Results 1 to 5 of 5
  1. #1
    Community Member TheDjinnFor's Avatar
    Join Date
    Oct 2009
    Posts
    595

    Default Need advice on an old 1 rog/8 wiz

    Made this bugger back just after PM was released and nearly everybody considered it gimp . Was going to splash another rogue (of course) next level (or maybe after that).

    I took warforged for the repair, obviously, but at the same time that makes PM less appealing. On the other hand I'm not too impressed with AM: a little extra to DCs here and there and of course some cheap spells but at the cost of maximum spell points (or, alternatively, a whole whack of spell points but no cheap spells).

    So I'm looking for opinions on what I should make this into.

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Iketwe 
    Level 9 Lawful Good Warforged Male
    (1 Rogue \ 8 Wizard) 
    Hit Points: 96
    Spell Points: 470 
    BAB: 4\4
    Fortitude: 5
    Reflex: 9
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 9)
    Strength             12                    12
    Dexterity            10                    10
    Constitution         16                    16
    Intelligence         18                    20
    Wisdom                6                     6
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 9)
    Balance               4                     8
    Bluff                -2                    -2
    Concentration         5                    15
    Diplomacy             2                     2
    Disable Device        8                    13
    Haggle                2                     2
    Heal                 -2                    -2
    Hide                  0                     0
    Intimidate           -2                    -2
    Jump                  5                     5
    Listen               -2                    -2
    Move Silently         0                     0
    Open Lock             4                     8
    Perform              n/a                   n/a
    Repair                8                     9
    Search                8                    13
    Spot                  2                     2
    Swim                  1                     1
    Tumble                4                     4
    Use Magic Device      2                     6
    
    Level 1 (Rogue)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 3 (Wizard)
    Feat: (Selected) Toughness
    
    
    Level 4 (Wizard)
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Mental Toughness
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Wizard)
    Feat: (Selected) Spell Penetration

  2. #2
    Community Member TheDjinnFor's Avatar
    Join Date
    Oct 2009
    Posts
    595

    Default

    Bump for views. Finding new builds is hard when you consider the recent forum change :P

  3. #3
    Community Member
    Join Date
    Mar 2006
    Posts
    1,051

    Default

    IF you dont understand the desire to go either PM or AM then I don't think you understand arcane casting too well. Perhaps play the caster a little longer and learn more about it. I would also suggest you reincarnate and dump rogue as soon as possible.

    Its painful enough playing a wizard prior to capped level, however, without the PRe's it is just a waste of time.

  4. #4
    Hero QuantumFX's Avatar
    Join Date
    Feb 2006
    Posts
    2,079

    Default

    Well, I do like PM on my Human 2 Rogue/13 Wizard. From my experience PM only becomes useful when you can get your hands on the undead forms. Since that can’t happen until you hit level 14 I don’t think you need to worry about PM.

    I do have a counter suggestion for you: Why not try out an evocation specced Archmage? I’ve been reading a lot of good things about them. Basically WFed + Repair/Force Lines + Spell enhancement items = really good self healing and good offensive options. You only need to switch Spell Pen for SF: Evocation to play around with it.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  5. #5
    Community Member Requiro's Avatar
    Join Date
    Jan 2010
    Posts
    1,386

    Default

    Quote Originally Posted by QuantumFX View Post
    Well, I do like PM on my Human 2 Rogue/13 Wizard. From my experience PM only becomes useful when you can get your hands on the undead forms. Yep. Bad designed PrE Since that can’t happen until you hit level 14 I don’t think you need to worry about PM.

    I do have a counter suggestion for you: Why not try out an evocation specced Archmage? I’ve been reading a lot of good things about them. Basically WFed + Repair/Force Lines + Spell enhancement items = really good self healing and good offensive options. You only need to switch Spell Pen for SF: Evocation to play around with it.
    I have better Idea. Until you get PM get AM. For me - this is the best use of AM right now

    AM kick a** on low level. Nasty Force line is very cool until 13-14 level. Then you can take PM and be as good as AM in DC, get truly free damaging spells and selfhealing if fleshy (but you are not...). And of course high DC for Insta kill spell (cool until 19-20 level). Who need more?

    If you don’t want to reincarnate (I recommended it) take 2nd rogue level right now (you get Evasion) and then normal Wiz.
    -------------------------------------------------------------
    Quote Originally Posted by stoerm View Post
    Player remembers. Player never forgets.
    I'm not native speaker

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload