As my first build on a half-elf I was wondering what people thought of this. I would think it would be a lot of fun to play with decent saves, ability to resurrect another player at lvl 6 and self-healing.
I took concentration for skill points but they could obviously be allocated better, just wasn't sure what I wanted to put them in, heal might have been more productive.
Thoughts?
Code:Character Plan by DDO Character Planner Version 3.8.1 DDO Character Planner Home Page Undegee the Killer Level 20 Lawful Good Half-Elf Male (20 Paladin) Hit Points: 322 Spell Points: 284 BAB: 20\20\25\30\30 Fortitude: 20 Reflex: 16 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 20 Dexterity 15 18 Constitution 14 14 Intelligence 8 8 Wisdom 12 12 Charisma 14 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 4 Bluff 2 3 Concentration 6 25 Diplomacy 2 3 Disable Device n/a n/a Haggle 2 3 Heal 1 5 Hide 2 4 Intimidate 2 3 Jump 2 5 Listen 1 1 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot 1 1 Swim 2 5 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Paladin) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Selected) Two Weapon Fighting Enhancement: Follower of the Undying Court Enhancement: Paladin Extra Smite Evil I Enhancement: Improved Heal I Level 2 (Paladin) Enhancement: Paladin Charisma I Level 3 (Paladin) Feat: (Selected) Toughness Enhancement: Elven Dexterity I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Extra Lay on Hands I Enhancement: Racial Toughness I Level 4 (Paladin) Enhancement: Improved Heal II Enhancement: Paladin Toughness I Enhancement: Paladin Extra Turning I Level 5 (Paladin) Enhancement: Improved Rogue Dilettante I Enhancement: Paladin Toughness II Enhancement: Paladin Improved Turning I Level 6 (Paladin) Feat: (Selected) Power Attack Enhancement: Undying Call Level 7 (Paladin) Enhancement: Paladin Hunter of the Dead I Level 8 (Paladin) Enhancement: Elven Dexterity II Level 9 (Paladin) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Extra Lay on Hands II Level 10 (Paladin) Enhancement: Paladin Redemption I Level 11 (Paladin) Enhancement: Paladin Extra Turning II Enhancement: Paladin Improved Turning II Level 12 (Paladin) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Paladin Hunter of the Dead II Enhancement: Half-Elf Rogue Dexterity I Level 13 (Paladin) Enhancement: Paladin Extra Lay on Hands III Enhancement: Paladin Energy of the Templar I Level 14 (Paladin) Enhancement: Paladin Charisma II Level 15 (Paladin) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Improved Heal III Enhancement: Paladin Extra Turning III Level 16 (Paladin) Enhancement: Paladin Resistance of Good II Enhancement: Racial Toughness II Level 17 (Paladin) Enhancement: Paladin Divine Might I Enhancement: Paladin Improved Turning III Level 18 (Paladin) Feat: (Selected) Weapon Focus: Slashing Weapons Enhancement: Paladin Hunter of the Dead III Enhancement: Paladin Redemption II Level 19 (Paladin) Enhancement: Paladin Bulwark of Good III Enhancement: Improved Heal IV Level 20 (Paladin) Enhancement: Paladin Weapons of Good Enhancement: Paladin Redemption III