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Torgomund 17/1 Rngr/Rog . . Thundorf 16/2/2 Bard/Ftr/Barb . . Zarron 10/2 Wiz/Rog
RIP Class Forums 3/9/2011
THF is better at low levels, b/c you don't yet have the TWF feats that bring your attack speed into a decent range.
You needn't reroll to specialize in THF, however. TWF can eventually outperform THF, just expect it to not pay full dividends until you can get GTWF at level 11-12 or so.
The advantage of TWF isn't in the additional criticals per se. This part gets technical so feel free to skip if boring:
1) More total damage as additional TWF attacks pile up. This is because fixed bonuses like weapon plusses, buffs, flaming/frost, benefit the dual weapon TWF more than the single weapon THF. As those bonuses scale up over your character's career, TWF will eventually outdistance THF. But not until you get GTWF really.
2) More weapon special effects aka "procs". Nifty weapon effects like paralyzing, cursespewing, smiting, etc. help TWF twice as much as THF. But only once you have access to these, again, roughly at level 12+ is when it starts to open up.
Oh, and welcome to PUG drama. Frequent topic of complaint on the forums. Just read the LFM carefully, if it's unclear go right ahead and send a tell, and keep being upfront about what you don't know when joining the group. I've met loads of quality players while pugging.
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Torgomund 17/1 Rngr/Rog . . Thundorf 16/2/2 Bard/Ftr/Barb . . Zarron 10/2 Wiz/Rog
RIP Class Forums 3/9/2011
Note: rangers and rogues nearly must be two weapon fighter (AAs will use TWF when not using bows).
Paladins should be TWF if they can afford the feats (the special attacks wind up doing twice the damage).
Fighters can do a little more damage, but it isn't so clear. Also it costs twice the plat and/or grind to equip both weapons. You have been warned. - Note, my ranger will stay a ranger.
"When fighting many enemies, draw both your swords" - Miyamoto Musashi
"When anything gets too close to use a bow, draw both your khopeshes" - Hralgar the ranger
did you just rag on people not knowing what they are talking about and then saying ac is useless and not worth it after 4th level... ? You do know that with gear/buffs alone (no wasted feats) you can obtain a significant AC til level 10 that will lower almost all damage taken to a small percentage...even a barbarian and caster?
At gianthold and beyond you need to start branching to AC to make it matter though.
I gotta disagree and say you are giving bad advice. If ac is useless then why plate armor as you suggest? Use robes for fast change effects. Why wear any armor at all if ac does not matter a smidgen?
I find ac does matter, DR is only really effective in shield blocking (which requires a shield), etc..
Last edited by MrWizard; 03-16-2011 at 07:35 PM.
Cannon fodder build The Stalwart Defender, Raid Tank
Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,
A long time ago a noob in our guild who liked to talk that he was super powerful remarked that we were all killing stuff way faster than he was and took a lot less damage. I told him that my toon had like 20 million gold invested in it and he had about 2 million.
The difference when you can twink your lowbies with race required gear or bound to account raid loot is huge. And if you don't have higher level toons to farm money or level appropriate loot, you're not gonna have the same equipment.
Touch of Death is like cake, covered in candy, doused in rainbows and sunshine, and frosted with the tears of small children. -SolarDawning
and the point is, no matter how you play the game or what your level of play is...someone who is feaking out like that is not someone you want to play with.
this is for enjoyment and personal pursuit as you see fit, not as 'mr. leader' wants it. Tell him to go build his own game where he is emperor, until then he should **** and gtfo
Cannon fodder build The Stalwart Defender, Raid Tank
Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,
I'm saying that the barely unattainable AC the OP leader's was boasting about was pointless. Hitting such levels requires boosting dexterity to levels that are only useful in certain situations, and are unlikely for an AC tank to want (unless going the monk route). It also requires sword and boarding, which is not so useful.
If you continued reading, I did suggest wearing no armor at all (for the "leader", since he had the means, not for the OP): the robe of invulnerability will cause *everything* to hit, but remove almost all damage. For the OP, I suggested decent armor (plate mail +whatever he could afford), but not to worry too much about it, and to be more concerned with DR than AC. As far as I can tell, he is going the TWF route, so I assume he can max out the dexterity limit of his armor without any items.
So, the OP needs:
pair of weapons, plus other DR breaking weapons. Plus plenty of special case weapons.
decent armor
[no idea about dexterity tomes]
some sort of DR gear
This is appears to be pretty close to a first character (a wizard/rogue was also mentioned). Just how much expensive gear to you expect this guy to have, anyway? I suppose I should have asked about alignment, but I don't remember where the chaos bracers are found.
Feel free to put things on his shopping/grinding list.*
* not sarcastic. Its just after I've maxed out armor (not much after 8th level for +5), weapons, strength items, hit point items always seem more important.
Last edited by yawumpus; 03-16-2011 at 09:14 PM.
I'm not sure if it was mentioned, as I only read the first page, but sounds like good times in Freshen the Air. At or under level elite PUGs would definitely induce plenty of 'lolz'. Not that AC would help much there.
38 AC at level 5 is pretty excessive without a shield, with heavy focus (either in gear or feats). Low 30's isn't.
For any fighter under level 5, having an ac between 23-29 will do you by just fine. No one has prestiges yet, so even a future stalwart would benefit more from going THF at this level.
Anyone who thinks u need over 30 ac is probably used to using their high leveled toon.
Do the math:
ill give u a worst case scenario, a fighter of 5th level (and lets say ur 3rd)
lets say Str 20 (+5), BAB +5, and weapon focus (+1)
they have a +11 to hit.
Lets assume u have +2 full plate (not bad for 3rd), dex of 12 (+1) and a heavy shield (+2ac)
That gives u an ac of 23 (10 base + 10 armour + 2 shield + 1 dex)
they'll only hit u on a 12 or more, or 40%.
increase your ac to 30, and they'll only hit on a 19-20, or 10%.
And since a 20 is always a hit, an ac of 31 is the most u can benefit from. So to anyone with 38 ac at 4th, your wasting body slots.
Sorry, to clarify my previous post, the enemies of Korthos have maybe +2 to +3 to hit, so anything over 23 is enough to handle the mobs, while an ac of 25 is enough to handle the named enemies
I've gotten 70 AC at level 4.
I also beat Chuck Norris in Martial arts, but it wasn't official. He quit/"retired" after that.
I drink coffee straight from the pot.
I can't count how many women I've slept with, they count for me.
Running out of jokes here...
I beat Shade in a DPS challenge, and I didn't even submit a video or screenshots. He just accepted it.
Ugh...
2 types of *elite* players: those who actually know what they're doing, and those who don't.
The ones who know what they are doing don't have to brag or talk themselves up, most (though not all) are not even condescending towards newer players, especially when asked for help.
The second type are those who managed to level one character to 6, and think they are gods of DDO because they soloed waterworks on casual. And now they feel the need to shower there awesomeness on other new players of the same caliber. Hoorah.
Proud member of Renowned, Thelanis server.
Sort of like HP are a crutch? Or high DPS is a crutch? Seriously while I will never argue that having a high hp is ever a bad thing and for beginners its so much harder to screw up, any element of the game can be considered a crutch from a point of view. Building an ac based toon that works is a skill, building a high dps/hp toon not so much (build not play btw).
On the flip side of the coin, I ran with a S/B melee at end game that could not pull the lever in von 5 on normal, not sure how he would expect to hit the epic dragon but that is a sample of giving far too much up for your ac. If you want an easy build that is viable in all content all str and con barb all the way, if you want a build that can dominate key elements of a raid and make the entire run smooth, a good ac build is a very viable option.
Milacias of Kyber
Leader of the Crimson Eagles Kyber
The Myth- TR will make my character powerful
The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.
In the whole scheme of things, ac needs to reflect the aggro you take.
An intimi-tank will need as much ac as he can get, without hurting his DPS too much (so the mobs only hit 10% or less). A melee DPS needs just enough ac that he can kill the mobs without dying quickly (they need to have only a 25% chance to hit or less). A ranged DPS needs enough ac to handle one-two melee enemies while the rest of party either kills the enemies, or someone else gets their attention. Strikers (such as assassins) need enough ac to avoid 2-3 enemies for short periods of time. Lich/Wraith wizards need the same as a striker, while archmages and sorcerers need very little ac. However, they must make sure that the aggro is on a tank before using AOE spells. Battle clerics should aim for an ac of a melee DPS (same for combat oriented fvd souls). Pure healers need about as much as a ranged DPS.
This table assumes unbuffed stats: buffing/stances will increase (such as SoF) or decrease (such as rage) this value
Level....intimi-tank....melee DPS....ranged DPS....strikers....archmage/sorcerer
1-2..........19-25..........18-25.........16-22..........15-20...............8-14
3-4...........22-30..........20-30..........18-25.........17-23..............9-16
5-6...........23-32..........21-31..........19-29..........19-29.............9-20
7-8...........26-35..........23-33..........19-30..........20-30.............10-20
9-10..........28-38..........24-34..........20-31..........21-31..............12-24
I wont go into detail after this, as it will start to vary wildly due to play style and equipment. However, this table is meant only to be a guideline for setting up your character, not a hard and fast rule. As stated above, this is not including temporary stat improvements of any sort.
Last edited by Grenada; 03-17-2011 at 10:17 PM.
this is not pnp ac does not matter in this game its either dr or kill the monsters thank you