Quote Originally Posted by voodoogroves View Post
Depends on how you want to play really. I tend to carry Intimidate because I play aggressively and only really want to shed aggro on my Rogues and sometimes Bards. Usually though, if I pull aggro I want it and I can handle it ... and sometimes I want to snag aggro because I'm sturdier than the rest of the party.

One thing about builds like this is that they are very self reliant and capable. They may not push high AC, but they have enough spells, etc. to heal, remove their own conditions, etc. It's going to be harder to take you down if you do it right than the barbarian or rogue. Sometimes its really handy to pull the aggro off of the dude about to die so he can recover while you deal with it.

Even on big TWF or THF builds ... and on my arcanes and divines ... I carry a shield and have at least one turtling option on my weapon sets / hotbar. Sometimes it's better for me just to take it.

Again, I play very aggressive and close-quarters.
Makes sense. It'll be easier to kill things (or save others) if I have the aggro. No telling if when I hit the Diplomacy button, the aggro is going to go to the squishiest person near me.

What type of shields do you have available? Are there better options than Light and Darkness for turtling on this kind of build?

Hm.... I may wind up shuffling the levels around. I just changed it so that I would be taking Maximize Spell at level 15 since that would be the last pre-requisite I need for Angel of Vengeance and have Greater Two Weapon Fighting at level 18. While I like the thought of having Force of Personality available to bolster my Will saves, if I can change things correctly, I may be able to swap it out for Quicken Spell instead, though it won't do no good to be able to throw myself a quick heal or a quick Raise Dead if I'm hit with Hold Person or the like.