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  1. #1
    Community Member Bolo_Grubb's Avatar
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    Default Best near end game armor to shoot for on my barbarian

    Go ahead and suggest epics, such as marilith's chain, but I know that will be a long time coming. So more like best armor for level 16-20.

    My horc barbarian is currently level 14, almost 15. Right now he is wearing the crimson chain from the lordmarch' plaza series. He has no AC to speak of and never will. He is a 32 point build and I am not likely to TR him.

    Dragontouch is an option of course, but not sure what effects I want on that yet. Maybe a couple of damage guards or earth grab, any suggestions?

    Is there other armor I should be looking at? Is the crimson chain worth sticking with until epics?

    Thank you
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  2. #2
    Community Member Khumbaaba's Avatar
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    I don't run a barb, but my pally takes damage like one. I also used the crimson chain until just recently, lvl 16-18 or so. ATM I'm finding that guards increase survivability greatly, especially stuff like life/demon shield on the calvary plate (esp. epic). The higher lvl stuff is mithral, so I think a barb could use it.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Maybe the Cavalry plate from Crystal Cove for Resistance +4/5, Greater False Life, & Demonic Shield? Make the tier-1 lvl 16 version to use when you hit 16; the extra AC & DR from the tier-2 & 3 vers. are useless to you, so no need to waste the resources. Then try to make a tier-3 lvl 20 version for endgame which gives you Superior False Life and a blue augment slot (not sure what to use it for, though). Pair with a Seeker +6 pirate hat / Minos Legens and Greater Bold Trinket / Bloodstone (depending on whether you want max DPS or max HPs).
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  4. #4
    Community Member Khanyth's Avatar
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    Dragontouched is the way to go.

    Mine is a heal amp 20%, resists +5, and destruction. I love it. But a lot of others that I know have multiple sets.

  5. #5
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    Quote Originally Posted by Khanyth View Post
    Dragontouched is the way to go.

    Mine is a heal amp 20%, resists +5, and destruction. I love it. But a lot of others that I know have multiple sets.
    This is a good idea, but a big problem is that you will more than likely get Leviks Bracers before changing out your armour, so the 20% healing amp is useless. However you could just change it out for something else.

    Resistance 5 helps MASSIVELY on a barb. Destruction is an ok guard but not great, try for earthgrab for auto crits.

    But as mentioned earlier then CC event armour is excellent, but will be very hard for you to get at such a low level.

  6. #6
    Community Member krackythehoodedone's Avatar
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    Default Ultimate

    Obviously the ultimate is either the Redscale or the Marilith Chain. Some even have both but thats a little OTT for me. Either will take a lot of time and effort.

    I think for a Barb the general opinion is The Mari Chain shades it.

    DT from 16-19

    Then for basically (compared with above) miniscule effort The Epic Cavalry Plate is an awesome bargain. Even better once youve ground your Mari Chain you can give The Plate to your next up and coming toon.

    Will see you in the Cove

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  7. #7
    Community Member Khanyth's Avatar
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    Quote Originally Posted by NinjaNeed View Post
    This is a good idea, but a big problem is that you will more than likely get Leviks Bracers before changing out your armour, so the 20% healing amp is useless. However you could just change it out for something else.

    Resistance 5 helps MASSIVELY on a barb. Destruction is an ok guard but not great, try for earthgrab for auto crits.

    But as mentioned earlier then CC event armour is excellent, but will be very hard for you to get at such a low level.
    1. That's why I said one can have multple sets. And now that the runes are identifyable, it's easy to swap them out
    2. I don't have Levik's so that's why I have the heal amp on my DT.
    3. Melee's aspire for the claw set, which means no Leviks, which means no healing amp
    4. One can do a healing amp 10%, which stacks with Leviks for 30%, but then no resist +5... so......
    5. I like the destruction for tanking, but a guard might be better sure.......

  8. #8
    Community Member protokon's Avatar
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    Quote Originally Posted by Khanyth View Post
    Dragontouched is the way to go.

    Mine is a heal amp 20%, resists +5, and destruction. I love it. But a lot of others that I know have multiple sets.
    Yep 16th+ dragontouched is really the way to go to get that nice customized armor, very few epic armors that can compete with it - except maybe marilith chain and a few others.

    Edit: I actually used dragontouched armor on my half-orc barbarian and I have him set up to maximize healing amp efficiency. He has 10% healing amp, 15% threat and disintegration guard on his dragontouched, also gets 30% healing amp from epic claw gloves, and 20% healing amp on a TOD ring (since he has +2 exceptional con on the epic claw bracers anyways) and I generally wear finger necklace too when tanking, which brings me to right around 210% healing amp. Maybe it isn't absolutely maxed out DPS, but it's real nice and easy on the healers when I can tank horoth and be scroll healed, even with the massive damage I take.
    Last edited by protokon; 03-18-2011 at 03:11 PM.
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  9. #9
    Community Member Bufo_Alvarius's Avatar
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    Quote Originally Posted by NinjaNeed View Post
    Destruction is an ok guard but not great, try for earthgrab for auto crits.
    Lol. -4 ac to anything you touch is "ok"?

  10. #10
    Community Member Khanyth's Avatar
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    Quote Originally Posted by Bufo_Alvarius View Post
    Lol. -4 ac to anything you touch is "ok"?
    It might be just splitting hairs, but I think it's to anything that touches you. But I could be wrong

  11. #11
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    Even if it is -4 AC to everything that you hit... it is only "ok". Most high end melee toons are hitting everything on a 2 or higher anyway, so the -4 AC is wasted. On the few things that you might have trouble hitting (epic Malicia, Wiz King) then you can just use a destruction weapon.

    As an armor property I think Destructions is a decent placeholder untill you find something more useful, such as Earthgrab.
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  12. #12
    Halfling Hero phalaeo's Avatar
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    Go for the Cavalry Plate from the Birthday Event. It's Mithral, so it's Medium Armor.

    Don;t forget that it's bound to account, so you can go in on a higher level char. if you have one. You also get XP for running the event, so if the Barb is your only char., you can still get the level 16 version of Cavalry Plate while also levelling some.
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  13. #13
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    Quote Originally Posted by Khanyth View Post
    It might be just splitting hairs, but I think it's to anything that touches you. But I could be wrong
    If it is a guard ten it will proc everytime that you are hit in melee. If it is a bonus effect then it works everytime you hit someone. I know that Earthgrab is a guard on DT armor, but I think that Destruction is a bonus effect. I might be wrong on that though, never had it on my armor and I have not been working on DT stuff for a long time.
    “He uses statistics as a drunken man uses lamp-posts - for support rather than illumination.” - Andrew Lang (1844-1912)
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  14. #14
    Community Member sirdanile's Avatar
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    Destruction works on anything you hit regardless of whether it's on armor or on your weapon.
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  15. #15
    Community Member Bufo_Alvarius's Avatar
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    Quote Originally Posted by Wrendd View Post
    Even if it is -4 AC to everything that you hit... it is only "ok". Most high end melee toons are hitting everything on a 2 or higher anyway, so the -4 AC is wasted. On the few things that you might have trouble hitting (epic Malicia, Wiz King) then you can just use a destruction weapon.

    As an armor property I think Destructions is a decent placeholder untill you find something more useful, such as Earthgrab.
    Its cute you dont even know how it works yet you judge it .

    5% chance with a save (earthgrab) vs every hit no save and it helps others (destruction). TWF and heavy power attack users (ie wf/orc barbs) will benefit alot from it.

    Earthgrab is a great guard but i prefer stunning blow personally.

    OT: Get the armor from the event heh.
    Last edited by Bufo_Alvarius; 03-18-2011 at 10:46 PM.

  16. #16
    Community Member Xyfiel's Avatar
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    Back when they were not identifiable, I got ooze guard(-5 ac procs a lot on bosses when tanking and helps since you get no flank/sneak bonus and I had -11 power attack) first try, and crushing wave on tempest 2nd try. Also had gfl first shot, and said that was good enough and never changed it. Now I am leveling as a Kensai, and it is a decent placeholder set until I find something better. I don't like destruction myself, easy to swap to a destruction and improved destruction weapon set for a twf. Then I get -8(12 maybe heard its bugged) and the -5 from ooze for a total -13 for everyone for a few seconds of loss dps from swapping.

    Really any 2 decent guards will hold you into epics.

  17. #17
    Community Member gemineye's Avatar
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    Quote Originally Posted by Bufo_Alvarius View Post
    Its cute you dont even know how it works yet you judge it ........

    ..... TWF and heavy power attack users (ie wf/orc barbs) will benefit alot from it.
    Barbs hit on a 2 for most everything in the game...Only a few Epic bosses make me miss on a 3 or 4..and then I notice I had a rage run out...Maybe the TWF crowd needs the help, but the Barbs don't miss much...
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  18. #18
    Community Member Bufo_Alvarius's Avatar
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    Quote Originally Posted by gemineye View Post
    Barbs hit on a 2 for most everything in the game...Only a few Epic bosses make me miss on a 3 or 4..and then I notice I had a rage run out...Maybe the TWF crowd needs the help, but the Barbs don't miss much...
    I hate to say it but i myddoed your barbs. They are both dwarves, so no heavy PA. Also one of them is wearing the breastplate of destruction. <3

  19. #19
    Community Member Chette's Avatar
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    Destruction is the best rune to have on DT for pretty much any melee except a monk (doesn't work with handwraps). Anybody who says that +4 to hit for the whole party isn't absolutely amazing probably doesn't run a lot of epics or elite raids.

    I suppose if you always run with a party that's ALL barbs then go ahead and get disintegrate.
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  20. #20
    Community Member Lleren's Avatar
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    Making another character or two in your group hit more often can be a pretty nice damage boost. Now sure it doesn't help your glory =D

    I crafted a t2 set of The Epic Plate for my Barbarian who is currently Releveling. I may end up taking it all the way, but I have a few other characters clamoring for things.

    I'll likely try and pick up some Maralith Chain and a decent set or two of DT Outfits for various situations. That may take awhile though, and I could make the plate in an easy evening.
    Occasionally playing on Cannith

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