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Originally Posted by
Lemanchot
Ok guys, I'll have to do some maths for you since you're only aiming that 12 constitution or threat reduction? (Will follow)
with 15 cons I'm standing at 232 HP at level 20. (Tome ate)
+2 exceptional cons on TOD ring
+7 constitution item (Envenomed cloak)
So here's end calculation and I'll be slow
15cons + 7 cons + 2 exceptional cons = 332HP (Only cons counted)
Thoughness augment crystal on bracer +20HP
Greater False Life on Gloves (Yellow slot)+30HP
382HP
In the end with 16 cons = 422HP
or 14 cons = 402HP
Greensteel Goggle +45HP
Brings a total of 427HP over a 12 cons base rogue.
That's really bad, honestly. I don't see why you would need that int / cha, as it serves no purpose in the current endgame, whilst hp above 500 for a melee is essential.
This is my HOrogue that I made a while back. (34p)
Code:
Name: XXXXXX
Class: Rogue 20
Race: Half-Orc
Allignment: Neutral
Base Stats (34p)
Str 20
Dex 15
Con 16
Int 6
Wis 8
Cha 6
Final Stats
Str 44 (20 base + 7 item + 3 tome + 5 levels +1 exceptional str +2 exceptional +2 enhancements)
Dex 26 (15 base + 4 tome + 6 item + 1 enhancements)
Con 28 (16 base + 3 tome + 6 item +3 exceptional)
Int 14 (6 base + 2 tome + 6 (for traps))
Wis 16 (8 base + 6 item + 2 tome)
Cha 14 (6 base + 6 (UMD) +2 tome)
+ 2-6 more strength with madstone + rage
+ 2-10 more con with madstone + rage
+ 2 more str from Yugoloth potion
+ 2 more con from Yugoloth potion
+1 dex tome before Greater TWF
+2 Int tome as soon as possible.
Obviously not all of the tomes will be needed, they are just there so the viewer knows what will be there in the end.
Feats
Level 1: Toughness
Level 3: Two Weapon Fighting
Level 6: Power Attack
Level 9: Improved Two Weapon Fighting
Level 10: Opportunist (Rogue feat)
Level 12: Khopesh
Level 13: Improved Evasion (Rogue feat)
Level 15: Greater Two Weapon Fighting
Level 16: Crippling Strike (Rogue feat)
Level 18: Quickdraw or Oversized Two Weapon Fighting
Level 19: Slippery Mind (Rogue feat)
Skill Points
Balance
Jump
Disable Device
Search
UMD
tumble
Spot
Open Lock (After +2 int tome)
Enhancements
(1 points) Enhancement: Rogue trap sense I
(10 points) Enhancement: Rogue Haste Boost IV
(3 points) Enhancement: Rogue Damage Boost II
(10 points) Enhancement: Rogue sneak attack damage IV
(10 points) Enhancement: Rogue sneak attack accuracy IV
(2 points) Enhancement: Rogue Dex I
(2 points) Enhancement: Rogue Extra boost I
(6 points) Enhancement: Rogue Subtle backstabber III
(2 points) Enhancement: Rogue improved move silently II
(2 points) Enhancement: Rogue improved hide II
(8 points) Enhancement: Rogue Assassin III
(2 points) Enhancement: Rogue deadly shadow I
(6 points) Enhancement: Orcish strength II
(7 points) Enhancement: Orcish extra action boost III
(3 points) Enhancement: Orcish toughness II
(6 points) Enhancement: Orcish power attack III
Saves Unbuffed
Fortitude: 20 (6 Levels +4 res +9 con +1 save ritual)
Reflex: 25 (12 Levels +4 res +8 dex +1 save ritual)
Will: 14 (6 Levels +4 res +3 wisdom +1 save ritual)
Saves Self Buffed
Fortitude: 24 (20 + 4 GH)
Reflex: 30 (25 + 4 GH + 1 haste)
Will: 18 (14 + 4 GH)
Hit Points
120 Rogue
20 Heroic Durability
180 Con
40 Superior False Life
10 Favor
45 Shroud item
20 Marilith Chains (toughness)
22 Toughness (feat)
20 Enhancements (toughness)
---------------------
477 Hitpoints
20 Rage pot
40 Madstone
---------------------
537 Hitpoints
40 Yugoloth Potion
40 Madstone x2
20 ship buff (con)
---------------------
637 Hitpoints
To hit
15 Base Attack Bonus
17 Strength
5 Weapon
2 Shintao Set
-4 Two Weapon Fighting
-8 Power Attack
---------------------
27 Unbuffed
4 Greater Heroism
1 Rage potion
1 Madstone
1 Haste
5 Madstone BAB cap
---------------------
39 With regular buffs
9 Sneak attack
2 Flanking
---------------------
50 Sneak attacking
2 Compentence song
1 Maxed courage song
2 Recitation
---------------------
55 Maxed
Items
Main hand - Mineral Khopesh / Radiance II Khopesh
Off hand - Mineral Khopesh / Radiance II Khopesh
Armor – Epic Marilith Chains (Seeker +10, Evil Guard, +20 hitpoints)
Bracers – Epic Bracers of the Claw (+2 Exceptional Con, Heavy Fortification)
Ring - Shintao Ring (+6 wis, +1 str, +20% healing amp)
Boots – Madstone boots (+4 dexterity, madstone effect, 20% striding)
Gloves – Epic Gloves of the Claw (30% healing amp, 6 str)
Ring – Ravager Ring (+6 str, +1 str, +2 str)
Belt – Ravager Belt (+6 con)
Cloak - Shroud Crafted (+45 hp, +5 dex skills, Radiance guard)
Trinket – Epic Dusk Heart (10% blur, Superior False Life, +6 Dexterity, +4 Resistance)
Necklace - Shintao Necklace (+6 con)
Helmet – Epic Red Dragon Helmet (+7 Str, Magma Surge guard, +1 exceptional con)
Goggles - Tharnes goggles (+5 Sneak Attack, True Seeing, +15 search, +15 spot)
Strengths
Godly DPS
Crippling Strike
High amount of hitpoints for a rogue
9 Action boosts
Higher to hit than most rogues
UMD
Trap skills for basically all the traps in the game, even on elite.
Neutral alignement
Improved evasion
Opportunist feat
Permanent 10% blur
Radiance and Magma surge guard
Wont need all the items in the game to have outstanding DPS, though items will help
172% Healing amplification
Weaknesses
Really, really bad saves
Gonna be hard not to have aggro, so wont always get all the SA damage
Not that much versatility, besides UMD and traps