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  1. #1
    Community Member AtomicMew's Avatar
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    Oct 2010
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    Default The Cutthroat 12/7/1 ranger/monk/rogue shortsword user

    This is a build I've been kicking around which I have planned for my 3rd or 4th life. The idea is to combine ninja spy, wind stance, cutthroat and a lit II to do amazing damage at all levels, rock out full Jorasco dragonmarks and trapping ability while sacrificing little. This is as much a leveling build as an end game one.

    Why shortswords? They're extremely flavorful and tasty for one. And also, epic cutthroat/lit II does give a small increase in DPS compared to dual lit II shortswords. Meanwhile, staying centered means I can use shadow fade for on demand invisibility and stacking blur effect and fists of darkness for a little extra DPS.

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Halfling Male
    (7 Monk \ 1 Rogue \ 12 Ranger) 
    Hit Points: 300
    Spell Points: 157 
    BAB: 17\17\22\27\27
    Fortitude: 18
    Reflex: 20
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             16                    23
    Dexterity            14                    18
    Constitution         16                    18
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     9
    Bluff                -1                     0
    Concentration         5                    27
    Diplomacy            -1                     0
    Disable Device        4                    24
    Haggle               -1                     1
    Heal                  1                     4
    Hide                  2                     8
    Intimidate           -1                     0
    Jump                  7                    14
    Listen                1                     4
    Move Silently         2                     6
    Open Lock             5                     7
    Perform              n/a                    n/a
    Repair                0                     1
    Search                4                    24
    Spot                  5                     6
    Swim                  3                     6
    Tumble                3                     7
    Use Magic Device      3                    21
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Monk
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Mobility
    
    
    Level 3 (Monk)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 6 (Ranger)
    Feat: (Selected) Lesser Dragonmark of Healing
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Maximize Spell
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Greater Dragonmark of Healing
    
    
    Level 13 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 14 (Ranger)
    
    
    Level 15 (Ranger)
    Feat: (Selected) Spring Attack
    
    
    Level 16 (Ranger)
    
    
    Level 17 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 18 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 19 (Monk)
    
    
    Level 20 (Ranger)
    Enhancement: Rogue Haste Boost I
    Enhancement: Ranger Sprint Boost I
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Extra Dragonmark Use IV
    Enhancement: Static Charge
    Enhancement: Way of the Clever Monkey I
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Adept of Flame
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Attack II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Rogue Improved Trap Sense I

  2. #2
    Community Member
    Join Date
    Apr 2008
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    Default Feat selection?

    I know its a simple fix, but you meant IC pierce right?

  3. #3
    The Hatchery karl_k0ch's Avatar
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    Default

    Iirc, the Dragonmarks will only be enhanced by Empower Healing.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
    We may or may not intentionally insert in red herrings, purple mackerels, or horses of different colors. Void where prohibited. Not available in all planes of existence.

  4. #4
    Community Member Calebro's Avatar
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    Default

    Quote Originally Posted by karl_k0ch View Post
    Iirc, the Dragonmarks will only be enhanced by Empower Healing.
    You recall incorrectly.
    The greater Dragonmark will only be affected by Empower Healing. The Least and Lesser Dragonmarks will be affected by everything, as will his normal Cure spells.
    .

  5. #5
    The Hatchery karl_k0ch's Avatar
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    Default

    Quote Originally Posted by Calebro View Post
    You recall incorrectly.
    The greater Dragonmark will only be affected by Empower Healing. The Least and Lesser Dragonmarks will be affected by everything, as will his normal Cure spells.
    Thanks for clearing this up.

    Anyway, especially with the ranger levels and the spell selection provided by these already, I think that it's better to enhance the bursty part of the self-healing than only the one which is available via clickies, spells and wands.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
    We may or may not intentionally insert in red herrings, purple mackerels, or horses of different colors. Void where prohibited. Not available in all planes of existence.

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