexterity 17 20
Constitution 16 18
Intelligence 8 8
Wisdom 8 8
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff -1 2
Concentration 3 7
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide 3 5
Intimidate -1 2
Jump 2 9
Listen -1 1
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot -1 1
Swim 2 7
Tumble n/a n/a
Use Magic Device 1 10.5
Level 1 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Elven Arcanum I
Enhancement: Elven Ranged Damage I
Enhancement: Wizard Energy of the Scholar I
Level 2 (Fighter)
Feat: (Fighter Bonus) Point Blank Shot
Enhancement: Fighter Haste Boost I
Level 3 (Fighter)
Feat: (Fighter Bonus) Precise Shot
Feat: (Selected) Rapid Shot
Level 4 (Fighter)
Enhancement: Elven Dexterity I
Enhancement: Valenar Elf Melee Damage I
Level 5 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Level 6 (Fighter)
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 7 (Fighter)
Feat: (Fighter Bonus) Manyshot
Enhancement: Fighter Haste Boost II
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Damage II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Strength I
Level 8 (Fighter)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Level 9 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Fighter Attack Boost III
Level 10 (Fighter)
Enhancement: Kensei Longbow Mastery I
Enhancement: Fighter Kensei I
Level 11 (Fighter)
Feat: (Fighter Bonus) Bow Strength
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer I
Level 12 (Fighter)
Feat: (Selected) Improved Precise Shot
Enhancement: Fighter Haste Boost III
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Level 13 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Kensei II
Level 14 (Fighter)
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Power Attack
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Critical Accuracy IV
Level 16 (Fighter)
Enhancement: Fighter Strength II
Level 17 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Ranged Weapons
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Level 18 (Fighter)
Feat: (Selected) Toughness
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Fighter Longbow Specialization I
Enhancement: Fighter Longbow Specialization II
Level 19 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Enhancement: Fighter Kensei III
Level 20 (Barbarian)
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Barbarian Power Attack I
Enhancement: Kensei Longbow Mastery II
Enhancement: Kensei Longbow Mastery III
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
The goals:
To make an archer with near if not max range dps. It should also have the ability to swap to decent melee (TWF in this case)
Just looking for some general feedback as how the build compares to the goals set.
Thanks,
Wig