Hi all, this is my first ddo character (well I made some other just to try the initial combinations, but this one is the first one I'm really playing).
The only ddo I play is either solo or with my irl friends (we made a small guild), so I have no plans to max out things or try to be "desiderable" to some raid party of unknown people.
Still, I would like to know if using this progression (or the same one but with longswords instead of scimitars) is going to allow me to play most/all quests/raids or if we will be hopelessly crushed by the game.
I decided to go ranger 9 / fighter 8 / paladin 3 because I wanted to make a TWF with some flavour touches like low-lvl spells and paladin saves + immunities. Lvl 8 in fighter gives me kensai + the weapon spec enhancement. Ranger 9 gives me evasion and tempest.
Any comments or critics? I entered the tomes at lvl 20 because I have no clue of when they become available...
Thanks
Code:
Character Plan by DDO Character Planner Version 3.8.0
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Punky
Level 20 Lawful Good Elf Female
(8 Fighter \ 3 Paladin \ 9 Ranger)
Hit Points: 304
Spell Points: 100
BAB: 20\20\25\30\30
Fortitude: 22
Reflex: 21
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 22
Dexterity 16 24
Constitution 12 14
Intelligence 14 16
Wisdom 10 12
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Intelligence used at level 20
+2 Tome of Wisdom used at level 20
+1 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 18
Bluff 2 4
Concentration 5 21
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 3
Heal 4 21
Hide 3 9
Intimidate 2 21
Jump 6 23
Listen 0 3
Move Silently 3 7
Open Lock n/a n/a
Perform n/a n/a
Repair 2 3
Search 6 26
Spot 4 7
Swim 6 11
Tumble 5 14
Use Magic Device n/a 4
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+2)
Feat: (Favored Enemy) Favored Enemy: Construct
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Enhancement: Elven Enchantment Resistance I
Enhancement: Valenar Elf Melee Damage I
Level 2 (Paladin)
Skill: Heal (+1)
Skill: Intimidate (+3)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Smite Evil
Enhancement: Follower of the Undying Court
Level 3 (Paladin)
Skill: Balance (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Enhancement: Elven Dexterity I
Enhancement: Racial Toughness I
Enhancement: Paladin Charisma I
Level 4 (Fighter)
Ability Raise: DEX
Skill: Intimidate (+3)
Skill: Jump (+1)
Feat: (Fighter Bonus) Dodge
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Attack Boost I
Enhancement: Valenar Elf Melee Attack I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Fighter Toughness I
Level 5 (Fighter)
Skill: Jump (+2)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Mobility
Enhancement: Fighter Strength I
Level 6 (Ranger)
Skill: Balance (+1)
Skill: Heal (+2)
Skill: Jump (+2)
Skill: Search (+2)
Feat: (Selected) Least Dragonmark of Shadow
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Ranger Dexterity I
Level 7 (Paladin)
Skill: Heal (+2)
Skill: Intimidate (+2)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Enhancement: Valenar Elf Melee Damage II
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Elven Dexterity II
Level 9 (Fighter)
Skill: Intimidate (+2)
Skill: Jump (+2)
Feat: (Selected) Two Weapon Defense
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Armor Mastery I
Level 10 (Fighter)
Skill: Balance (+1)
Skill: Tumble (+1)
Enhancement: Fighter Critical Accuracy II
Level 11 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Swim (+1)
Enhancement: Kensei Scimitar Mastery I
Enhancement: Fighter Kensei I
Level 12 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Search (+5)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Automatic) Diehard
Enhancement: Fighter Strength II
Level 13 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Search (+5)
Enhancement: Paladin Extra Smite Evil I
Level 14 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Ranger Swamp Lore I
Enhancement: Ranger Tundra Lore I
Enhancement: Ranger Desert Lore I
Level 15 (Ranger)
Skill: Concentration (+4)
Skill: Jump (+4)
Feat: (Selected) Spring Attack
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+4)
Enhancement: Fighter Armor Mastery II
Level 17 (Fighter)
Skill: Balance (+2)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Enhancement: Fighter Scimitar Specialization I
Level 18 (Ranger)
Skill: Concentration (+7)
Skill: Search (+1)
Feat: (Selected) Lesser Dragonmark of Shadow
Feat: (Automatic) Improved Wild Empathy
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Extra Dragonmark Use I
Enhancement: Extra Dragonmark Use II
Level 19 (Ranger)
Skill: Balance (+1)
Skill: Search (+4)
Skill: Tumble (+1)
Enhancement: Valenar Elf Melee Attack II
Level 20 (Ranger)
Ability Raise: STR
Skill: Heal (+5)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Automatic) Evasion
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II